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This avoids exhausting the buffer pool when multiple events that would trigger redraws occur rapidly (for example: scrolling, resizing output). |
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| .. | ||
| config.c | ||
| main.c | ||
| meson.build | ||
| render.c | ||
| swaynag.1.scd | ||
| swaynag.5.scd | ||
| swaynag.c | ||
| types.c | ||