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	This starts up the event loop and wayland display and shims out the basic top level rendering concepts. Also includes some changes to incorporate pango into the 1.x codebase properly.
		
			
				
	
	
		
			10 lines
		
	
	
	
		
			195 B
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			10 lines
		
	
	
	
		
			195 B
		
	
	
	
		
			C
		
	
	
	
	
	
#ifndef _SWAYBAR_RENDER_H
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#define _SWAYBAR_RENDER_H
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struct swaybar;
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struct swaybar_output;
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struct swaybar_config;
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void render_frame(struct swaybar *bar, struct swaybar_output *output);
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#endif
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