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								/*
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								 * Copyright © 2008-2011 Kristian Høgsberg
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								 * Copyright © 2011 Intel Corporation
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								 *
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								 * Permission to use, copy, modify, distribute, and sell this software and its
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								 * documentation for any purpose is hereby granted without fee, provided that
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								 * the above copyright notice appear in all copies and that both that copyright
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								 * notice and this permission notice appear in supporting documentation, and
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								 * that the name of the copyright holders not be used in advertising or
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								 * publicity pertaining to distribution of the software without specific,
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								 * written prior permission.  The copyright holders make no representations
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								 * about the suitability of this software for any purpose.  It is provided "as
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								 * is" without express or implied warranty.
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								 *
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								 * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
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								 * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
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								 * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
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								 * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
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								 * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
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								 * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
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								 * OF THIS SOFTWARE.
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								 */
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								#ifndef WAYLAND_PRIVATE_H
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								#define WAYLAND_PRIVATE_H
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								#include <stdarg.h>
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								#include <ffi.h>
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								#include "wayland-util.h"
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								#define WL_ZOMBIE_OBJECT ((void *) 2)
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								#define WL_MAP_SERVER_SIDE 0
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								#define WL_MAP_CLIENT_SIDE 1
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								#define WL_SERVER_ID_START 0xff000000
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								struct wl_map {
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									struct wl_array client_entries;
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									struct wl_array server_entries;
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									uint32_t free_list;
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								};
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								typedef void (*wl_iterator_func_t)(void *element, void *data);
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								void wl_map_init(struct wl_map *map);
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								void wl_map_release(struct wl_map *map);
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								uint32_t wl_map_insert_new(struct wl_map *map, uint32_t side, void *data);
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								int wl_map_insert_at(struct wl_map *map, uint32_t i, void *data);
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								void wl_map_remove(struct wl_map *map, uint32_t i);
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								void *wl_map_lookup(struct wl_map *map, uint32_t i);
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								void wl_map_for_each(struct wl_map *map, wl_iterator_func_t func, void *data);
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								struct wl_connection;
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								struct wl_closure;
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								#define WL_CONNECTION_READABLE 0x01
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								#define WL_CONNECTION_WRITABLE 0x02
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								typedef int (*wl_connection_update_func_t)(struct wl_connection *connection,
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													   uint32_t mask, void *data);
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								struct wl_connection *wl_connection_create(int fd,
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													   wl_connection_update_func_t update,
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													   void *data);
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								void wl_connection_destroy(struct wl_connection *connection);
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								void wl_connection_copy(struct wl_connection *connection, void *data, size_t size);
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								void wl_connection_consume(struct wl_connection *connection, size_t size);
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								int wl_connection_data(struct wl_connection *connection, uint32_t mask);
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								int wl_connection_write(struct wl_connection *connection, const void *data, size_t count);
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								int wl_connection_queue(struct wl_connection *connection,
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											const void *data, size_t count);
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								struct wl_closure {
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									int count;
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									const struct wl_message *message;
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									ffi_type *types[20];
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									ffi_cif cif;
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									void *args[20];
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									uint32_t *start;
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									uint32_t buffer[0];
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								};
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								struct wl_closure *
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								wl_closure_vmarshal(struct wl_object *sender,
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										    uint32_t opcode, va_list ap,
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										    const struct wl_message *message);
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								struct wl_closure *
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								wl_connection_demarshal(struct wl_connection *connection,
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											uint32_t size,
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											struct wl_map *objects,
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											const struct wl_message *message);
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								void
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								wl_closure_invoke(struct wl_closure *closure,
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										  struct wl_object *target, void (*func)(void), void *data);
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								int
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								wl_closure_send(struct wl_closure *closure, struct wl_connection *connection);
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								int
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								wl_closure_queue(struct wl_closure *closure, struct wl_connection *connection);
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								void
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								wl_closure_print(struct wl_closure *closure, struct wl_object *target, int send);
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								void
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								wl_closure_destroy(struct wl_closure *closure);
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								extern wl_log_func_t wl_log_handler;
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								void wl_log(const char *fmt, ...);
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								#endif
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