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Mouse support
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0bb5787a10
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5 changed files with 206 additions and 0 deletions
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@ -4,12 +4,20 @@
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#include <wlr/types/wlr_cursor.h>
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#include <wlr/types/wlr_xcursor_manager.h>
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#include "waybox/server.h"
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struct wb_cursor {
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struct wlr_cursor *cursor;
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struct wlr_xcursor_manager *xcursor_manager;
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struct wb_server *server;
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struct wl_listener cursor_motion;
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struct wl_listener cursor_motion_absolute;
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struct wl_listener cursor_button;
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struct wl_listener cursor_axis;
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struct wl_listener cursor_frame;
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};
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struct wb_cursor *wb_cursor_create();
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@ -2,3 +2,6 @@
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void init_xdg_shell(struct wb_server *server);
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void focus_view(struct wb_view *view, struct wlr_surface *surface);
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struct wb_view *desktop_view_at(
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struct wb_server *server, double lx, double ly,
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struct wlr_surface **surface, double *sx, double *sy);
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150
waybox/cursor.c
150
waybox/cursor.c
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@ -1,16 +1,157 @@
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#include <stdlib.h>
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#include "waybox/cursor.h"
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#include "waybox/xdg_shell.h"
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static void process_cursor_move(struct wb_server *server, uint32_t time) {
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/* Move the grabbed view to the new position. */
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server->grabbed_view->x = server->cursor->cursor->x - server->grab_x;
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server->grabbed_view->y = server->cursor->cursor->y - server->grab_y;
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}
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static void process_cursor_resize(struct wb_server *server, uint32_t time) {
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/*
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* Resizing the grabbed view can be a little bit complicated, because we
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* could be resizing from any corner or edge. This not only resizes the view
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* on one or two axes, but can also move the view if you resize from the top
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* or left edges (or top-left corner).
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*
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* Note that I took some shortcuts here. In a more fleshed-out compositor,
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* you'd wait for the client to prepare a buffer at the new size, then
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* commit any movement that was prepared.
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*/
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struct wb_view *view = server->grabbed_view;
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double dx = server->cursor->cursor->x - server->grab_x;
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double dy = server->cursor->cursor->y - server->grab_y;
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double x = view->x;
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double y = view->y;
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int width = server->grab_width;
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int height = server->grab_height;
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if (server->resize_edges & WLR_EDGE_TOP) {
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y = server->grab_y + dy;
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height -= dy;
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if (height < 1) {
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y += height;
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}
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} else if (server->resize_edges & WLR_EDGE_BOTTOM) {
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height += dy;
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}
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if (server->resize_edges & WLR_EDGE_LEFT) {
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x = server->grab_x + dx;
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width -= dx;
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if (width < 1) {
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x += width;
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}
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} else if (server->resize_edges & WLR_EDGE_RIGHT) {
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width += dx;
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}
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view->x = x;
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view->y = y;
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wlr_xdg_toplevel_set_size(view->xdg_surface, width, height);
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}
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static void process_cursor_motion(struct wb_server *server, uint32_t time) {
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/* If the mode is non-passthrough, delegate to those functions. */
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if (server->cursor_mode == WB_CURSOR_MOVE) {
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process_cursor_move(server, time);
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return;
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} else if (server->cursor_mode == WB_CURSOR_RESIZE) {
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process_cursor_resize(server, time);
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return;
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}
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/* Otherwise, find the view under the pointer and send the event along. */
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double sx, sy;
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struct wlr_seat *seat = server->seat->seat;
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struct wlr_surface *surface = NULL;
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struct wb_view *view = desktop_view_at(server,
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server->cursor->cursor->x, server->cursor->cursor->y, &surface, &sx, &sy);
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if (!view) {
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/* If there's no view under the cursor, set the cursor image to a
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* default. This is what makes the cursor image appear when you move it
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* around the screen, not over any views. */
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wlr_xcursor_manager_set_cursor_image(
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server->cursor->xcursor_manager, "left_ptr", server->cursor->cursor);
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}
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if (surface) {
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bool focus_changed = seat->pointer_state.focused_surface != surface;
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/*
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* "Enter" the surface if necessary. This lets the client know that the
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* cursor has entered one of its surfaces.
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*
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* Note that this gives the surface "pointer focus", which is distinct
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* from keyboard focus. You get pointer focus by moving the pointer over
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* a window.
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*/
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wlr_seat_pointer_notify_enter(seat, surface, sx, sy);
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if (!focus_changed) {
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/* The enter event contains coordinates, so we only need to notify
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* on motion if the focus did not change. */
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wlr_seat_pointer_notify_motion(seat, time, sx, sy);
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}
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} else {
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/* Clear pointer focus so future button events and such are not sent to
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* the last client to have the cursor over it. */
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wlr_seat_pointer_clear_focus(seat);
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}
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}
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static void handle_cursor_motion(struct wl_listener *listener, void *data) {
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struct wb_cursor *cursor = wl_container_of(listener, cursor, cursor_motion);
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struct wlr_event_pointer_motion *event = data;
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wlr_cursor_move(cursor->cursor, event->device, event->delta_x, event->delta_y);
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process_cursor_motion(cursor->server, event->time_msec);
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}
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static void handle_cursor_motion_absolute(struct wl_listener *listener, void *data) {
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struct wb_cursor *cursor = wl_container_of(listener, cursor, cursor_motion_absolute);
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struct wlr_event_pointer_motion_absolute *event = data;
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wlr_cursor_warp_absolute(cursor->cursor, event->device, event->x, event->y);
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process_cursor_motion(cursor->server, event->time_msec);
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}
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static void handle_cursor_button(struct wl_listener *listener, void *data) {
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/* This event is forwarded by the cursor when a pointer emits a button
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* event. */
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struct wb_cursor *cursor =
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wl_container_of(listener, cursor, cursor_button);
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struct wlr_event_pointer_button *event = data;
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/* Notify the client with pointer focus that a button press has occurred */
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wlr_seat_pointer_notify_button(cursor->server->seat->seat,
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event->time_msec, event->button, event->state);
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double sx, sy;
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struct wlr_surface *surface;
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struct wb_view *view = desktop_view_at(cursor->server,
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cursor->server->cursor->cursor->x, cursor->server->cursor->cursor->y, &surface, &sx, &sy);
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if (event->state == WLR_BUTTON_RELEASED) {
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/* If you released any buttons, we exit interactive move/resize mode. */
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cursor->server->cursor_mode = WB_CURSOR_PASSTHROUGH;
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} else {
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/* Focus that client if the button was _pressed_ */
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focus_view(view, surface);
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}
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}
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static void handle_cursor_axis(struct wl_listener *listener, void *data) {
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/* This event is forwarded by the cursor when a pointer emits an axis event,
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* for example when you move the scroll wheel. */
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struct wb_cursor *cursor =
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wl_container_of(listener, cursor, cursor_axis);
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struct wlr_event_pointer_axis *event = data;
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/* Notify the client with pointer focus of the axis event. */
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wlr_seat_pointer_notify_axis(cursor->server->seat->seat,
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event->time_msec, event->orientation, event->delta,
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event->delta_discrete, event->source);
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}
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static void handle_cursor_frame(struct wl_listener *listener, void *data) {
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/* This event is forwarded by the cursor when a pointer emits an frame
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* event. Frame events are sent after regular pointer events to group
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* multiple events together. For instance, two axis events may happen at the
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* same time, in which case a frame event won't be sent in between. */
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struct wb_cursor *cursor =
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wl_container_of(listener, cursor, cursor_frame);
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/* Notify the client with pointer focus of the frame event. */
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wlr_seat_pointer_notify_frame(cursor->server->seat->seat);
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}
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struct wb_cursor *wb_cursor_create() {
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@ -24,6 +165,15 @@ struct wb_cursor *wb_cursor_create() {
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cursor->cursor_motion_absolute.notify = handle_cursor_motion_absolute;
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wl_signal_add(&cursor->cursor->events.motion_absolute, &cursor->cursor_motion_absolute);
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cursor->cursor_button.notify = handle_cursor_button;
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wl_signal_add(&cursor->cursor->events.button, &cursor->cursor_button);
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cursor->cursor_axis.notify = handle_cursor_axis;
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wl_signal_add(&cursor->cursor->events.axis, &cursor->cursor_axis);
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cursor->cursor_frame.notify = handle_cursor_frame;
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wl_signal_add(&cursor->cursor->events.frame, &cursor->cursor_frame);
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return cursor;
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}
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@ -26,6 +26,7 @@ bool init_wb(struct wb_server* server) {
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server->layout = wlr_output_layout_create();
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server->cursor = wb_cursor_create();
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server->cursor->server = server;
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wlr_cursor_attach_output_layout(server->cursor->cursor, server->layout);
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server->seat = wb_seat_create(server);
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@ -148,6 +148,50 @@ static void server_new_xdg_surface(struct wl_listener *listener, void *data) {
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wl_list_insert(&server->views, &view->link);
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}
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bool view_at(struct wb_view *view,
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double lx, double ly, struct wlr_surface **surface,
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double *sx, double *sy) {
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/*
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* XDG toplevels may have nested surfaces, such as popup windows for context
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* menus or tooltips. This function tests if any of those are underneath the
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* coordinates lx and ly (in output Layout Coordinates). If so, it sets the
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* surface pointer to that wlr_surface and the sx and sy coordinates to the
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* coordinates relative to that surface's top-left corner.
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*/
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double view_sx = lx - view->x;
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double view_sy = ly - view->y;
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//struct wlr_surface_state *state = &view->xdg_surface->surface->current;
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double _sx, _sy;
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struct wlr_surface *_surface = NULL;
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_surface = wlr_xdg_surface_surface_at(
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view->xdg_surface, view_sx, view_sy, &_sx, &_sy);
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if (_surface != NULL) {
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*sx = _sx;
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*sy = _sy;
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*surface = _surface;
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return true;
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}
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return false;
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}
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struct wb_view *desktop_view_at(
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struct wb_server *server, double lx, double ly,
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struct wlr_surface **surface, double *sx, double *sy) {
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/* This iterates over all of our surfaces and attempts to find one under the
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* cursor. This relies on server->views being ordered from top-to-bottom. */
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struct wb_view *view;
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wl_list_for_each(view, &server->views, link) {
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if (view_at(view, lx, ly, surface, sx, sy)) {
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return view;
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}
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}
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return NULL;
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}
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void init_xdg_shell(struct wb_server *server) {
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server->xdg_shell = wlr_xdg_shell_create(server->wl_display);
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server->new_xdg_surface.notify = server_new_xdg_surface;
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