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	Also centers them on the screen when initially floated In the future we'll need a more sophisticated solution than that
		
			
				
	
	
		
			232 lines
		
	
	
	
		
			6.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			232 lines
		
	
	
	
		
			6.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#ifndef _SWAY_CONTAINER_H
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#define _SWAY_CONTAINER_H
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#include <stdint.h>
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#include <sys/types.h>
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#include <wlr/types/wlr_box.h>
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#include <wlr/types/wlr_surface.h>
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#include "list.h"
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extern struct sway_container root_container;
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struct sway_view;
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struct sway_seat;
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#define TITLEBAR_BORDER_THICKNESS 1
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// Padding includes titlebar border
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#define TITLEBAR_H_PADDING 3
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#define TITLEBAR_V_PADDING 4
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/**
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 * Different kinds of containers.
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 *
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 * This enum is in order. A container will never be inside of a container below
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 * it on this list.
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 */
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enum sway_container_type {
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	C_ROOT,
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	C_OUTPUT,
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	C_WORKSPACE,
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	C_CONTAINER,
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	C_VIEW,
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	// Keep last
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	C_TYPES,
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};
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enum sway_container_layout {
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	L_NONE,
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	L_HORIZ,
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	L_VERT,
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	L_STACKED,
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	L_TABBED,
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};
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enum sway_container_border {
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	B_NONE,
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	B_PIXEL,
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	B_NORMAL,
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};
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struct sway_root;
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struct sway_output;
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struct sway_workspace;
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struct sway_view;
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struct sway_container {
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	union {
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		// TODO: Encapsulate state for other node types as well like C_CONTAINER
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		struct sway_root *sway_root;
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		struct sway_output *sway_output;
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		struct sway_workspace *sway_workspace;
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		struct sway_view *sway_view;
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	};
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	/**
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	 * A unique ID to identify this container. Primarily used in the
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	 * get_tree JSON output.
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	 */
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	size_t id;
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	char *name;            // The view's title (unformatted)
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	char *formatted_title; // The title displayed in the title bar
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	enum sway_container_type type;
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	enum sway_container_layout layout;
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	enum sway_container_layout prev_layout;
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	// Saves us from searching the list of children/floating in the parent
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	bool is_floating;
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	// For C_ROOT, this has no meaning
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	// For C_OUTPUT, this is the output position in layout coordinates
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	// For other types, this is the position in output-local coordinates
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	// Includes borders
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	double x, y;
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	double width, height;
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	double saved_width, saved_height;
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	list_t *children;
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	struct sway_container *parent;
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	list_t *marks; // list of char*
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	float alpha;
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	struct wlr_texture *title_focused;
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	struct wlr_texture *title_focused_inactive;
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	struct wlr_texture *title_unfocused;
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	struct wlr_texture *title_urgent;
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	size_t title_height;
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	struct {
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		struct wl_signal destroy;
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		// Raised after the tree updates, but before arrange_windows
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		// Passed the previous parent
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		struct wl_signal reparent;
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	} events;
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	struct wl_listener reparent;
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};
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struct sway_container *container_create(enum sway_container_type type);
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const char *container_type_to_str(enum sway_container_type type);
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struct sway_container *output_create(struct sway_output *sway_output);
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/**
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 * Create a new container container. A container container can be a a child of
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 * a workspace container or another container container.
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 */
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struct sway_container *container_container_create();
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/**
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 * Create a new output. Outputs are children of the root container and have no
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 * order in the tree structure.
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 */
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struct sway_container *output_create(struct sway_output *sway_output);
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/**
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 * Create a new workspace container. Workspaces are children of an output
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 * container and are ordered alphabetically by name.
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 */
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struct sway_container *workspace_create(struct sway_container *output,
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		const char *name);
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/*
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 * Create a new view container. A view can be a child of a workspace container
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 * or a container container and are rendered in the order and structure of
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 * how they are attached to the tree.
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 */
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struct sway_container *container_view_create(
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		struct sway_container *sibling, struct sway_view *sway_view);
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struct sway_container *container_destroy(struct sway_container *container);
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struct sway_container *container_close(struct sway_container *container);
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void container_descendants(struct sway_container *root,
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		enum sway_container_type type,
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		void (*func)(struct sway_container *item, void *data), void *data);
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/**
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 * Search a container's descendants a container based on test criteria. Returns
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 * the first container that passes the test.
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 */
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struct sway_container *container_find(struct sway_container *container,
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		bool (*test)(struct sway_container *view, void *data), void *data);
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/**
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 * Finds a parent container with the given struct sway_containerype.
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 */
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struct sway_container *container_parent(struct sway_container *container,
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		enum sway_container_type type);
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/**
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 * Find a container at the given coordinates. Returns the the surface and
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 * surface-local coordinates of the given layout coordinates if the container
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 * is a view and the view contains a surface at those coordinates.
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 */
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struct sway_container *container_at(struct sway_container *container,
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		double ox, double oy, struct wlr_surface **surface,
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		double *sx, double *sy);
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/**
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 * Apply the function for each descendant of the container breadth first.
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 */
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void container_for_each_descendant_bfs(struct sway_container *container,
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		void (*f)(struct sway_container *container, void *data), void *data);
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/**
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 * Apply the function for each child of the container depth first.
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 */
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void container_for_each_descendant_dfs(struct sway_container *container,
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		void (*f)(struct sway_container *container, void *data), void *data);
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/**
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 * Returns true if the given container is an ancestor of this container.
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 */
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bool container_has_ancestor(struct sway_container *container,
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		struct sway_container *ancestor);
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/**
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 * Returns true if the given container is a child descendant of this container.
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 */
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bool container_has_child(struct sway_container *con,
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		struct sway_container *child);
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int container_count_descendants_of_type(struct sway_container *con,
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		enum sway_container_type type);
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void container_create_notify(struct sway_container *container);
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void container_damage_whole(struct sway_container *container);
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bool container_reap_empty(struct sway_container *con);
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struct sway_container *container_reap_empty_recursive(
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		struct sway_container *con);
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struct sway_container *container_flatten(struct sway_container *container);
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void container_update_title_textures(struct sway_container *container);
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/**
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 * Calculate the container's title_height property.
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 */
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void container_calculate_title_height(struct sway_container *container);
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/**
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 * Notify a container that a tree modification has changed in its children,
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 * so the container can update its tree representation.
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 */
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void container_notify_subtree_changed(struct sway_container *container);
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/**
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 * Return the height of a regular title bar.
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 */
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size_t container_titlebar_height(void);
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#endif
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