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			331 lines
		
	
	
	
		
			9.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			331 lines
		
	
	
	
		
			9.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#define _XOPEN_SOURCE 500
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#include <ctype.h>
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#include <limits.h>
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#include <stdbool.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <strings.h>
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#include "stringop.h"
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#include "sway/input/input-manager.h"
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#include "sway/input/seat.h"
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#include "sway/ipc-server.h"
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#include "sway/tree/container.h"
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#include "sway/tree/workspace.h"
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#include "log.h"
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#include "util.h"
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char *prev_workspace_name = NULL;
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struct workspace_by_number_data {
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	int len;
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	const char *cset;
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	const char *name;
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};
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void next_name_map(struct sway_container *ws, void *data) {
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	int *count = data;
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	++count;
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}
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static bool workspace_valid_on_output(const char *output_name,
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		const char *ws_name) {
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	int i;
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	for (i = 0; i < config->workspace_outputs->length; ++i) {
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		struct workspace_output *wso = config->workspace_outputs->items[i];
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		if (strcasecmp(wso->workspace, ws_name) == 0) {
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			if (strcasecmp(wso->output, output_name) != 0) {
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				return false;
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			}
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		}
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	}
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	return true;
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}
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char *workspace_next_name(const char *output_name) {
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	wlr_log(L_DEBUG, "Workspace: Generating new workspace name for output %s",
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			output_name);
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	int l = 1;
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	// Scan all workspace bindings to find the next available workspace name,
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	// if none are found/available then default to a number
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	struct sway_mode *mode = config->current_mode;
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	// TODO: iterate over keycode bindings too
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	int order = INT_MAX;
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	char *target = NULL;
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	for (int i = 0; i < mode->keysym_bindings->length; ++i) {
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		struct sway_binding *binding = mode->keysym_bindings->items[i];
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		char *cmdlist = strdup(binding->command);
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		char *dup = cmdlist;
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		char *name = NULL;
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		// workspace n
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		char *cmd = argsep(&cmdlist, " ");
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		if (cmdlist) {
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			name = argsep(&cmdlist, ",;");
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		}
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		if (strcmp("workspace", cmd) == 0 && name) {
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			wlr_log(L_DEBUG, "Got valid workspace command for target: '%s'", name);
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			char *_target = strdup(name);
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			strip_quotes(_target);
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			while (isspace(*_target)) {
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				memmove(_target, _target+1, strlen(_target+1));
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			}
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			// Make sure that the command references an actual workspace
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			// not a command about workspaces
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			if (strcmp(_target, "next") == 0 ||
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				strcmp(_target, "prev") == 0 ||
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				strcmp(_target, "next_on_output") == 0 ||
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				strcmp(_target, "prev_on_output") == 0 ||
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				strcmp(_target, "number") == 0 ||
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				strcmp(_target, "back_and_forth") == 0 ||
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				strcmp(_target, "current") == 0)
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			{
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				free(_target);
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				free(dup);
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				continue;
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			}
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			// Make sure that the workspace doesn't already exist
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			if (workspace_by_name(_target)) {
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				free(_target);
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				free(dup);
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				continue;
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			}
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			// make sure that the workspace can appear on the given
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			// output
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			if (!workspace_valid_on_output(output_name, _target)) {
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				free(_target);
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				free(dup);
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				continue;
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			}
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			if (binding->order < order) {
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				order = binding->order;
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				free(target);
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				target = _target;
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				wlr_log(L_DEBUG, "Workspace: Found free name %s", _target);
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			}
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		}
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		free(dup);
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	}
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	if (target != NULL) {
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		return target;
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	}
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	// As a fall back, get the current number of active workspaces
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	// and return that + 1 for the next workspace's name
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	int ws_num = root_container.children->length;
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	if (ws_num >= 10) {
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		l = 2;
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	} else if (ws_num >= 100) {
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		l = 3;
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	}
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	char *name = malloc(l + 1);
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	if (!name) {
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		wlr_log(L_ERROR, "Could not allocate workspace name");
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		return NULL;
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	}
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	sprintf(name, "%d", ws_num++);
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	return name;
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}
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static bool _workspace_by_number(struct sway_container *view, void *data) {
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	if (view->type != C_WORKSPACE) {
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		return false;
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	}
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	struct workspace_by_number_data *wbnd = data;
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	int a = strspn(view->name, wbnd->cset);
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	return a == wbnd->len && strncmp(view->name, wbnd->name, a) == 0;
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}
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struct sway_container *workspace_by_number(const char* name) {
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	struct workspace_by_number_data wbnd = {0, "1234567890", name};
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	wbnd.len = strspn(name, wbnd.cset);
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	if (wbnd.len <= 0) {
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		return NULL;
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	}
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	return container_find(&root_container,
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			_workspace_by_number, (void *) &wbnd);
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}
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static bool _workspace_by_name(struct sway_container *view, void *data) {
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	return (view->type == C_WORKSPACE) &&
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		   (strcasecmp(view->name, (char *) data) == 0);
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}
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struct sway_container *workspace_by_name(const char *name) {
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	struct sway_seat *seat = input_manager_current_seat(input_manager);
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	struct sway_container *current_workspace = NULL, *current_output = NULL;
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	struct sway_container *focus = seat_get_focus(seat);
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	if (focus) {
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		current_workspace = container_parent(focus, C_WORKSPACE);
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		current_output = container_parent(focus, C_OUTPUT);
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	}
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	if (strcmp(name, "prev") == 0) {
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		return workspace_prev(current_workspace);
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	} else if (strcmp(name, "prev_on_output") == 0) {
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		return workspace_output_prev(current_output);
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	} else if (strcmp(name, "next") == 0) {
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		return workspace_next(current_workspace);
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	} else if (strcmp(name, "next_on_output") == 0) {
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		return workspace_output_next(current_output);
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	} else if (strcmp(name, "current") == 0) {
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		return current_workspace;
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	} else {
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		return container_find(&root_container, _workspace_by_name,
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				(void *)name);
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	}
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}
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/**
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 * Get the previous or next workspace on the specified output. Wraps around at
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 * the end and beginning.  If next is false, the previous workspace is returned,
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 * otherwise the next one is returned.
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 */
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struct sway_container *workspace_output_prev_next_impl(
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		struct sway_container *output, bool next) {
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	if (!sway_assert(output->type == C_OUTPUT,
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				"Argument must be an output, is %d", output->type)) {
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		return NULL;
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	}
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	struct sway_seat *seat = input_manager_current_seat(input_manager);
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	struct sway_container *focus = seat_get_focus_inactive(seat, output);
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	struct sway_container *workspace = (focus->type == C_WORKSPACE ?
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			focus :
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			container_parent(focus, C_WORKSPACE));
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	int i;
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	for (i = 0; i < output->children->length; i++) {
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		if (output->children->items[i] == workspace) {
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			return output->children->items[
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				wrap(i + (next ? 1 : -1), output->children->length)];
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		}
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	}
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	// Doesn't happen, at worst the for loop returns the previously active
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	// workspace
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	return NULL;
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}
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/**
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 * Get the previous or next workspace. If the first/last workspace on an output
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 * is active, proceed to the previous/next output's previous/next workspace. If
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 * next is false, the previous workspace is returned, otherwise the next one is
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 * returned.
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 */
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struct sway_container *workspace_prev_next_impl(
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		struct sway_container *workspace, bool next) {
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	if (!sway_assert(workspace->type == C_WORKSPACE,
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				"Argument must be a workspace, is %d", workspace->type)) {
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		return NULL;
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	}
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	struct sway_container *current_output = workspace->parent;
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	int offset = next ? 1 : -1;
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	int start = next ? 0 : 1;
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	int end;
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	if (next) {
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		end = current_output->children->length - 1;
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	} else {
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		end = current_output->children->length;
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	}
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	int i;
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	for (i = start; i < end; i++) {
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		if (current_output->children->items[i] == workspace) {
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			return current_output->children->items[i + offset];
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		}
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	}
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	// Given workspace is the first/last on the output, jump to the
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	// previous/next output
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	int num_outputs = root_container.children->length;
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	for (i = 0; i < num_outputs; i++) {
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		if (root_container.children->items[i] == current_output) {
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			struct sway_container *next_output = root_container.children->items[
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				wrap(i + offset, num_outputs)];
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			return workspace_output_prev_next_impl(next_output, next);
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		}
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	}
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	// Doesn't happen, at worst the for loop returns the previously active
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	// workspace on the active output
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	return NULL;
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}
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struct sway_container *workspace_output_next(struct sway_container *current) {
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	return workspace_output_prev_next_impl(current, true);
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}
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struct sway_container *workspace_next(struct sway_container *current) {
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	return workspace_prev_next_impl(current, true);
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}
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struct sway_container *workspace_output_prev(struct sway_container *current) {
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	return workspace_output_prev_next_impl(current, false);
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}
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struct sway_container *workspace_prev(struct sway_container *current) {
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	return workspace_prev_next_impl(current, false);
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}
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bool workspace_switch(struct sway_container *workspace) {
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	if (!workspace) {
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		return false;
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	}
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	struct sway_seat *seat = input_manager_current_seat(input_manager);
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	struct sway_container *focus =
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		seat_get_focus_inactive(seat, &root_container);
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	if (!seat || !focus) {
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		return false;
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	}
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	struct sway_container *active_ws = focus;
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	if (active_ws->type != C_WORKSPACE) {
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		active_ws = container_parent(focus, C_WORKSPACE);
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	}
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	if (config->auto_back_and_forth
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			&& active_ws == workspace
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			&& prev_workspace_name) {
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		struct sway_container *new_ws = workspace_by_name(prev_workspace_name);
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		workspace = new_ws ?
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			new_ws :
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			container_workspace_create(NULL, prev_workspace_name);
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	}
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	if (!prev_workspace_name || (strcmp(prev_workspace_name, active_ws->name)
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				&& active_ws != workspace)) {
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		free(prev_workspace_name);
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		prev_workspace_name = malloc(strlen(active_ws->name) + 1);
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		if (!prev_workspace_name) {
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			wlr_log(L_ERROR, "Unable to allocate previous workspace name");
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			return false;
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		}
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		strcpy(prev_workspace_name, active_ws->name);
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	}
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	// TODO: Deal with sticky containers
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	wlr_log(L_DEBUG, "Switching to workspace %p:%s",
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		workspace, workspace->name);
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	struct sway_container *next = seat_get_focus_inactive(seat, workspace);
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	if (next == NULL) {
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		next = workspace;
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	}
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	seat_set_focus(seat, next);
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	struct sway_container *output = container_parent(workspace, C_OUTPUT);
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	arrange_windows(output, -1, -1);
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	return true;
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}
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bool workspace_is_visible(struct sway_container *ws) {
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	struct sway_container *output = container_parent(ws, C_OUTPUT);
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	struct sway_seat *seat = input_manager_current_seat(input_manager);
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	struct sway_container *focus = seat_get_focus_inactive(seat, output);
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	if (focus->type != C_WORKSPACE) {
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		focus = container_parent(focus, C_WORKSPACE);
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	}
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	return focus == ws;
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}
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