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The last implementation would ignore these and get it could get into a bad state where it would start crashing sway.
23 lines
561 B
C
23 lines
561 B
C
#ifndef _SWAY_INPUT_TEXT_INPUT_POPUP_H
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#define _SWAY_INPUT_TEXT_INPUT_POPUP_H
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#include "sway/tree/view.h"
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struct sway_input_popup {
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struct sway_input_method_relay *relay;
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struct wlr_scene_tree *scene_tree;
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struct sway_popup_desc desc;
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struct wlr_input_popup_surface_v2 *popup_surface;
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struct wlr_output *fixed_output;
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struct wl_list link;
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struct wl_listener popup_destroy;
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struct wl_listener popup_surface_commit;
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struct wl_listener popup_surface_map;
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struct wl_listener popup_surface_unmap;
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struct wl_listener focused_surface_unmap;
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};
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#endif
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