wayland/src/wayland-server.c

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/*
* Copyright © 2008 Kristian Høgsberg
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
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*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial
* portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
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*/
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#define _GNU_SOURCE
#include <stdlib.h>
#include <stdint.h>
#include <stddef.h>
#include <stdio.h>
#include <stdarg.h>
#include <stdbool.h>
#include <errno.h>
#include <string.h>
#include <unistd.h>
#include <sys/socket.h>
#include <sys/un.h>
#include <dlfcn.h>
#include <assert.h>
#include <sys/time.h>
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#include <fcntl.h>
#include <sys/file.h>
#include <sys/stat.h>
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#include "wayland-private.h"
#include "wayland-server.h"
#include "wayland-server-protocol.h"
#include "wayland-os.h"
/* This is the size of the char array in struct sock_addr_un.
* No Wayland socket can be created with a path longer than this,
* including the null terminator.
*/
#ifndef UNIX_PATH_MAX
#define UNIX_PATH_MAX 108
#endif
#define LOCK_SUFFIX ".lock"
#define LOCK_SUFFIXLEN 5
struct wl_socket {
int fd;
int fd_lock;
struct sockaddr_un addr;
char lock_addr[UNIX_PATH_MAX + LOCK_SUFFIXLEN];
struct wl_list link;
struct wl_event_source *source;
char *display_name;
};
struct wl_client {
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struct wl_connection *connection;
struct wl_event_source *source;
struct wl_display *display;
struct wl_resource *display_resource;
uint32_t id_count;
uint32_t mask;
struct wl_list link;
struct wl_map objects;
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struct wl_signal destroy_signal;
struct ucred ucred;
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int error;
};
struct wl_display {
struct wl_event_loop *loop;
int run;
uint32_t id;
uint32_t serial;
struct wl_list registry_resource_list;
struct wl_list global_list;
struct wl_list socket_list;
struct wl_list client_list;
struct wl_signal destroy_signal;
struct wl_array additional_shm_formats;
};
struct wl_global {
struct wl_display *display;
const struct wl_interface *interface;
uint32_t name;
uint32_t version;
void *data;
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wl_global_bind_func_t bind;
struct wl_list link;
};
struct wl_resource {
struct wl_object object;
wl_resource_destroy_func_t destroy;
struct wl_list link;
struct wl_signal destroy_signal;
struct wl_client *client;
void *data;
int version;
wl_dispatcher_func_t dispatcher;
};
static int debug_server = 0;
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WL_EXPORT void
wl_resource_post_event_array(struct wl_resource *resource, uint32_t opcode,
union wl_argument *args)
{
struct wl_closure *closure;
struct wl_object *object = &resource->object;
closure = wl_closure_marshal(object, opcode, args,
&object->interface->events[opcode]);
if (closure == NULL) {
resource->client->error = 1;
return;
}
if (wl_closure_send(closure, resource->client->connection))
resource->client->error = 1;
if (debug_server)
wl_closure_print(closure, object, true);
wl_closure_destroy(closure);
}
WL_EXPORT void
wl_resource_post_event(struct wl_resource *resource, uint32_t opcode, ...)
{
union wl_argument args[WL_CLOSURE_MAX_ARGS];
struct wl_object *object = &resource->object;
va_list ap;
va_start(ap, opcode);
wl_argument_from_va_list(object->interface->events[opcode].signature,
args, WL_CLOSURE_MAX_ARGS, ap);
va_end(ap);
wl_resource_post_event_array(resource, opcode, args);
}
WL_EXPORT void
wl_resource_queue_event_array(struct wl_resource *resource, uint32_t opcode,
union wl_argument *args)
{
struct wl_closure *closure;
struct wl_object *object = &resource->object;
closure = wl_closure_marshal(object, opcode, args,
&object->interface->events[opcode]);
if (closure == NULL) {
resource->client->error = 1;
return;
}
if (wl_closure_queue(closure, resource->client->connection))
resource->client->error = 1;
if (debug_server)
wl_closure_print(closure, object, true);
wl_closure_destroy(closure);
}
WL_EXPORT void
wl_resource_queue_event(struct wl_resource *resource, uint32_t opcode, ...)
{
union wl_argument args[WL_CLOSURE_MAX_ARGS];
struct wl_object *object = &resource->object;
va_list ap;
va_start(ap, opcode);
wl_argument_from_va_list(object->interface->events[opcode].signature,
args, WL_CLOSURE_MAX_ARGS, ap);
va_end(ap);
wl_resource_queue_event_array(resource, opcode, args);
}
WL_EXPORT void
wl_resource_post_error(struct wl_resource *resource,
uint32_t code, const char *msg, ...)
{
struct wl_client *client = resource->client;
char buffer[128];
va_list ap;
va_start(ap, msg);
vsnprintf(buffer, sizeof buffer, msg, ap);
va_end(ap);
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client->error = 1;
/*
* When a client aborts, its resources are destroyed in id order,
* which means the display resource is destroyed first. If destruction
* of any later resources results in a protocol error, we end up here
* with a NULL display_resource. Do not try to send errors to an
* already dead client.
*/
if (!client->display_resource)
return;
wl_resource_post_event(client->display_resource,
WL_DISPLAY_ERROR, resource, code, buffer);
}
static int
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wl_client_connection_data(int fd, uint32_t mask, void *data)
{
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struct wl_client *client = data;
struct wl_connection *connection = client->connection;
struct wl_resource *resource;
struct wl_object *object;
struct wl_closure *closure;
const struct wl_message *message;
uint32_t p[2];
uint32_t resource_flags;
int opcode, size, since;
int len;
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if (mask & (WL_EVENT_ERROR | WL_EVENT_HANGUP)) {
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wl_client_destroy(client);
return 1;
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}
if (mask & WL_EVENT_WRITABLE) {
len = wl_connection_flush(connection);
if (len < 0 && errno != EAGAIN) {
wl_client_destroy(client);
return 1;
} else if (len >= 0) {
wl_event_source_fd_update(client->source,
WL_EVENT_READABLE);
}
}
len = 0;
if (mask & WL_EVENT_READABLE) {
len = wl_connection_read(connection);
if (len == 0 || (len < 0 && errno != EAGAIN)) {
wl_client_destroy(client);
return 1;
}
}
while ((size_t) len >= sizeof p) {
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wl_connection_copy(connection, p, sizeof p);
opcode = p[1] & 0xffff;
size = p[1] >> 16;
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if (len < size)
break;
resource = wl_map_lookup(&client->objects, p[0]);
resource_flags = wl_map_lookup_flags(&client->objects, p[0]);
if (resource == NULL) {
wl_resource_post_error(client->display_resource,
WL_DISPLAY_ERROR_INVALID_OBJECT,
"invalid object %u", p[0]);
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break;
}
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object = &resource->object;
if (opcode >= object->interface->method_count) {
wl_resource_post_error(client->display_resource,
WL_DISPLAY_ERROR_INVALID_METHOD,
"invalid method %d, object %s@%u",
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opcode,
object->interface->name,
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object->id);
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break;
}
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message = &object->interface->methods[opcode];
since = wl_message_get_since(message);
if (!(resource_flags & WL_MAP_ENTRY_LEGACY) &&
resource->version > 0 && resource->version < since) {
wl_resource_post_error(client->display_resource,
WL_DISPLAY_ERROR_INVALID_METHOD,
"invalid method %d (since %d < %d)"
", object %s@%u",
opcode, resource->version, since,
object->interface->name,
object->id);
break;
}
closure = wl_connection_demarshal(client->connection, size,
&client->objects, message);
len -= size;
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if (closure == NULL && errno == ENOMEM) {
wl_resource_post_no_memory(resource);
break;
} else if (closure == NULL ||
wl_closure_lookup_objects(closure, &client->objects) < 0) {
wl_resource_post_error(client->display_resource,
WL_DISPLAY_ERROR_INVALID_METHOD,
"invalid arguments for %s@%u.%s",
object->interface->name,
object->id,
message->name);
wl_closure_destroy(closure);
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break;
}
if (debug_server)
wl_closure_print(closure, object, false);
if ((resource_flags & WL_MAP_ENTRY_LEGACY) ||
resource->dispatcher == NULL) {
wl_closure_invoke(closure, WL_CLOSURE_INVOKE_SERVER,
object, opcode, client);
} else {
wl_closure_dispatch(closure, resource->dispatcher,
object, opcode);
}
wl_closure_destroy(closure);
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if (client->error)
break;
}
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if (client->error)
wl_client_destroy(client);
return 1;
}
/** Flush pending events to the client
*
* \param client The client object
*
* Events sent to clients are queued in a buffer and written to the
* socket later - typically when the compositor has handled all
* requests and goes back to block in the event loop. This function
* flushes all queued up events for a client immediately.
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*
* \memberof wl_client
*/
WL_EXPORT void
wl_client_flush(struct wl_client *client)
{
wl_connection_flush(client->connection);
}
/** Get the display object for the given client
*
* \param client The client object
* \return The display object the client is associated with.
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*
* \memberof wl_client
*/
WL_EXPORT struct wl_display *
wl_client_get_display(struct wl_client *client)
{
return client->display;
}
static int
bind_display(struct wl_client *client, struct wl_display *display);
/** Create a client for the given file descriptor
*
* \param display The display object
* \param fd The file descriptor for the socket to the client
* \return The new client object or NULL on failure.
*
* Given a file descriptor corresponding to one end of a socket, this
* function will create a wl_client struct and add the new client to
* the compositors client list. At that point, the client is
* initialized and ready to run, as if the client had connected to the
* servers listening socket. When the client eventually sends
* requests to the compositor, the wl_client argument to the request
* handler will be the wl_client returned from this function.
*
* The other end of the socket can be passed to
* wl_display_connect_to_fd() on the client side or used with the
* WAYLAND_SOCKET environment variable on the client side.
*
* On failure this function sets errno accordingly and returns NULL.
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*
* \memberof wl_display
*/
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WL_EXPORT struct wl_client *
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wl_client_create(struct wl_display *display, int fd)
{
struct wl_client *client;
socklen_t len;
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client = malloc(sizeof *client);
if (client == NULL)
return NULL;
memset(client, 0, sizeof *client);
client->display = display;
client->source = wl_event_loop_add_fd(display->loop, fd,
WL_EVENT_READABLE,
wl_client_connection_data, client);
if (!client->source)
goto err_client;
len = sizeof client->ucred;
if (getsockopt(fd, SOL_SOCKET, SO_PEERCRED,
&client->ucred, &len) < 0)
goto err_source;
client->connection = wl_connection_create(fd);
if (client->connection == NULL)
goto err_source;
wl_map_init(&client->objects, WL_MAP_SERVER_SIDE);
if (wl_map_insert_at(&client->objects, 0, 0, NULL) < 0)
goto err_map;
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wl_signal_init(&client->destroy_signal);
if (bind_display(client, display) < 0)
goto err_map;
wl_list_insert(display->client_list.prev, &client->link);
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return client;
err_map:
wl_map_release(&client->objects);
wl_connection_destroy(client->connection);
err_source:
wl_event_source_remove(client->source);
err_client:
free(client);
return NULL;
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}
/** Return Unix credentials for the client
*
* \param client The display object
* \param pid Returns the process ID
* \param uid Returns the user ID
* \param gid Returns the group ID
*
* This function returns the process ID, the user ID and the group ID
* for the given client. The credentials come from getsockopt() with
* SO_PEERCRED, on the client socket fd. All the pointers can be
* NULL, if the caller is not interested in a particular ID.
*
* Be aware that for clients that a compositor forks and execs and
* then connects using socketpair(), this function will return the
* credentials for the compositor. The credentials for the socketpair
* are set at creation time in the compositor.
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*
* \memberof wl_client
*/
WL_EXPORT void
wl_client_get_credentials(struct wl_client *client,
pid_t *pid, uid_t *uid, gid_t *gid)
{
if (pid)
*pid = client->ucred.pid;
if (uid)
*uid = client->ucred.uid;
if (gid)
*gid = client->ucred.gid;
}
/** Look up an object in the client name space
*
* \param client The client object
* \param id The object id
* \return The object or NULL if there is not object for the given ID
*
* This looks up an object in the client object name space by its
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* object ID.
*
* \memberof wl_client
*/
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WL_EXPORT struct wl_resource *
wl_client_get_object(struct wl_client *client, uint32_t id)
{
return wl_map_lookup(&client->objects, id);
}
WL_EXPORT void
wl_client_post_no_memory(struct wl_client *client)
{
wl_resource_post_error(client->display_resource,
WL_DISPLAY_ERROR_NO_MEMORY, "no memory");
}
WL_EXPORT void
wl_resource_post_no_memory(struct wl_resource *resource)
{
wl_resource_post_error(resource->client->display_resource,
WL_DISPLAY_ERROR_NO_MEMORY, "no memory");
}
static void
destroy_resource(void *element, void *data)
{
struct wl_resource *resource = element;
struct wl_client *client = resource->client;
uint32_t flags;
wl_signal_emit(&resource->destroy_signal, resource);
flags = wl_map_lookup_flags(&client->objects, resource->object.id);
if (resource->destroy)
resource->destroy(resource);
if (!(flags & WL_MAP_ENTRY_LEGACY))
free(resource);
}
WL_EXPORT void
wl_resource_destroy(struct wl_resource *resource)
{
struct wl_client *client = resource->client;
uint32_t id;
id = resource->object.id;
destroy_resource(resource, NULL);
if (id < WL_SERVER_ID_START) {
if (client->display_resource) {
wl_resource_queue_event(client->display_resource,
WL_DISPLAY_DELETE_ID, id);
}
wl_map_insert_at(&client->objects, 0, id, NULL);
} else {
wl_map_remove(&client->objects, id);
}
}
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WL_EXPORT uint32_t
wl_resource_get_id(struct wl_resource *resource)
{
return resource->object.id;
}
WL_EXPORT struct wl_list *
wl_resource_get_link(struct wl_resource *resource)
{
return &resource->link;
}
WL_EXPORT struct wl_resource *
wl_resource_from_link(struct wl_list *link)
{
Don't deref the sample pointer in the wl_container_of macro The previous implementation of the wl_container_of macro was dereferencing the sample pointer in order to get an address of the member to calculate the offset. Ideally this shouldn't cause any problems because the dereference doesn't actually cause the address to be read from so it shouldn't matter if the pointer is uninitialised. However this is probably technically invalid and could cause undefined behavior. Clang appears to take advantage of this undefined behavior and doesn't bother doing the subtraction. It also gives a warning when it does this. The documentation for wl_container_of implies that it should only be given an initialised pointer and if that is done then there is no problem with clang. However this is quite easy to forget and doesn't cause any problems or warnings with gcc so it's quite easy to accidentally break clang. To fix the problem this changes the macro to use pointer - offsetof(__typeof__(sample), member) so that it doesn't need to deref the sample pointer. This does however require that the __typeof__ operator is supported by the compiler. In practice we probably only care about gcc and clang and both of these happily support the operator. The previous implementation was also using __typeof__ but it had a fallback path avoiding it when the operator isn't available. The fallback effectively has undefined behaviour and it is targetting unknown compilers so it is probably not a good idea to leave it in. Instead, this patch just removes it. If someone finds a compiler that doesn't have __typeof__ but does work with the old implementation then maybe they could add it back in as a special case. This patch removes the initialisation anywhere where the sample pointer was being unitialised before using wl_container_of. The documentation for the macro has also been updated to specify that this is OK.
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struct wl_resource *resource;
return wl_container_of(link, resource, link);
}
WL_EXPORT struct wl_resource *
wl_resource_find_for_client(struct wl_list *list, struct wl_client *client)
{
struct wl_resource *resource;
if (client == NULL)
return NULL;
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wl_list_for_each(resource, list, link) {
if (resource->client == client)
return resource;
}
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return NULL;
}
WL_EXPORT struct wl_client *
wl_resource_get_client(struct wl_resource *resource)
{
return resource->client;
}
WL_EXPORT void
wl_resource_set_user_data(struct wl_resource *resource, void *data)
{
resource->data = data;
}
WL_EXPORT void *
wl_resource_get_user_data(struct wl_resource *resource)
{
return resource->data;
}
WL_EXPORT int
wl_resource_get_version(struct wl_resource *resource)
{
return resource->version;
}
WL_EXPORT void
wl_resource_set_destructor(struct wl_resource *resource,
wl_resource_destroy_func_t destroy)
{
resource->destroy = destroy;
}
WL_EXPORT int
wl_resource_instance_of(struct wl_resource *resource,
const struct wl_interface *interface,
const void *implementation)
{
return wl_interface_equal(resource->object.interface, interface) &&
resource->object.implementation == implementation;
}
WL_EXPORT void
wl_resource_add_destroy_listener(struct wl_resource *resource,
struct wl_listener * listener)
{
wl_signal_add(&resource->destroy_signal, listener);
}
WL_EXPORT struct wl_listener *
wl_resource_get_destroy_listener(struct wl_resource *resource,
wl_notify_func_t notify)
{
return wl_signal_get(&resource->destroy_signal, notify);
}
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WL_EXPORT void
wl_client_add_destroy_listener(struct wl_client *client,
struct wl_listener *listener)
{
wl_signal_add(&client->destroy_signal, listener);
}
WL_EXPORT struct wl_listener *
wl_client_get_destroy_listener(struct wl_client *client,
wl_notify_func_t notify)
{
return wl_signal_get(&client->destroy_signal, notify);
}
WL_EXPORT void
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wl_client_destroy(struct wl_client *client)
{
uint32_t serial = 0;
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wl_signal_emit(&client->destroy_signal, client);
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wl_client_flush(client);
wl_map_for_each(&client->objects, destroy_resource, &serial);
wl_map_release(&client->objects);
wl_event_source_remove(client->source);
connection: Leave fd open in wl_connection_destroy Calling close() on the same file descriptor that a previous call to close() already closed is wrong, and racy if another thread received that same file descriptor as a eg. new socket or actual file. There are two situations where wl_connection_destroy() would close its file descriptor and then another function up in the call chain would close the same file descriptor: * When wl_client_create() fails after calling wl_connection_create(), it will call wl_connection_destroy() before returning. However, its caller will always close the file descriptor if wl_client_create() fails. * wl_display_disconnect() unconditionally closes the display file descriptor and also calls wl_connection_destroy(). So these two seem to expect wl_connection_destroy() to leave the file descriptor open. The other caller of wl_connection_destroy(), wl_client_destroy(), does however expect wl_connection_destroy() to close its file descriptor, alas. This patch changes wl_connection_destroy() to indulge this majority of two callers by simply not closing the file descriptor. For the benefit of wl_client_destroy(), wl_connection_destroy() then returns the unclosed file descriptor so that wl_client_destroy() can close it itself. Since wl_connection_destroy() is a private function called from few places, changing its semantics seemed like the more expedient way to address the double-close() problem than shuffling around the logic in wl_client_create() to somehow enable it to always avoid calling wl_connection_destroy(). Signed-off-by: Benjamin Herr <ben@0x539.de> Reviewed-by: Marek Chalupa <mchqwerty@gmail.com> Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-09-30 14:43:03 +02:00
close(wl_connection_destroy(client->connection));
wl_list_remove(&client->link);
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free(client);
}
static void
registry_bind(struct wl_client *client,
struct wl_resource *resource, uint32_t name,
const char *interface, uint32_t version, uint32_t id)
{
struct wl_global *global;
struct wl_display *display = resource->data;
wl_list_for_each(global, &display->global_list, link)
if (global->name == name)
break;
if (&global->link == &display->global_list)
wl_resource_post_error(resource,
WL_DISPLAY_ERROR_INVALID_OBJECT,
"invalid global %s (%d)", interface, name);
else if (global->version < version)
wl_resource_post_error(resource,
WL_DISPLAY_ERROR_INVALID_OBJECT,
"invalid version for global %s (%d): have %d, wanted %d",
interface, name, global->version, version);
else
global->bind(client, global->data, version, id);
}
static const struct wl_registry_interface registry_interface = {
registry_bind
};
static void
display_sync(struct wl_client *client,
struct wl_resource *resource, uint32_t id)
{
struct wl_resource *callback;
uint32_t serial;
callback = wl_resource_create(client, &wl_callback_interface, 1, id);
if (callback == NULL) {
wl_client_post_no_memory(client);
return;
}
serial = wl_display_get_serial(client->display);
wl_callback_send_done(callback, serial);
wl_resource_destroy(callback);
}
static void
unbind_resource(struct wl_resource *resource)
{
wl_list_remove(&resource->link);
}
static void
display_get_registry(struct wl_client *client,
struct wl_resource *resource, uint32_t id)
{
struct wl_display *display = resource->data;
struct wl_resource *registry_resource;
struct wl_global *global;
registry_resource =
wl_resource_create(client, &wl_registry_interface, 1, id);
if (registry_resource == NULL) {
wl_client_post_no_memory(client);
return;
}
wl_resource_set_implementation(registry_resource,
&registry_interface,
display, unbind_resource);
wl_list_insert(&display->registry_resource_list,
&registry_resource->link);
wl_list_for_each(global, &display->global_list, link)
wl_resource_post_event(registry_resource,
WL_REGISTRY_GLOBAL,
global->name,
global->interface->name,
global->version);
}
static const struct wl_display_interface display_interface = {
display_sync,
display_get_registry
};
static void
destroy_client_display_resource(struct wl_resource *resource)
{
resource->client->display_resource = NULL;
}
static int
bind_display(struct wl_client *client, struct wl_display *display)
{
client->display_resource =
wl_resource_create(client, &wl_display_interface, 1, 1);
if (client->display_resource == NULL) {
wl_client_post_no_memory(client);
return -1;
}
wl_resource_set_implementation(client->display_resource,
&display_interface, display,
destroy_client_display_resource);
return 0;
}
/** Create Wayland display object.
*
* \return The Wayland display object. Null if failed to create
*
* This creates the wl_display object.
*
* \memberof wl_display
*/
WL_EXPORT struct wl_display *
wl_display_create(void)
{
struct wl_display *display;
2010-09-07 10:58:19 -04:00
const char *debug;
debug = getenv("WAYLAND_DEBUG");
if (debug && (strstr(debug, "server") || strstr(debug, "1")))
debug_server = 1;
display = malloc(sizeof *display);
if (display == NULL)
return NULL;
display->loop = wl_event_loop_create();
if (display->loop == NULL) {
free(display);
return NULL;
}
wl_list_init(&display->global_list);
wl_list_init(&display->socket_list);
wl_list_init(&display->client_list);
wl_list_init(&display->registry_resource_list);
wl_signal_init(&display->destroy_signal);
display->id = 1;
display->serial = 0;
wl_array_init(&display->additional_shm_formats);
return display;
}
static void
wl_socket_destroy(struct wl_socket *s)
{
if (s->source)
wl_event_source_remove(s->source);
if (s->addr.sun_path[0])
unlink(s->addr.sun_path);
if (s->fd >= 0)
close(s->fd);
if (s->lock_addr[0])
unlink(s->lock_addr);
if (s->fd_lock >= 0)
close(s->fd_lock);
free(s);
}
static struct wl_socket *
wl_socket_alloc(void)
{
struct wl_socket *s;
s = malloc(sizeof *s);
if (!s)
return NULL;
memset(s, 0, sizeof *s);
s->fd = -1;
s->fd_lock = -1;
return s;
}
/** Destroy Wayland display object.
*
* \param display The Wayland display object which should be destroyed.
* \return None.
*
* This function emits the wl_display destroy signal, releases
* all the sockets added to this display, free's all the globals associated
* with this display, free's memory of additional shared memory formats and
* destroy the display object.
*
* \sa wl_display_add_destroy_listener
*
* \memberof wl_display
*/
WL_EXPORT void
wl_display_destroy(struct wl_display *display)
{
struct wl_socket *s, *next;
struct wl_global *global, *gnext;
wl_signal_emit(&display->destroy_signal, display);
wl_list_for_each_safe(s, next, &display->socket_list, link) {
wl_socket_destroy(s);
}
wl_event_loop_destroy(display->loop);
wl_list_for_each_safe(global, gnext, &display->global_list, link)
free(global);
wl_array_release(&display->additional_shm_formats);
free(display);
}
WL_EXPORT struct wl_global *
wl_global_create(struct wl_display *display,
const struct wl_interface *interface, int version,
void *data, wl_global_bind_func_t bind)
{
struct wl_global *global;
struct wl_resource *resource;
if (interface->version < version) {
wl_log("wl_global_create: implemented version higher "
"than interface version%m\n");
return NULL;
}
global = malloc(sizeof *global);
if (global == NULL)
return NULL;
global->display = display;
global->name = display->id++;
global->interface = interface;
global->version = version;
global->data = data;
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global->bind = bind;
wl_list_insert(display->global_list.prev, &global->link);
wl_list_for_each(resource, &display->registry_resource_list, link)
wl_resource_post_event(resource,
WL_REGISTRY_GLOBAL,
global->name,
global->interface->name,
global->version);
return global;
}
WL_EXPORT void
wl_global_destroy(struct wl_global *global)
{
struct wl_display *display = global->display;
struct wl_resource *resource;
wl_list_for_each(resource, &display->registry_resource_list, link)
wl_resource_post_event(resource, WL_REGISTRY_GLOBAL_REMOVE,
global->name);
wl_list_remove(&global->link);
free(global);
}
/** Get the current serial number
*
* \param display The display object
*
* This function returns the most recent serial number, but does not
* increment it.
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*
* \memberof wl_display
*/
WL_EXPORT uint32_t
wl_display_get_serial(struct wl_display *display)
{
return display->serial;
}
/** Get the next serial number
*
* \param display The display object
*
* This function increments the display serial number and returns the
* new value.
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*
* \memberof wl_display
*/
WL_EXPORT uint32_t
wl_display_next_serial(struct wl_display *display)
{
display->serial++;
return display->serial;
}
WL_EXPORT struct wl_event_loop *
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wl_display_get_event_loop(struct wl_display *display)
{
return display->loop;
}
WL_EXPORT void
wl_display_terminate(struct wl_display *display)
{
display->run = 0;
}
WL_EXPORT void
wl_display_run(struct wl_display *display)
{
display->run = 1;
while (display->run) {
wl_display_flush_clients(display);
wl_event_loop_dispatch(display->loop, -1);
}
}
WL_EXPORT void
wl_display_flush_clients(struct wl_display *display)
{
struct wl_client *client, *next;
int ret;
wl_list_for_each_safe(client, next, &display->client_list, link) {
ret = wl_connection_flush(client->connection);
if (ret < 0 && errno == EAGAIN) {
wl_event_source_fd_update(client->source,
WL_EVENT_WRITABLE |
WL_EVENT_READABLE);
} else if (ret < 0) {
wl_client_destroy(client);
}
}
}
static int
socket_data(int fd, uint32_t mask, void *data)
{
struct wl_display *display = data;
struct sockaddr_un name;
socklen_t length;
int client_fd;
length = sizeof name;
client_fd = wl_os_accept_cloexec(fd, (struct sockaddr *) &name,
&length);
if (client_fd < 0)
wl_log("failed to accept: %m\n");
else
if (!wl_client_create(display, client_fd))
close(client_fd);
return 1;
}
static int
wl_socket_lock(struct wl_socket *socket)
{
struct stat socket_stat;
snprintf(socket->lock_addr, sizeof socket->lock_addr,
"%s%s", socket->addr.sun_path, LOCK_SUFFIX);
socket->fd_lock = open(socket->lock_addr, O_CREAT | O_CLOEXEC,
(S_IRUSR | S_IWUSR | S_IRGRP | S_IWGRP));
if (socket->fd_lock < 0) {
wl_log("unable to open lockfile %s check permissions\n",
socket->lock_addr);
goto err;
}
if (flock(socket->fd_lock, LOCK_EX | LOCK_NB) < 0) {
wl_log("unable to lock lockfile %s, maybe another compositor is running\n",
socket->lock_addr);
goto err_fd;
}
if (stat(socket->addr.sun_path, &socket_stat) < 0 ) {
if (errno != ENOENT) {
wl_log("did not manage to stat file %s\n",
socket->addr.sun_path);
goto err_fd;
}
} else if (socket_stat.st_mode & S_IWUSR ||
socket_stat.st_mode & S_IWGRP) {
unlink(socket->addr.sun_path);
}
return 0;
err_fd:
close(socket->fd_lock);
socket->fd_lock = -1;
err:
*socket->lock_addr = 0;
/* we did not set this value here, but without lock the
* socket won't be created anyway. This prevents the
* wl_socket_destroy from unlinking already existing socket
* created by other compositor */
*socket->addr.sun_path = 0;
return -1;
}
static int
wl_socket_init_for_display_name(struct wl_socket *s, const char *name)
{
int name_size;
const char *runtime_dir;
runtime_dir = getenv("XDG_RUNTIME_DIR");
if (!runtime_dir) {
wl_log("error: XDG_RUNTIME_DIR not set in the environment\n");
/* to prevent programs reporting
* "failed to add socket: Success" */
errno = ENOENT;
return -1;
}
s->addr.sun_family = AF_LOCAL;
name_size = snprintf(s->addr.sun_path, sizeof s->addr.sun_path,
"%s/%s", runtime_dir, name) + 1;
s->display_name = (s->addr.sun_path + name_size - 1) - strlen(name);
assert(name_size > 0);
if (name_size > (int)sizeof s->addr.sun_path) {
wl_log("error: socket path \"%s/%s\" plus null terminator"
" exceeds 108 bytes\n", runtime_dir, name);
*s->addr.sun_path = 0;
/* to prevent programs reporting
* "failed to add socket: Success" */
errno = ENAMETOOLONG;
return -1;
}
return 0;
}
static int
_wl_display_add_socket(struct wl_display *display, struct wl_socket *s)
{
socklen_t size;
s->fd = wl_os_socket_cloexec(PF_LOCAL, SOCK_STREAM, 0);
if (s->fd < 0) {
return -1;
}
size = offsetof (struct sockaddr_un, sun_path) + strlen(s->addr.sun_path);
if (bind(s->fd, (struct sockaddr *) &s->addr, size) < 0) {
wl_log("bind() failed with error: %m\n");
return -1;
}
if (listen(s->fd, 128) < 0) {
wl_log("listen() failed with error: %m\n");
return -1;
}
s->source = wl_event_loop_add_fd(display->loop, s->fd,
WL_EVENT_READABLE,
socket_data, display);
if (s->source == NULL) {
return -1;
}
wl_list_insert(display->socket_list.prev, &s->link);
return 0;
}
WL_EXPORT const char *
wl_display_add_socket_auto(struct wl_display *display)
{
struct wl_socket *s;
int displayno = 0;
char display_name[16] = "";
/* A reasonable number of maximum default sockets. If
* you need more than this, use the explicit add_socket API. */
const int MAX_DISPLAYNO = 32;
s = wl_socket_alloc();
if (s == NULL)
return NULL;
do {
snprintf(display_name, sizeof display_name, "wayland-%d", displayno);
if (wl_socket_init_for_display_name(s, display_name) < 0) {
wl_socket_destroy(s);
return NULL;
}
if (wl_socket_lock(s) < 0)
continue;
if (_wl_display_add_socket(display, s) < 0) {
wl_socket_destroy(s);
return NULL;
}
return s->display_name;
} while (displayno++ < MAX_DISPLAYNO);
/* Ran out of display names. */
wl_socket_destroy(s);
errno = EINVAL;
return NULL;
}
/** Add a socket with an existing fd to Wayland display for the clients to connect.
*
* \param display Wayland display to which the socket should be added.
* \param sock_fd The existing socket file descriptor to be used
* \return 0 if success. -1 if failed.
*
* The existing socket fd must already be created, opened, and locked.
* The fd must be properly set to CLOEXEC and bound to a socket file
* with both bind() and listen() already called.
*
* \memberof wl_display
*/
WL_EXPORT int
wl_display_add_socket_fd(struct wl_display *display, int sock_fd)
{
struct wl_socket *s;
struct stat buf;
/* Require a valid fd or fail */
if (sock_fd < 0 || fstat(sock_fd, &buf) < 0 || !S_ISSOCK(buf.st_mode)) {
return -1;
}
s = wl_socket_alloc();
if (s == NULL)
return -1;
/* Reuse the existing fd */
s->fd = sock_fd;
s->source = wl_event_loop_add_fd(display->loop, s->fd,
WL_EVENT_READABLE,
socket_data, display);
if (s->source == NULL) {
wl_log("failed to establish event source\n");
return -1;
}
wl_list_insert(display->socket_list.prev, &s->link);
return 0;
}
/** Add a socket to Wayland display for the clients to connect.
*
* \param display Wayland display to which the socket should be added.
* \param name Name of the Unix socket.
* \return 0 if success. -1 if failed.
*
* This adds a Unix socket to Wayland display which can be used by clients to
* connect to Wayland display.
*
* If NULL is passed as name, then it would look for WAYLAND_DISPLAY env
* variable for the socket name. If WAYLAND_DISPLAY is not set, then default
* wayland-0 is used.
*
* The Unix socket will be created in the directory pointed to by environment
* variable XDG_RUNTIME_DIR. If XDG_RUNTIME_DIR is not set, then this function
* fails and returns -1.
*
* The length of socket path, i.e., the path set in XDG_RUNTIME_DIR and the
* socket name, must not exceed the maxium length of a Unix socket path.
* The function also fails if the user do not have write permission in the
* XDG_RUNTIME_DIR path or if the socket name is already in use.
*
* \memberof wl_display
*/
WL_EXPORT int
wl_display_add_socket(struct wl_display *display, const char *name)
{
struct wl_socket *s;
s = wl_socket_alloc();
if (s == NULL)
return -1;
if (name == NULL)
name = getenv("WAYLAND_DISPLAY");
if (name == NULL)
name = "wayland-0";
if (wl_socket_init_for_display_name(s, name) < 0) {
wl_socket_destroy(s);
return -1;
}
if (wl_socket_lock(s) < 0) {
wl_socket_destroy(s);
return -1;
}
if (_wl_display_add_socket(display, s) < 0) {
wl_socket_destroy(s);
return -1;
}
return 0;
}
WL_EXPORT void
wl_display_add_destroy_listener(struct wl_display *display,
struct wl_listener *listener)
{
wl_signal_add(&display->destroy_signal, listener);
}
WL_EXPORT struct wl_listener *
wl_display_get_destroy_listener(struct wl_display *display,
wl_notify_func_t notify)
{
return wl_signal_get(&display->destroy_signal, notify);
}
WL_EXPORT void
wl_resource_set_implementation(struct wl_resource *resource,
const void *implementation,
void *data, wl_resource_destroy_func_t destroy)
{
resource->object.implementation = implementation;
resource->data = data;
resource->destroy = destroy;
resource->dispatcher = NULL;
}
WL_EXPORT void
wl_resource_set_dispatcher(struct wl_resource *resource,
wl_dispatcher_func_t dispatcher,
const void *implementation,
void *data, wl_resource_destroy_func_t destroy)
{
resource->dispatcher = dispatcher;
resource->object.implementation = implementation;
resource->data = data;
resource->destroy = destroy;
}
WL_EXPORT struct wl_resource *
wl_resource_create(struct wl_client *client,
const struct wl_interface *interface,
int version, uint32_t id)
{
struct wl_resource *resource;
resource = malloc(sizeof *resource);
if (resource == NULL)
return NULL;
if (id == 0)
id = wl_map_insert_new(&client->objects, 0, NULL);
resource->object.id = id;
resource->object.interface = interface;
resource->object.implementation = NULL;
wl_signal_init(&resource->destroy_signal);
resource->destroy = NULL;
resource->client = client;
resource->data = NULL;
resource->version = version;
resource->dispatcher = NULL;
if (wl_map_insert_at(&client->objects, 0, id, resource) < 0) {
wl_resource_post_error(client->display_resource,
WL_DISPLAY_ERROR_INVALID_OBJECT,
"invalid new id %d", id);
free(resource);
return NULL;
}
return resource;
}
WL_EXPORT void
wl_log_set_handler_server(wl_log_func_t handler)
{
wl_log_handler = handler;
}
/** Add support for a wl_shm pixel format
*
* \param display The display object
* \param format The wl_shm pixel format to advertise
* \return A pointer to the wl_shm format that was added to the list
* or NULL if adding it to the list failed.
*
* Add the specified wl_shm format to the list of formats the wl_shm
* object advertises when a client binds to it. Adding a format to
* the list means that clients will know that the compositor supports
* this format and may use it for creating wl_shm buffers. The
* compositor must be able to handle the pixel format when a client
* requests it.
*
* The compositor by default supports WL_SHM_FORMAT_ARGB8888 and
* WL_SHM_FORMAT_XRGB8888.
*
* \memberof wl_display
*/
WL_EXPORT uint32_t *
wl_display_add_shm_format(struct wl_display *display, uint32_t format)
{
uint32_t *p = NULL;
p = wl_array_add(&display->additional_shm_formats, sizeof *p);
if (p != NULL)
*p = format;
return p;
}
/**
* Get list of additional wl_shm pixel formats
*
* \param display The display object
*
* This function returns the list of addition wl_shm pixel formats
* that the compositor supports. WL_SHM_FORMAT_ARGB8888 and
* WL_SHM_FORMAT_XRGB8888 are always supported and not included in the
* array, but all formats added through wl_display_add_shm_format()
* will be in the array.
2015-01-26 11:30:57 -08:00
*
* \sa wl_display_add_shm_format()
2015-01-26 11:30:57 -08:00
*
* \memberof wl_display
*/
struct wl_array *
wl_display_get_additional_shm_formats(struct wl_display *display)
{
return &display->additional_shm_formats;
}
/** \cond */ /* Deprecated functions below. */
uint32_t
wl_client_add_resource(struct wl_client *client,
struct wl_resource *resource) WL_DEPRECATED;
WL_EXPORT uint32_t
wl_client_add_resource(struct wl_client *client,
struct wl_resource *resource)
{
if (resource->object.id == 0) {
resource->object.id =
wl_map_insert_new(&client->objects,
WL_MAP_ENTRY_LEGACY, resource);
} else if (wl_map_insert_at(&client->objects, WL_MAP_ENTRY_LEGACY,
resource->object.id, resource) < 0) {
wl_resource_post_error(client->display_resource,
WL_DISPLAY_ERROR_INVALID_OBJECT,
"invalid new id %d",
resource->object.id);
return 0;
}
resource->client = client;
wl_signal_init(&resource->destroy_signal);
return resource->object.id;
}
struct wl_resource *
wl_client_add_object(struct wl_client *client,
const struct wl_interface *interface,
const void *implementation,
uint32_t id, void *data) WL_DEPRECATED;
WL_EXPORT struct wl_resource *
wl_client_add_object(struct wl_client *client,
const struct wl_interface *interface,
const void *implementation, uint32_t id, void *data)
{
struct wl_resource *resource;
resource = wl_resource_create(client, interface, -1, id);
if (resource == NULL)
wl_client_post_no_memory(client);
else
wl_resource_set_implementation(resource,
implementation, data, NULL);
return resource;
}
struct wl_resource *
wl_client_new_object(struct wl_client *client,
const struct wl_interface *interface,
const void *implementation, void *data) WL_DEPRECATED;
WL_EXPORT struct wl_resource *
wl_client_new_object(struct wl_client *client,
const struct wl_interface *interface,
const void *implementation, void *data)
{
struct wl_resource *resource;
resource = wl_resource_create(client, interface, -1, 0);
if (resource == NULL)
wl_client_post_no_memory(client);
else
wl_resource_set_implementation(resource,
implementation, data, NULL);
return resource;
}
struct wl_global *
wl_display_add_global(struct wl_display *display,
const struct wl_interface *interface,
void *data, wl_global_bind_func_t bind) WL_DEPRECATED;
WL_EXPORT struct wl_global *
wl_display_add_global(struct wl_display *display,
const struct wl_interface *interface,
void *data, wl_global_bind_func_t bind)
{
return wl_global_create(display, interface, interface->version, data, bind);
}
void
wl_display_remove_global(struct wl_display *display,
struct wl_global *global) WL_DEPRECATED;
WL_EXPORT void
wl_display_remove_global(struct wl_display *display, struct wl_global *global)
{
wl_global_destroy(global);
}
/** \endcond */
/* Functions at the end of this file are deprecated. Instead of adding new
* code here, add it before the comment above that states:
* Deprecated functions below.
*/