mirror of
https://github.com/wizbright/waybox.git
synced 2025-10-29 05:40:20 -04:00
Added wlr-layer-shell support
This commit is contained in:
parent
1bf513d9d6
commit
ef73951ce0
8 changed files with 381 additions and 9 deletions
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@ -5,7 +5,6 @@
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#define _POSIX_C_SOURCE 200112L
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#endif
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#include <stdio.h>
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#include <stdlib.h>
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#include <time.h>
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@ -21,6 +20,8 @@ struct wb_output {
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struct wlr_xdg_output_manager_v1 *manager;
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struct wl_list layers[4];
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struct wl_listener destroy;
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struct wl_listener frame;
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@ -27,6 +27,7 @@
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#include "waybox/cursor.h"
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#include "decoration.h"
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#include "layer_shell.h"
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#include "waybox/output.h"
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#include "waybox/seat.h"
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@ -36,7 +37,7 @@ struct wb_server {
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struct wlr_allocator *allocator;
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struct wlr_backend *backend;
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struct wlr_compositor *compositor;
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struct wlr_output_layout *layout;
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struct wlr_output_layout *output_layout;
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struct wlr_renderer *renderer;
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struct wb_cursor *cursor;
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@ -48,7 +49,10 @@ struct wb_server {
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uint32_t resize_edges;
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struct wl_list views;
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struct wlr_layer_shell_v1 *layer_shell;
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struct wlr_xdg_shell *xdg_shell;
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struct wl_listener new_layer_surface;
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struct wl_listener new_xdg_surface;
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struct wl_listener new_xdg_decoration;
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@ -199,7 +199,7 @@ struct wb_cursor *wb_cursor_create(struct wb_server *server) {
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wl_signal_add(&server->seat->seat->events.request_set_cursor,
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&cursor->request_cursor);
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wlr_cursor_attach_output_layout(cursor->cursor, server->layout);
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wlr_cursor_attach_output_layout(cursor->cursor, server->output_layout);
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return cursor;
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}
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294
waybox/layer_shell.c
Normal file
294
waybox/layer_shell.c
Normal file
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@ -0,0 +1,294 @@
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#include <wlr/types/wlr_layer_shell_v1.h>
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#include "waybox/xdg_shell.h"
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static void apply_exclusive(struct wlr_box *usable_area,
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uint32_t anchor, int32_t exclusive,
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int32_t margin_top, int32_t margin_right,
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int32_t margin_bottom, int32_t margin_left) {
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if (exclusive <= 0) {
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return;
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}
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struct {
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uint32_t anchors;
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int *positive_axis;
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int *negative_axis;
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int margin;
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} edges[] = {
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{
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.anchors =
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ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT |
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ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT |
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ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP,
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.positive_axis = &usable_area->y,
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.negative_axis = &usable_area->height,
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.margin = margin_top,
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},
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{
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.anchors =
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ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT |
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ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT |
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ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
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.positive_axis = NULL,
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.negative_axis = &usable_area->height,
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.margin = margin_bottom,
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},
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{
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.anchors =
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ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT |
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ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP |
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ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
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.positive_axis = &usable_area->x,
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.negative_axis = &usable_area->width,
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.margin = margin_left,
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},
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{
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.anchors =
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ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT |
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ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP |
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ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
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.positive_axis = NULL,
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.negative_axis = &usable_area->width,
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.margin = margin_right,
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},
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};
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for (size_t i = 0; i < sizeof(edges) / sizeof(edges[0]); ++i) {
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if ((anchor & edges[i].anchors) == edges[i].anchors) {
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if (edges[i].positive_axis) {
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*edges[i].positive_axis += exclusive + edges[i].margin;
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}
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if (edges[i].negative_axis) {
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*edges[i].negative_axis -= exclusive + edges[i].margin;
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}
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}
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}
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}
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static void arrange_layer(struct wlr_output *output,
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struct wl_list *list /* struct *wb_layer_surface */,
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struct wlr_box *usable_area, bool exclusive) {
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struct wb_layer_surface *wb_surface;
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struct wlr_box full_area = { 0 };
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wlr_output_effective_resolution(output,
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&full_area.width, &full_area.height);
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wl_list_for_each_reverse(wb_surface, list, link) {
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struct wlr_layer_surface_v1 *layer = wb_surface->layer_surface;
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struct wlr_layer_surface_v1_state *state = &layer->current;
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if (exclusive != (state->exclusive_zone > 0)) {
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continue;
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}
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struct wlr_box bounds;
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if (state->exclusive_zone == -1) {
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bounds = full_area;
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} else {
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bounds = *usable_area;
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}
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struct wlr_box box = {
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.width = state->desired_width,
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.height = state->desired_height
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};
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/* Horizontal axis */
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const uint32_t both_horiz = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT
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| ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT;
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if ((state->anchor & both_horiz) && box.width == 0) {
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box.x = bounds.x;
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box.width = bounds.width;
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} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT)) {
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box.x = bounds.x;
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} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT)) {
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box.x = bounds.x + (bounds.width - box.width);
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} else {
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box.x = bounds.x + ((bounds.width / 2) - (box.width / 2));
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}
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/* Vertical axis */
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const uint32_t both_vert = ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP
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| ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM;
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if ((state->anchor & both_vert) && box.height == 0) {
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box.y = bounds.y;
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box.height = bounds.height;
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} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP)) {
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box.y = bounds.y;
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} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM)) {
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box.y = bounds.y + (bounds.height - box.height);
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} else {
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box.y = bounds.y + ((bounds.height / 2) - (box.height / 2));
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}
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/* Margin */
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if ((state->anchor & both_horiz) == both_horiz) {
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box.x += state->margin.left;
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box.width -= state->margin.left + state->margin.right;
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} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT)) {
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box.x += state->margin.left;
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} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT)) {
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box.x -= state->margin.right;
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}
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if ((state->anchor & both_vert) == both_vert) {
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box.y += state->margin.top;
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box.height -= state->margin.top + state->margin.bottom;
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} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP)) {
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box.y += state->margin.top;
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} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM)) {
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box.y -= state->margin.bottom;
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}
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if (box.width < 0 || box.height < 0) {
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wlr_layer_surface_v1_destroy(layer);
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continue;
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}
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/* Apply */
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wb_surface->geo = box;
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apply_exclusive(usable_area, state->anchor, state->exclusive_zone,
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state->margin.top, state->margin.right,
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state->margin.bottom, state->margin.left);
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wlr_layer_surface_v1_configure(layer, box.width, box.height);
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}
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}
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void arrange_layers(struct wb_output *output) {
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struct wlr_box usable_area = { 0 };
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wlr_output_effective_resolution(output->wlr_output,
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&usable_area.width, &usable_area.height);
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/* Arrange exclusive surfaces from top->bottom */
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arrange_layer(output->wlr_output,
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&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY],
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&usable_area, true);
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arrange_layer(output->wlr_output,
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&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP],
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&usable_area, true);
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arrange_layer(output->wlr_output,
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&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM],
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&usable_area, true);
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arrange_layer(output->wlr_output,
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&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND],
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&usable_area, true);
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/* Arrange non-exlusive surfaces from top->bottom */
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arrange_layer(output->wlr_output,
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&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY],
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&usable_area, false);
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arrange_layer(output->wlr_output,
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&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP],
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&usable_area, false);
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arrange_layer(output->wlr_output,
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&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM],
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&usable_area, false);
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arrange_layer(output->wlr_output,
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&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND],
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&usable_area, false);
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/* Find topmost keyboard interactive layer, if such a layer exists */
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uint32_t layers_above_shell[] = {
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ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY,
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ZWLR_LAYER_SHELL_V1_LAYER_TOP,
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};
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size_t nlayers = sizeof(layers_above_shell) / sizeof(layers_above_shell[0]);
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struct wb_layer_surface *layer, *topmost = NULL;
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for (size_t i = 0; i < nlayers; ++i) {
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wl_list_for_each_reverse(layer,
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&output->layers[layers_above_shell[i]], link) {
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if (layer->layer_surface->current.keyboard_interactive) {
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topmost = layer;
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break;
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}
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}
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if (topmost != NULL) {
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break;
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}
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}
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/* Focus the topmost layer */
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if (topmost != NULL)
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{
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struct wb_view *view =
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wl_container_of(output->server->views.next, view, link);
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focus_view(view, view->xdg_surface->surface);
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}
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}
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static void handle_output_destroy(struct wl_listener *listener, void *data) {
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struct wb_layer_surface *layer =
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wl_container_of(listener, layer, output_destroy);
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layer->layer_surface->output = NULL;
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wl_list_remove(&layer->output_destroy.link);
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wlr_layer_surface_v1_destroy(layer->layer_surface);
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}
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static void handle_surface_commit(struct wl_listener *listener, void *data) {
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struct wb_layer_surface *layer =
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wl_container_of(listener, layer, surface_commit);
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struct wlr_layer_surface_v1 *layer_surface = layer->layer_surface;
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struct wlr_output *wlr_output = layer_surface->output;
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if (wlr_output != NULL) {
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struct wb_output *output = wlr_output->data;
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arrange_layers(output);
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}
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}
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static void handle_destroy(struct wl_listener *listener, void *data) {
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struct wb_layer_surface *layer = wl_container_of(
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listener, layer, destroy);
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wl_list_remove(&layer->link);
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wl_list_remove(&layer->destroy.link);
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wl_list_remove(&layer->map.link);
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wl_list_remove(&layer->surface_commit.link);
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if (layer->layer_surface->output) {
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wl_list_remove(&layer->output_destroy.link);
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arrange_layers((struct wb_output *)layer->layer_surface->output->data);
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}
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free(layer);
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}
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static void handle_map(struct wl_listener *listener, void *data) {
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struct wlr_layer_surface_v1 *layer_surface = data;
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wlr_surface_send_enter(layer_surface->surface, layer_surface->output);
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}
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void server_new_layer_surface(struct wl_listener *listener, void *data) {
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struct wb_server *server = wl_container_of(
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listener, server, new_layer_surface);
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struct wlr_layer_surface_v1 *layer_surface = data;
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if (!layer_surface->output) {
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struct wlr_output *output = wlr_output_layout_output_at(
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server->output_layout, server->cursor->cursor->x, server->cursor->cursor->y);
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layer_surface->output = output;
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}
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struct wb_output *output = layer_surface->output->data;
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struct wb_layer_surface *wb_surface =
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calloc(1, sizeof(struct wb_layer_surface));
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if (!wb_surface) {
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return;
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}
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wb_surface->layer_surface = layer_surface;
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layer_surface->data = wb_surface;
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wb_surface->server = server;
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wb_surface->surface_commit.notify = handle_surface_commit;
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wl_signal_add(&layer_surface->surface->events.commit,
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&wb_surface->surface_commit);
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wb_surface->output_destroy.notify = handle_output_destroy;
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wl_signal_add(&layer_surface->output->events.destroy,
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&wb_surface->output_destroy);
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wb_surface->destroy.notify = handle_destroy;
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wl_signal_add(&layer_surface->events.destroy, &wb_surface->destroy);
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wb_surface->map.notify = handle_map;
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wl_signal_add(&layer_surface->events.map, &wb_surface->map);
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/* TODO: popups */
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/* TODO: Listen for subsurfaces */
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wl_list_insert(&output->layers[layer_surface->pending.layer], &wb_surface->link);
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/* Temporarily set the layer's current state to pending
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* So that we can easily arrange it */
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struct wlr_layer_surface_v1_state old_state = layer_surface->current;
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layer_surface->current = layer_surface->pending;
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arrange_layers(output);
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layer_surface->current = old_state;
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}
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void init_layer_shell(struct wb_server *server)
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{
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server->layer_shell = wlr_layer_shell_v1_create(server->wl_display);
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server->new_layer_surface.notify = server_new_layer_surface;
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wl_signal_add(&server->layer_shell->events.new_surface,
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&server->new_layer_surface);
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}
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22
waybox/layer_shell.h
Normal file
22
waybox/layer_shell.h
Normal file
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@ -0,0 +1,22 @@
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#ifndef _WB_LAYERS_H
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#define _WB_LAYERS_H
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#include <wlr/types/wlr_layer_shell_v1.h>
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struct wb_server;
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struct wb_layer_surface {
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struct wlr_layer_surface_v1 *layer_surface;
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struct wb_server *server;
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struct wl_list link;
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struct wl_listener destroy;
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struct wl_listener map;
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struct wl_listener surface_commit;
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struct wl_listener output_destroy;
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struct wlr_box geo;
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};
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void init_layer_shell(struct wb_server *server);
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#endif
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@ -1,6 +1,7 @@
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wb_src = files(
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'cursor.c',
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'decoration.c',
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'layer_shell.c',
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'main.c',
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'output.c',
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'seat.c',
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@ -31,7 +31,7 @@ static void render_surface(struct wlr_surface *surface,
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* output-local coordinates, or (2000 - 1920). */
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double ox = 0, oy = 0;
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wlr_output_layout_output_coords(
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view->server->layout, output, &ox, &oy);
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view->server->output_layout, output, &ox, &oy);
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ox += view->x + sx, oy += view->y + sy;
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/* We also have to apply the scale factor for HiDPI outputs. This is only
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@ -68,6 +68,43 @@ static void render_surface(struct wlr_surface *surface,
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wlr_surface_send_frame_done(surface, rdata->when);
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}
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static void render_layer_surface(struct wlr_surface *surface,
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int sx, int sy, void *data) {
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struct wb_layer_surface *layer_surface = data;
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struct wlr_texture *texture = wlr_surface_get_texture(surface);
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if (texture == NULL) {
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return;
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}
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struct wlr_output *output = layer_surface->layer_surface->output;
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double ox = 0, oy = 0;
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wlr_output_layout_output_coords(
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layer_surface->server->output_layout, output, &ox, &oy);
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ox += layer_surface->geo.x + sx, oy += layer_surface->geo.y + sy;
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float matrix[9];
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enum wl_output_transform transform =
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wlr_output_transform_invert(surface->current.transform);
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struct wlr_box box;
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memcpy(&box, &layer_surface->geo, sizeof(struct wlr_box));
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wlr_matrix_project_box(matrix, &box, transform, 0,
|
||||
output->transform_matrix);
|
||||
wlr_render_texture_with_matrix(layer_surface->server->renderer,
|
||||
texture, matrix, 1);
|
||||
struct timespec now;
|
||||
clock_gettime(CLOCK_MONOTONIC, &now);
|
||||
wlr_surface_send_frame_done(surface, &now);
|
||||
}
|
||||
|
||||
static void render_layer(
|
||||
struct wb_output *output, struct wl_list *layer_surfaces) {
|
||||
struct wb_layer_surface *layer_surface;
|
||||
wl_list_for_each(layer_surface, layer_surfaces, link) {
|
||||
struct wlr_layer_surface_v1 *wlr_layer_surface_v1 =
|
||||
layer_surface->layer_surface;
|
||||
wlr_surface_for_each_surface(wlr_layer_surface_v1->surface,
|
||||
render_layer_surface, layer_surface);
|
||||
}
|
||||
}
|
||||
|
||||
void output_frame_notify(struct wl_listener *listener, void *data) {
|
||||
struct wb_output *output = wl_container_of(listener, output, frame);
|
||||
struct wlr_renderer *renderer = output->server->renderer;
|
||||
|
|
@ -86,6 +123,9 @@ void output_frame_notify(struct wl_listener *listener, void *data) {
|
|||
float color[4] = {0.4f, 0.4f, 0.4f, 1.0f};
|
||||
wlr_renderer_clear(renderer, color);
|
||||
|
||||
render_layer(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND]);
|
||||
render_layer(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]);
|
||||
|
||||
struct wb_view *view;
|
||||
wl_list_for_each_reverse(view, &output->server->views, link) {
|
||||
if (!view->mapped)
|
||||
|
|
@ -103,6 +143,9 @@ void output_frame_notify(struct wl_listener *listener, void *data) {
|
|||
render_surface, &rdata);
|
||||
}
|
||||
|
||||
render_layer(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]);
|
||||
render_layer(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]);
|
||||
|
||||
wlr_output_render_software_cursors(output->wlr_output, NULL);
|
||||
wlr_renderer_end(renderer);
|
||||
wlr_output_commit(output->wlr_output);
|
||||
|
|
@ -110,7 +153,7 @@ void output_frame_notify(struct wl_listener *listener, void *data) {
|
|||
|
||||
void output_destroy_notify(struct wl_listener *listener, void *data) {
|
||||
struct wb_output *output = wl_container_of(listener, output, destroy);
|
||||
wlr_output_layout_remove(output->server->layout, output->wlr_output);
|
||||
wlr_output_layout_remove(output->server->output_layout, output->wlr_output);
|
||||
wl_list_remove(&output->link);
|
||||
wl_list_remove(&output->destroy.link);
|
||||
wl_list_remove(&output->frame.link);
|
||||
|
|
@ -142,16 +185,22 @@ void new_output_notify(struct wl_listener *listener, void *data) {
|
|||
struct wb_output *output = calloc(1, sizeof(struct wb_output));
|
||||
output->server = server;
|
||||
output->wlr_output = wlr_output;
|
||||
wlr_output->data = output;
|
||||
wl_list_insert(&server->outputs, &output->link);
|
||||
|
||||
wl_list_init(&output->layers[0]);
|
||||
wl_list_init(&output->layers[1]);
|
||||
wl_list_init(&output->layers[2]);
|
||||
wl_list_init(&output->layers[3]);
|
||||
|
||||
output->destroy.notify = output_destroy_notify;
|
||||
wl_signal_add(&wlr_output->events.destroy, &output->destroy);
|
||||
output->frame.notify = output_frame_notify;
|
||||
wl_signal_add(&wlr_output->events.frame, &output->frame);
|
||||
|
||||
wlr_output_layout_add_auto(server->layout, wlr_output);
|
||||
wlr_output_layout_add_auto(server->output_layout, wlr_output);
|
||||
wlr_output_create_global(wlr_output);
|
||||
|
||||
output->manager = wlr_xdg_output_manager_v1_create(server->wl_display,
|
||||
server->layout);
|
||||
server->output_layout);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -34,7 +34,7 @@ bool wb_create_backend(struct wb_server* server) {
|
|||
|
||||
server->compositor = wlr_compositor_create(server->wl_display,
|
||||
server->renderer);
|
||||
server->layout = wlr_output_layout_create();
|
||||
server->output_layout = wlr_output_layout_create();
|
||||
server->seat = wb_seat_create(server);
|
||||
server->cursor = wb_cursor_create(server);
|
||||
|
||||
|
|
@ -70,6 +70,7 @@ bool wb_start_server(struct wb_server* server) {
|
|||
wlr_data_device_manager_create(server->wl_display);
|
||||
wl_list_init(&server->views);
|
||||
init_xdg_decoration(server);
|
||||
init_layer_shell(server);
|
||||
init_xdg_shell(server);
|
||||
|
||||
return true;
|
||||
|
|
@ -81,7 +82,7 @@ bool wb_terminate(struct wb_server* server) {
|
|||
wb_seat_destroy(server->seat);
|
||||
wl_display_destroy_clients(server->wl_display);
|
||||
wl_display_destroy(server->wl_display);
|
||||
wlr_output_layout_destroy(server->layout);
|
||||
wlr_output_layout_destroy(server->output_layout);
|
||||
|
||||
wlr_log(WLR_INFO, "%s", _("Display destroyed"));
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue