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			267 lines
		
	
	
	
		
			7.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			267 lines
		
	
	
	
		
			7.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#include <stdlib.h>
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#include <stdbool.h>
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#include <wlc/wlc.h>
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#include "list.h"
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#include "log.h"
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#include "layout.h"
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#include "container.h"
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#include "workspace.h"
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swayc_t root_container;
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void init_layout(void) {
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	root_container.type = C_ROOT;
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	root_container.layout = L_NONE;
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	root_container.children = create_list();
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	root_container.handle = -1;
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}
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static int index_child(swayc_t *parent, swayc_t *child) {
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	int i;
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	for (i = 0; i < parent->children->length; ++i) {
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		if (parent->children->items[i] == child) {
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			break;
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		}
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	}
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	return i;
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}
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void add_child(swayc_t *parent, swayc_t *child) {
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	sway_log(L_DEBUG, "Adding %p (%d, %dx%d) to %p (%d, %dx%d)", child, child->type,
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		child->width, child->height, parent, parent->type, parent->width, parent->height);
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	list_add(parent->children, child);
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	child->parent = parent;
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}
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swayc_t *add_sibling(swayc_t *sibling, swayc_t *child) {
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	swayc_t *parent = sibling->parent;
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	int i = index_child(parent, sibling);
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	if (i == parent->children->length) {
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		--i;
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	}
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	list_insert(parent->children, i+1, child);
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	child->parent = parent;
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	return child->parent;
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}
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swayc_t *replace_child(swayc_t *child, swayc_t *new_child) {
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	swayc_t *parent = child->parent;
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	if (parent == NULL) {
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		return NULL;
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	}
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	int i = index_child(parent, child);
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	parent->children->items[i] = new_child;
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	new_child->parent = child->parent;
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	if (child->parent->focused == child) {
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		child->parent->focused = new_child;
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	}
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	child->parent = NULL;
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	return parent;
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}
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swayc_t *remove_child(swayc_t *child) {
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	int i;
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	swayc_t *parent = child->parent;
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	if (child->is_floating) {
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		// Special case for floating views
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		for (i = 0; i < parent->floating->length; ++i) {
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			if (parent->floating->items[i] == child) {
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				list_del(parent->floating, i);
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				break;
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			}
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		}
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	} else {
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		for (i = 0; i < parent->children->length; ++i) {
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			if (parent->children->items[i] == child) {
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				list_del(parent->children, i);
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				break;
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			}
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		}
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	}
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	if (parent->focused == child) {
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		if (parent->children->length > 0) {
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			parent->focused = parent->children->items[i?i-1:0];
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		} else {
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			parent->focused = NULL;
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		}
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	}
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	return parent;
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}
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void arrange_windows(swayc_t *container, int width, int height) {
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	int i;
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	if (width == -1 || height == -1) {
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		sway_log(L_DEBUG, "Arranging layout for %p", container);
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		width = container->width;
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		height = container->height;
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	}
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	int x = 0, y = 0;
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	switch (container->type) {
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	case C_ROOT:
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		for (i = 0; i < container->children->length; ++i) {
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			swayc_t *child = container->children->items[i];
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			sway_log(L_DEBUG, "Arranging output at %d", x);
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			child->x = x;
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			child->y = y;
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			arrange_windows(child, -1, -1);
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			// Removed for now because wlc works with relative positions
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			// Addition can be reconsidered once wlc positions are changed
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			// x += child->width;
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		}
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		return;
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	case C_OUTPUT:
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		container->width = width;
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		container->height = height;
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		// These lines make x/y negative and result in stuff glitching out
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		// Their addition can be reconsidered once wlc positions are changed
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		// x -= container->x;
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		// y -= container->y;
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		for (i = 0; i < container->children->length; ++i) {
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			swayc_t *child = container->children->items[i];
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			sway_log(L_DEBUG, "Arranging workspace #%d", i);
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			child->x = x;
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			child->y = y;
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			child->width = width;
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			child->height = height;
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			arrange_windows(child, -1, -1);
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		}
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		return;
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	case C_VIEW:
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		{
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			struct wlc_geometry geometry = {
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				.origin = {
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					.x = container->x + container->gaps / 2,
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					.y = container->y + container->gaps / 2
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				},
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				.size = {
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					.w = width - container->gaps,
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					.h = height - container->gaps
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				}
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			};
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			if (wlc_view_get_state(container->handle) & WLC_BIT_FULLSCREEN) {
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				swayc_t *parent = container;
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				while (parent->type != C_OUTPUT) {
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					parent = parent->parent;
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				}
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				geometry.origin.x = container->gaps / 2;
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				geometry.origin.y = container->gaps / 2;
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				geometry.size.w = parent->width - container->gaps;
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				geometry.size.h = parent->height - container->gaps;
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				wlc_view_set_geometry(container->handle, &geometry);
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				wlc_view_bring_to_front(container->handle);
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			} else {
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				wlc_view_set_geometry(container->handle, &geometry);
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				container->width = width;
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				container->height = height;
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			}
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			sway_log(L_DEBUG, "Set view to %d x %d @ %d, %d", geometry.size.w, geometry.size.h,
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					geometry.origin.x, geometry.origin.y);
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		}
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		return;
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	default:
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		container->width = width;
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		container->height = height;
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		break;
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	}
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	double total_weight = 0;
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	for (i = 0; i < container->children->length; ++i) {
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		swayc_t *child = container->children->items[i];
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		total_weight += child->weight;
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	}
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	switch (container->layout) {
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	case L_HORIZ:
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	default:
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		sway_log(L_DEBUG, "Arranging %p horizontally", container);
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		for (i = 0; i < container->children->length; ++i) {
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			swayc_t *child = container->children->items[i];
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			double percent = child->weight / total_weight;
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			sway_log(L_DEBUG, "Calculating arrangement for %p:%d (will receive %.2f of %d)", child, child->type, percent, width);
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			child->x = x + container->x;
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			child->y = y + container->y;
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			int w = width * percent;
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			int h = height;
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			arrange_windows(child, w, h);
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			x += w;
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		}
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		break;
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	case L_VERT:
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		sway_log(L_DEBUG, "Arranging %p vertically", container);
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		for (i = 0; i < container->children->length; ++i) {
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			swayc_t *child = container->children->items[i];
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			double percent = child->weight / total_weight;
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			sway_log(L_DEBUG, "Calculating arrangement for %p:%d (will receive %.2f of %d)", child, child->type, percent, width);
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			child->x = x + container->x;
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			child->y = y + container->y;
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			int w = width;
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			int h = height * percent;
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			arrange_windows(child, w, h);
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			y += h;
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		}
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		break;
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	}
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	// Arrage floating layouts for workspaces last
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	if (container->type == C_WORKSPACE) {
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		for (i = 0; i < container->floating->length; ++i) {
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			swayc_t *view = container->floating->items[i];
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			// Set the geometry
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			struct wlc_geometry geometry = {
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				.origin = {
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					.x = view->x,
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					.y = view->y
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				},
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				.size = {
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					.w = view->width,
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					.h = view->height
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				}
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			};
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			wlc_view_set_geometry(view->handle, &geometry);
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			// Bring the views to the front in order of the list, the list
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			// will be kept up to date so that more recently focused views
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			// have higher indexes
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			// This is conditional on there not being a fullscreen view in the workspace
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			if (!container->focused
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				|| !(wlc_view_get_state(container->focused->handle) & WLC_BIT_FULLSCREEN)) {
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				wlc_view_bring_to_front(view->handle);
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			}
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		}
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	}
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	layout_log(&root_container, 0);
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}
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swayc_t *get_swayc_for_handle(wlc_handle handle, swayc_t *parent) {
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	if (parent->children == NULL) {
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		return NULL;
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	}
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	// Search for floating workspaces
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	int i;
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	if (parent->type == C_WORKSPACE) {
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		for (i = 0; i < parent->floating->length; ++i) {
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			swayc_t *child = parent->floating->items[i];
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			if (child->handle == handle) {
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				return child;
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			}
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		}
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	}
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	for (i = 0; i < parent->children->length; ++i) {
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		swayc_t *child = parent->children->items[i];
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		if (child->handle == handle) {
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			return child;
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		} else {
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			swayc_t *res;
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			if ((res = get_swayc_for_handle(handle, child))) {
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				return res;
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			}
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		}
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	}
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	return NULL;
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}
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