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The buffer attach point was previously just used as an offset used during buffer rendering, while the purpose of the attach point is to move the window itself by the delta value. Use the delta to move floating containers, ignore it for tiling containers, and remove it as a variable in rendering. Closes: https://github.com/swaywm/sway/issues/6020 |
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| .. | ||
| sway | ||
| swaybar | ||
| swaynag | ||
| background-image.h | ||
| cairo.h | ||
| ipc-client.h | ||
| ipc.h | ||
| list.h | ||
| log.h | ||
| loop.h | ||
| meson.build | ||
| pango.h | ||
| pool-buffer.h | ||
| stringop.h | ||
| util.h | ||