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	The whole state->xcb.modifiers thing didn't work at all (always 0) The xkb doc says "[xkb_state_serialize_mods] should not be used in regular clients; please use the xkb_state_mod_*_is_active API instead" so here it is
		
			
				
	
	
		
			166 lines
		
	
	
	
		
			5.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			166 lines
		
	
	
	
		
			5.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#include <assert.h>
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#include <stdlib.h>
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#include <sys/mman.h>
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#include <unistd.h>
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#include <wlr/util/log.h>
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#include <xkbcommon/xkbcommon.h>
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#include "swaylock/swaylock.h"
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#include "swaylock/seat.h"
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static void keyboard_keymap(void *data, struct wl_keyboard *wl_keyboard,
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		uint32_t format, int32_t fd, uint32_t size) {
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	struct swaylock_state *state = data;
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	if (format != WL_KEYBOARD_KEYMAP_FORMAT_XKB_V1) {
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		close(fd);
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		wlr_log(L_ERROR, "Unknown keymap format %d, aborting", format);
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		exit(1);
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	}
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	char *map_shm = mmap(NULL, size, PROT_READ, MAP_SHARED, fd, 0);
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	if (map_shm == MAP_FAILED) {
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		close(fd);
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		wlr_log(L_ERROR, "Unable to initialize keymap shm, aborting");
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		exit(1);
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	}
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	struct xkb_keymap *keymap = xkb_keymap_new_from_string(
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			state->xkb.context, map_shm, XKB_KEYMAP_FORMAT_TEXT_V1, 0);
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	munmap(map_shm, size);
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	close(fd);
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	assert(keymap);
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	struct xkb_state *xkb_state = xkb_state_new(keymap);
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	assert(xkb_state);
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	xkb_keymap_unref(state->xkb.keymap);
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	xkb_state_unref(state->xkb.state);
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	state->xkb.keymap = keymap;
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	state->xkb.state = xkb_state;
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}
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static void keyboard_enter(void *data, struct wl_keyboard *wl_keyboard,
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		uint32_t serial, struct wl_surface *surface, struct wl_array *keys) {
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	// Who cares
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}
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static void keyboard_leave(void *data, struct wl_keyboard *wl_keyboard,
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		uint32_t serial, struct wl_surface *surface) {
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	// Who cares
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}
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static void keyboard_key(void *data, struct wl_keyboard *wl_keyboard,
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		uint32_t serial, uint32_t time, uint32_t key, uint32_t _key_state) {
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	struct swaylock_state *state = data;
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	enum wl_keyboard_key_state key_state = _key_state;
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	xkb_keysym_t sym = xkb_state_key_get_one_sym(state->xkb.state, key + 8);
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	uint32_t keycode = key_state == WL_KEYBOARD_KEY_STATE_PRESSED ?
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		key + 8 : 0;
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	uint32_t codepoint = xkb_state_key_get_utf32(state->xkb.state, keycode);
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	if (key_state == WL_KEYBOARD_KEY_STATE_PRESSED) {
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		swaylock_handle_key(state, sym, codepoint);
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	}
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}
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static void keyboard_modifiers(void *data, struct wl_keyboard *wl_keyboard,
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		uint32_t serial, uint32_t mods_depressed, uint32_t mods_latched,
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		uint32_t mods_locked, uint32_t group) {
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	struct swaylock_state *state = data;
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	xkb_state_update_mask(state->xkb.state,
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		mods_depressed, mods_latched, mods_locked, 0, 0, group);
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	state->xkb.caps_lock = xkb_state_mod_name_is_active(state->xkb.state,
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		XKB_MOD_NAME_CAPS, XKB_STATE_MODS_LOCKED);
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	state->xkb.control = xkb_state_mod_name_is_active(state->xkb.state,
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		XKB_MOD_NAME_CTRL,
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		XKB_STATE_MODS_DEPRESSED | XKB_STATE_MODS_LATCHED);
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}
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static void keyboard_repeat_info(void *data, struct wl_keyboard *wl_keyboard,
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		int32_t rate, int32_t delay) {
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	// TODO
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}
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static const struct wl_keyboard_listener keyboard_listener = {
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	.keymap = keyboard_keymap,
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	.enter = keyboard_enter,
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	.leave = keyboard_leave,
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	.key = keyboard_key,
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	.modifiers = keyboard_modifiers,
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	.repeat_info = keyboard_repeat_info,
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};
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static void wl_pointer_enter(void *data, struct wl_pointer *wl_pointer,
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		uint32_t serial, struct wl_surface *surface,
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		wl_fixed_t surface_x, wl_fixed_t surface_y) {
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	wl_pointer_set_cursor(wl_pointer, serial, NULL, 0, 0);
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}
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static void wl_pointer_leave(void *data, struct wl_pointer *wl_pointer,
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		uint32_t serial, struct wl_surface *surface) {
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	// Who cares
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}
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static void wl_pointer_motion(void *data, struct wl_pointer *wl_pointer,
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		uint32_t time, wl_fixed_t surface_x, wl_fixed_t surface_y) {
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	// Who cares
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}
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static void wl_pointer_button(void *data, struct wl_pointer *wl_pointer,
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		uint32_t serial, uint32_t time, uint32_t button, uint32_t state) {
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	// Who cares
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}
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static void wl_pointer_axis(void *data, struct wl_pointer *wl_pointer,
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		uint32_t time, uint32_t axis, wl_fixed_t value) {
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	// Who cares
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}
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static void wl_pointer_frame(void *data, struct wl_pointer *wl_pointer) {
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	// Who cares
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}
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static void wl_pointer_axis_source(void *data, struct wl_pointer *wl_pointer,
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		uint32_t axis_source) {
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	// Who cares
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}
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static void wl_pointer_axis_stop(void *data, struct wl_pointer *wl_pointer,
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		uint32_t time, uint32_t axis) {
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	// Who cares
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}
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static void wl_pointer_axis_discrete(void *data, struct wl_pointer *wl_pointer,
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		uint32_t axis, int32_t discrete) {
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	// Who cares
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}
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static const struct wl_pointer_listener pointer_listener = {
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	.enter = wl_pointer_enter,
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	.leave = wl_pointer_leave,
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	.motion = wl_pointer_motion,
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	.button = wl_pointer_button,
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	.axis = wl_pointer_axis,
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	.frame = wl_pointer_frame,
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	.axis_source = wl_pointer_axis_source,
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	.axis_stop = wl_pointer_axis_stop,
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	.axis_discrete = wl_pointer_axis_discrete,
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};
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static void seat_handle_capabilities(void *data, struct wl_seat *wl_seat,
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		enum wl_seat_capability caps) {
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	struct swaylock_state *state = data;
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	if ((caps & WL_SEAT_CAPABILITY_POINTER)) {
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		struct wl_pointer *pointer = wl_seat_get_pointer(wl_seat);
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		wl_pointer_add_listener(pointer, &pointer_listener, NULL);
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	}
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	if ((caps & WL_SEAT_CAPABILITY_KEYBOARD)) {
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		struct wl_keyboard *keyboard = wl_seat_get_keyboard(wl_seat);
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		wl_keyboard_add_listener(keyboard, &keyboard_listener, state);
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	}
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}
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static void seat_handle_name(void *data, struct wl_seat *wl_seat,
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		const char *name) {
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	// Who cares
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}
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const struct wl_seat_listener seat_listener = {
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	.capabilities = seat_handle_capabilities,
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	.name = seat_handle_name,
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};
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