#include #include "waybox/seat.h" #include "waybox/xdg_shell.h" static bool handle_keybinding(struct wb_server *server, xkb_keysym_t sym, uint32_t modifiers) { /* * Here we handle compositor keybindings. This is when the compositor is * processing keys, rather than passing them on to the client for its own * processing. */ if (modifiers & WLR_MODIFIER_CTRL && sym == XKB_KEY_Escape) { wl_display_terminate(server->wl_display); } else if (modifiers & WLR_MODIFIER_ALT && sym == XKB_KEY_Tab) { /* Cycle to the next view */ if (wl_list_length(&server->views) < 2) { return false; } struct wb_view *current_view = wl_container_of( server->views.next, current_view, link); struct wb_view *next_view = wl_container_of( current_view->link.next, next_view, link); focus_view(next_view, next_view->xdg_surface->surface); /* Move the previous view to the end of the list */ wl_list_remove(¤t_view->link); wl_list_insert(server->views.prev, ¤t_view->link); } else if (modifiers & WLR_MODIFIER_ALT && sym == XKB_KEY_F2) { if (fork() == 0) { execl("/bin/sh", "/bin/sh", "-c", "(obrun || bemenu-run || synapse || gmrun || gnome-do || dmenu_run) 2>/dev/null", (char *) NULL); } } else { return false; } return true; } static void keyboard_handle_modifiers( struct wl_listener *listener, void *data) { /* This event is raised when a modifier key, such as shift or alt, is * pressed. We simply communicate this to the client. */ struct wb_keyboard *keyboard = wl_container_of(listener, keyboard, modifiers); /* * A seat can only have one keyboard, but this is a limitation of the * Wayland protocol - not wlroots. We assign all connected keyboards to the * same seat. You can swap out the underlying wlr_keyboard like this and * wlr_seat handles this transparently. */ wlr_seat_set_keyboard(keyboard->server->seat->seat, keyboard->device); /* Send modifiers to the client. */ wlr_seat_keyboard_notify_modifiers(keyboard->server->seat->seat, &keyboard->device->keyboard->modifiers); } static void keyboard_handle_key( struct wl_listener *listener, void *data) { /* This event is raised when a key is pressed or released. */ struct wb_keyboard *keyboard = wl_container_of(listener, keyboard, key); struct wb_server *server = keyboard->server; struct wlr_event_keyboard_key *event = data; struct wlr_seat *seat = server->seat->seat; /* Translate libinput keycode -> xkbcommon */ uint32_t keycode = event->keycode + 8; /* Get a list of keysyms based on the keymap for this keyboard */ const xkb_keysym_t *syms; int nsyms = xkb_state_key_get_syms( keyboard->device->keyboard->xkb_state, keycode, &syms); bool handled = false; uint32_t modifiers = wlr_keyboard_get_modifiers(keyboard->device->keyboard); if (event->state == WLR_KEY_PRESSED) { /* If alt is held down and this button was _pressed_, we attempt to * process it as a compositor keybinding. */ for (int i = 0; i < nsyms; i++) { handled = handle_keybinding(server, syms[i], modifiers); } } if (!handled) { /* Otherwise, we pass it along to the client. */ wlr_seat_set_keyboard(seat, keyboard->device); wlr_seat_keyboard_notify_key(seat, event->time_msec, event->keycode, event->state); } } static void handle_new_keyboard(struct wb_server *server, struct wlr_input_device *device) { struct wb_keyboard *keyboard = calloc(1, sizeof(struct wb_keyboard)); keyboard->server = server; keyboard->device = device; /* We need to prepare an XKB keymap and assign it to the keyboard. */ struct xkb_rule_names rules = { .rules = getenv("XKB_DEFAULT_RULES"), .model = getenv("XKB_DEFAULT_MODEL"), .layout = getenv("XKB_DEFAULT_LAYOUT"), .variant = getenv("XKB_DEFAULT_VARIANT"), .options = getenv("XKB_DEFAULT_OPTIONS"), }; struct xkb_context *context = xkb_context_new(XKB_CONTEXT_NO_FLAGS); struct xkb_keymap *keymap = xkb_map_new_from_names(context, &rules, XKB_KEYMAP_COMPILE_NO_FLAGS); wlr_keyboard_set_keymap(device->keyboard, keymap); xkb_keymap_unref(keymap); xkb_context_unref(context); wlr_keyboard_set_repeat_info(device->keyboard, 25, 600); /* Here we set up listeners for keyboard events. */ keyboard->modifiers.notify = keyboard_handle_modifiers; wl_signal_add(&device->keyboard->events.modifiers, &keyboard->modifiers); keyboard->key.notify = keyboard_handle_key; wl_signal_add(&device->keyboard->events.key, &keyboard->key); wlr_seat_set_keyboard(server->seat->seat, device); /* And add the keyboard to our list of keyboards */ wl_list_insert(&server->seat->keyboards, &keyboard->link); } static void new_input_notify(struct wl_listener *listener, void *data) { struct wlr_input_device *device = data; struct wb_server *server = wl_container_of(listener, server, new_input); switch (device->type) { case WLR_INPUT_DEVICE_KEYBOARD: handle_new_keyboard(server, device); break; case WLR_INPUT_DEVICE_POINTER: wlr_cursor_attach_input_device(server->cursor->cursor, device); break; default: break; } uint32_t caps = WL_SEAT_CAPABILITY_POINTER; if (!wl_list_empty(&server->seat->keyboards)) { caps |= WL_SEAT_CAPABILITY_KEYBOARD; } wlr_seat_set_capabilities(server->seat->seat, caps); } struct wb_seat *wb_seat_create(struct wb_server *server) { struct wb_seat *seat = malloc(sizeof(struct wb_seat)); wl_list_init(&seat->keyboards); server->new_input.notify = new_input_notify; wl_signal_add(&server->backend->events.new_input, &server->new_input); seat->seat = wlr_seat_create(server->wl_display, "seat0"); return seat; } void wb_seat_destroy(struct wb_seat *seat) { wlr_seat_destroy(seat->seat); free(seat); }