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Losing the precision resulted in wlr_cursor and wlr_seat::pointer_state getting out of sync during pointer motion in seatop_down. Since the difference was always under 1 px, it was practically impossible to notice in normal use. But because of being out of sync, cursor_rebase would always end up incorrectly calling wlr_seat_pointer_notify_motion from seatop_default_begin (on releasing mouse button) which broke cursor locking. See #5405 Closes #4632 |
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| .. | ||
| desktop | ||
| input | ||
| tree | ||
| commands.h | ||
| config.h | ||
| criteria.h | ||
| decoration.h | ||
| desktop.h | ||
| ipc-json.h | ||
| ipc-server.h | ||
| layers.h | ||
| output.h | ||
| server.h | ||
| surface.h | ||
| swaynag.h | ||
| xdg_decoration.h | ||
| xwayland.h | ||