mirror of
https://gitlab.freedesktop.org/wayland/wayland.git
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98 lines
3 KiB
C
98 lines
3 KiB
C
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/*
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* Copyright (c) 2014 Red Hat, Inc.
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*
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* Permission to use, copy, modify, distribute, and sell this software and its
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* documentation for any purpose is hereby granted without fee, provided that
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* the above copyright notice appear in all copies and that both that copyright
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* notice and this permission notice appear in supporting documentation, and
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* that the name of the copyright holders not be used in advertising or
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* publicity pertaining to distribution of the software without specific,
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* written prior permission. The copyright holders make no representations
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* about the suitability of this software for any purpose. It is provided "as
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* is" without express or implied warranty.
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*
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* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
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* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
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* EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
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* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
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* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
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* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
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* OF THIS SOFTWARE.
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*/
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#include <unistd.h>
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#include "wayland-server.h"
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#include "wayland-client.h"
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/* info about a client on server side */
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struct client_info {
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struct display *display;
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struct wl_client *wl_client;
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struct wl_listener destroy_listener;
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const char *name; /* for debugging */
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int pipe;
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pid_t pid;
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int exit_code;
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struct wl_list link;
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void *data; /* for arbitrary use */
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};
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struct display {
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struct wl_display *wl_display;
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struct wl_list clients;
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uint32_t clients_no;
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uint32_t clients_terminated_no;
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/* list of clients waiting for display_resumed event */
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struct wl_list waiting_for_resume;
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uint32_t wfr_num;
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};
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/* This is a helper structure for clients.
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* Instead of calling wl_display_connect() and all the other stuff,
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* client can use client_connect and it will return this structure
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* filled. */
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struct client {
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struct wl_display *wl_display;
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struct test_compositor *tc;
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int display_stopped;
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};
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struct client *client_connect(void);
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void client_disconnect(struct client *);
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int stop_display(struct client *, int);
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/**
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* Usual workflow:
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*
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* d = display_create();
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*
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* wl_global_create(d->wl_display, ...);
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* ... other setups ...
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*
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* client_create(d, client_main);
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* client_create(d, client_main2);
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*
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* display_run(d);
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* display_destroy(d);
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*/
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struct display *display_create(void);
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void display_destroy(struct display *d);
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void display_run(struct display *d);
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/* After n clients called stop_display(..., n), the display
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* is stopped and can process the code after display_run().
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* This function rerun the display again and send display_resumed
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* event to waiting clients, so the clients will stop waiting and continue */
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void display_resume(struct display *d);
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struct client_info *client_create_with_name(struct display *d,
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void (*client_main)(void),
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const char *name);
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#define client_create(d, c) client_create_with_name((d), (c), (#c))
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