Implement opacity command

This commit is contained in:
Tony Crisci 2018-04-03 00:47:45 -04:00 committed by Drew DeVault
parent f2153f3f28
commit fc9398a42e
8 changed files with 68 additions and 16 deletions

View file

@ -75,7 +75,7 @@ static bool surface_intersect_output(struct wlr_surface *surface,
static void render_surface(struct wlr_surface *surface,
struct wlr_output *wlr_output, struct timespec *when,
double ox, double oy, float rotation) {
double ox, double oy, float rotation, float alpha) {
struct wlr_renderer *renderer =
wlr_backend_get_renderer(wlr_output->backend);
@ -95,8 +95,8 @@ static void render_surface(struct wlr_surface *surface,
wlr_matrix_project_box(matrix, &box, transform, rotation,
wlr_output->transform_matrix);
// TODO: configurable alpha
wlr_render_texture_with_matrix(renderer, surface->texture, matrix, 1.0f);
wlr_render_texture_with_matrix(renderer, surface->texture,
matrix, alpha);
wlr_surface_send_frame_done(surface, when);
}
@ -110,13 +110,13 @@ static void render_surface(struct wlr_surface *surface,
surface->current->width, surface->current->height, rotation);
render_surface(subsurface->surface, wlr_output, when,
ox + sx, oy + sy, rotation);
ox + sx, oy + sy, rotation, alpha);
}
}
static void render_xdg_v6_popups(struct wlr_xdg_surface_v6 *surface,
struct wlr_output *wlr_output, struct timespec *when, double base_x,
double base_y, float rotation) {
double base_y, float rotation, float alpha) {
double width = surface->surface->current->width;
double height = surface->surface->current->height;
@ -136,19 +136,19 @@ static void render_xdg_v6_popups(struct wlr_xdg_surface_v6 *surface,
width, height, rotation);
render_surface(popup->surface, wlr_output, when,
base_x + popup_sx, base_y + popup_sy, rotation);
base_x + popup_sx, base_y + popup_sy, rotation, alpha);
render_xdg_v6_popups(popup, wlr_output, when,
base_x + popup_sx, base_y + popup_sy, rotation);
base_x + popup_sx, base_y + popup_sy, rotation, alpha);
}
}
static void render_wl_shell_surface(struct wlr_wl_shell_surface *surface,
struct wlr_output *wlr_output, struct timespec *when,
double lx, double ly, float rotation,
double lx, double ly, float rotation, float alpha,
bool is_child) {
if (is_child || surface->state != WLR_WL_SHELL_SURFACE_STATE_POPUP) {
render_surface(surface->surface, wlr_output, when,
lx, ly, rotation);
lx, ly, rotation, alpha);
double width = surface->surface->current->width;
double height = surface->surface->current->height;
@ -164,7 +164,7 @@ static void render_wl_shell_surface(struct wlr_wl_shell_surface *surface,
width, height, rotation);
render_wl_shell_surface(popup, wlr_output, when,
lx + popup_x, ly + popup_y, rotation, true);
lx + popup_x, ly + popup_y, rotation, alpha, true);
}
}
}
@ -181,6 +181,7 @@ static void render_view(struct sway_container *view, void *data) {
struct wlr_output *wlr_output = output->wlr_output;
struct sway_view *sway_view = view->sway_view;
struct wlr_surface *surface = sway_view->surface;
float alpha = sway_view->swayc->alpha;
if (!surface) {
return;
@ -191,17 +192,18 @@ static void render_view(struct sway_container *view, void *data) {
int window_offset_x = view->sway_view->wlr_xdg_surface_v6->geometry.x;
int window_offset_y = view->sway_view->wlr_xdg_surface_v6->geometry.y;
render_surface(surface, wlr_output, when,
view->x - window_offset_x, view->y - window_offset_y, 0);
view->x - window_offset_x, view->y - window_offset_y, 0, alpha);
render_xdg_v6_popups(sway_view->wlr_xdg_surface_v6, wlr_output,
when, view->x - window_offset_x, view->y - window_offset_y, 0);
when, view->x - window_offset_x, view->y - window_offset_y, 0, alpha);
break;
}
case SWAY_WL_SHELL_VIEW:
render_wl_shell_surface(sway_view->wlr_wl_shell_surface, wlr_output,
when, view->x, view->y, 0, false);
when, view->x, view->y, 0, alpha, false);
break;
case SWAY_XWAYLAND_VIEW:
render_surface(surface, wlr_output, when, view->x, view->y, 0);
render_surface(surface, wlr_output, when, view->x, view->y,
0, alpha);
break;
default:
break;
@ -214,7 +216,7 @@ static void render_layer(struct sway_output *output, struct timespec *when,
wl_list_for_each(sway_layer, layer, link) {
struct wlr_layer_surface *layer = sway_layer->layer_surface;
render_surface(layer->surface, output->wlr_output, when,
sway_layer->geo.x, sway_layer->geo.y, 0);
sway_layer->geo.x, sway_layer->geo.y, 0, 1.0f);
wlr_surface_send_frame_done(layer->surface, when);
}
}
@ -288,7 +290,7 @@ static void render_output(struct sway_output *output, struct timespec *when,
}
render_surface(xsurface->surface, wlr_output, &output->last_frame,
view_box.x - output_box->x, view_box.y - output_box->y, 0);
view_box.x - output_box->x, view_box.y - output_box->y, 0, 1.0f);
}
// TODO: Consider revising this when fullscreen windows are supported