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				@ -163,14 +163,65 @@ static void scale_box(struct wlr_box *box, float scale) {
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				struct render_data {
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					struct root_geometry root_geo;
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					struct sway_output *output;
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					pixman_region32_t *damage;
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					float alpha;
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				};
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				static void scissor_output(struct wlr_output *wlr_output,
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						pixman_box32_t *rect) {
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					struct wlr_renderer *renderer = wlr_backend_get_renderer(wlr_output->backend);
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					assert(renderer);
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					struct wlr_box box = {
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						.x = rect->x1,
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						.y = rect->y1,
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						.width = rect->x2 - rect->x1,
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						.height = rect->y2 - rect->y1,
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					};
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					int ow, oh;
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					wlr_output_transformed_resolution(wlr_output, &ow, &oh);
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					enum wl_output_transform transform =
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						wlr_output_transform_invert(wlr_output->transform);
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					wlr_box_transform(&box, transform, ow, oh, &box);
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					wlr_renderer_scissor(renderer, &box);
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				}
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				static void render_texture(struct wlr_output *wlr_output,
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						pixman_region32_t *output_damage, struct wlr_texture *texture,
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						const struct wlr_box *box, const float matrix[static 9], float alpha) {
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					struct wlr_renderer *renderer =
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						wlr_backend_get_renderer(wlr_output->backend);
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					pixman_region32_t damage;
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					pixman_region32_init(&damage);
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					pixman_region32_union_rect(&damage, &damage, box->x, box->y,
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						box->width, box->height);
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					pixman_region32_intersect(&damage, &damage, output_damage);
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					bool damaged = pixman_region32_not_empty(&damage);
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					if (!damaged) {
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						goto damage_finish;
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					}
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					int nrects;
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					pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects);
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					for (int i = 0; i < nrects; ++i) {
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						scissor_output(wlr_output, &rects[i]);
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						wlr_render_texture_with_matrix(renderer, texture, matrix, alpha);
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					}
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				damage_finish:
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					pixman_region32_fini(&damage);
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				}
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				static void render_surface_iterator(struct wlr_surface *surface, int sx, int sy,
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						void *_data) {
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					struct render_data *data = _data;
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					struct wlr_output *wlr_output = data->output->wlr_output;
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					float rotation = data->root_geo.rotation;
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					pixman_region32_t *output_damage = data->damage;
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					float alpha = data->alpha;
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					if (!wlr_surface_has_buffer(surface)) {
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				@ -184,13 +235,6 @@ static void render_surface_iterator(struct wlr_surface *surface, int sx, int sy,
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						return;
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					}
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					struct wlr_renderer *renderer =
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						wlr_backend_get_renderer(wlr_output->backend);
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					if (!sway_assert(renderer != NULL,
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							"expected the output backend to have a renderer")) {
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						return;
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					}
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					scale_box(&box, wlr_output->scale);
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					float matrix[9];
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				@ -199,38 +243,81 @@ static void render_surface_iterator(struct wlr_surface *surface, int sx, int sy,
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					wlr_matrix_project_box(matrix, &box, transform, rotation,
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						wlr_output->transform_matrix);
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					wlr_render_texture_with_matrix(renderer, surface->texture,
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						matrix, alpha);
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					render_texture(wlr_output, output_damage, surface->texture, &box, matrix,
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						alpha);
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				}
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				static void render_layer(struct sway_output *output,
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						struct wl_list *layer_surfaces) {
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					struct render_data data = { .output = output, .alpha = 1.0f };
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						pixman_region32_t *damage, struct wl_list *layer_surfaces) {
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					struct render_data data = {
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						.output = output,
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						.damage = damage,
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						.alpha = 1.0f,
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					};
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					layer_for_each_surface(layer_surfaces, &data.root_geo,
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						render_surface_iterator, &data);
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				}
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				static void render_unmanaged(struct sway_output *output,
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						struct wl_list *unmanaged) {
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					struct render_data data = { .output = output, .alpha = 1.0f };
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						pixman_region32_t *damage, struct wl_list *unmanaged) {
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					struct render_data data = {
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						.output = output,
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						.damage = damage,
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						.alpha = 1.0f,
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					};
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					unmanaged_for_each_surface(unmanaged, output, &data.root_geo,
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						render_surface_iterator, &data);
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				}
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				static void render_view(struct sway_view *view, struct sway_output *output) {
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					struct render_data data = { .output = output, .alpha = view->swayc->alpha };
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				static void render_view(struct sway_view *view, struct sway_output *output,
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						pixman_region32_t *damage) {
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					struct render_data data = {
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						.output = output,
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						.damage = damage,
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						.alpha = view->swayc->alpha,
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					};
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					output_view_for_each_surface(
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							view, &data.root_geo, render_surface_iterator, &data);
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				}
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				static void render_rect(struct wlr_output *wlr_output,
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						pixman_region32_t *output_damage, const struct wlr_box *_box,
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						float color[static 4]) {
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					struct wlr_renderer *renderer =
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						wlr_backend_get_renderer(wlr_output->backend);
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					struct wlr_box box = *_box;
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					scale_box(&box, wlr_output->scale);
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					pixman_region32_t damage;
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					pixman_region32_init(&damage);
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					pixman_region32_union_rect(&damage, &damage, box.x, box.y,
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						box.width, box.height);
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					pixman_region32_intersect(&damage, &damage, output_damage);
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					bool damaged = pixman_region32_not_empty(&damage);
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					if (!damaged) {
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						goto damage_finish;
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					}
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					int nrects;
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					pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects);
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					for (int i = 0; i < nrects; ++i) {
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						scissor_output(wlr_output, &rects[i]);
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						wlr_render_rect(renderer, &box, color,
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							wlr_output->transform_matrix);
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					}
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				damage_finish:
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					pixman_region32_fini(&damage);
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				}
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				/**
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				 * Render decorations for a view with "border normal".
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				 */
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				static void render_container_simple_border_normal(struct sway_output *output,
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						pixman_region32_t *output_damage,
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						struct sway_container *con, struct border_colors *colors,
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						struct wlr_texture *title_texture) {
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					struct wlr_renderer *renderer =
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						wlr_backend_get_renderer(output->wlr_output->backend);
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					struct wlr_box box;
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					float color[4];
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				@ -241,9 +328,7 @@ static void render_container_simple_border_normal(struct sway_output *output,
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					box.y = con->y + 1;
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					box.width = con->sway_view->border_thickness;
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					box.height = con->height - 1;
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					scale_box(&box, output->wlr_output->scale);
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					wlr_render_rect(renderer, &box, color,
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							output->wlr_output->transform_matrix);
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					render_rect(output->wlr_output, output_damage, &box, color);
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					// Child border - right edge
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					if (con->parent->children->length == 1 && con->parent->layout == L_HORIZ) {
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				@ -256,9 +341,7 @@ static void render_container_simple_border_normal(struct sway_output *output,
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					box.y = con->y + 1;
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					box.width = con->sway_view->border_thickness;
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					box.height = con->height - 1;
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					scale_box(&box, output->wlr_output->scale);
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					wlr_render_rect(renderer, &box, color,
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							output->wlr_output->transform_matrix);
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					render_rect(output->wlr_output, output_damage, &box, color);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					// Child border - bottom edge
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					if (con->parent->children->length == 1 && con->parent->layout == L_VERT) {
 | 
			
		
		
	
	
		
			
				
					| 
						
					 | 
				
			
			 | 
			 | 
			
				@ -271,9 +354,7 @@ static void render_container_simple_border_normal(struct sway_output *output,
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					box.y = con->y + con->height - con->sway_view->border_thickness;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					box.width = con->width;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					box.height = con->sway_view->border_thickness;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					scale_box(&box, output->wlr_output->scale);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					wlr_render_rect(renderer, &box, color,
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
							output->wlr_output->transform_matrix);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					render_rect(output->wlr_output, output_damage, &box, color);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					// Single pixel bar above title
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					memcpy(&color, colors->border, sizeof(float) * 4);
 | 
			
		
		
	
	
		
			
				
					| 
						
					 | 
				
			
			 | 
			 | 
			
				@ -282,18 +363,14 @@ static void render_container_simple_border_normal(struct sway_output *output,
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					box.y = con->y;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					box.width = con->width;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					box.height = 1;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					scale_box(&box, output->wlr_output->scale);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					wlr_render_rect(renderer, &box, color,
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
							output->wlr_output->transform_matrix);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					render_rect(output->wlr_output, output_damage, &box, color);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					// Single pixel bar below title
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					box.x = con->x + con->sway_view->border_thickness;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					box.y = con->sway_view->y - 1;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					box.width = con->width - con->sway_view->border_thickness * 2;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					box.height = 1;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					scale_box(&box, output->wlr_output->scale);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					wlr_render_rect(renderer, &box, color,
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
							output->wlr_output->transform_matrix);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					render_rect(output->wlr_output, output_damage, &box, color);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					// Title background
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					memcpy(&color, colors->background, sizeof(float) * 4);
 | 
			
		
		
	
	
		
			
				
					| 
						
					 | 
				
			
			 | 
			 | 
			
				@ -302,20 +379,24 @@ static void render_container_simple_border_normal(struct sway_output *output,
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					box.y = con->y + 1;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					box.width = con->width - con->sway_view->border_thickness * 2;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					box.height = con->sway_view->y - con->y - 2;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					scale_box(&box, output->wlr_output->scale);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					wlr_render_rect(renderer, &box, color,
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
							output->wlr_output->transform_matrix);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					render_rect(output->wlr_output, output_damage, &box, color);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					// Title text
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					if (title_texture) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						struct wlr_box scissor_box;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						wlr_box_transform(&box,
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
								wlr_output_transform_invert(output->wlr_output->transform),
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
								output->swayc->width, output->swayc->height, &scissor_box);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						wlr_renderer_scissor(renderer, &scissor_box);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						wlr_render_texture(renderer, title_texture,
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
								output->wlr_output->transform_matrix, box.x, box.y, 1);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						wlr_renderer_scissor(renderer, NULL);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						float output_scale = output->wlr_output->scale;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						struct wlr_box texture_box = {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
							.x = box.x * output_scale,
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
							.y = box.y * output_scale,
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						};
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						wlr_texture_get_size(title_texture,
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
							&texture_box.width, &texture_box.height);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						float matrix[9];
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						wlr_matrix_project_box(matrix, &texture_box, WL_OUTPUT_TRANSFORM_NORMAL,
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
							0.0, output->wlr_output->transform_matrix);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						render_texture(output->wlr_output, output_damage, title_texture,
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
							&texture_box, matrix, 1.0);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					}
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				}
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
	
		
			
				
					| 
						
					 | 
				
			
			 | 
			 | 
			
				@ -323,9 +404,8 @@ static void render_container_simple_border_normal(struct sway_output *output,
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				 * Render decorations for a view with "border pixel".
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				 */
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				static void render_container_simple_border_pixel(struct sway_output *output,
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						struct sway_container *con, struct border_colors *colors) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					struct wlr_renderer *renderer =
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						wlr_backend_get_renderer(output->wlr_output->backend);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						pixman_region32_t *output_damage, struct sway_container *con,
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						struct border_colors *colors) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					struct wlr_box box;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					float color[4];
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
	
		
			
				
					| 
						
					 | 
				
			
			 | 
			 | 
			
				@ -336,9 +416,7 @@ static void render_container_simple_border_pixel(struct sway_output *output,
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					box.y = con->y;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					box.width = con->sway_view->border_thickness;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					box.height = con->height;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					scale_box(&box, output->wlr_output->scale);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					wlr_render_rect(renderer, &box, color,
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
							output->wlr_output->transform_matrix);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					render_rect(output->wlr_output, output_damage, &box, color);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					// Child border - right edge
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					if (con->parent->children->length == 1 && con->parent->layout == L_HORIZ) {
 | 
			
		
		
	
	
		
			
				
					| 
						
					 | 
				
			
			 | 
			 | 
			
				@ -351,18 +429,14 @@ static void render_container_simple_border_pixel(struct sway_output *output,
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					box.y = con->y;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					box.width = con->sway_view->border_thickness;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					box.height = con->height;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					scale_box(&box, output->wlr_output->scale);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					wlr_render_rect(renderer, &box, color,
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
							output->wlr_output->transform_matrix);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					render_rect(output->wlr_output, output_damage, &box, color);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					// Child border - top edge
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					box.x = con->x;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					box.y = con->y;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					box.width = con->width;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					box.height = con->sway_view->border_thickness;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					scale_box(&box, output->wlr_output->scale);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					wlr_render_rect(renderer, &box, color,
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
							output->wlr_output->transform_matrix);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					render_rect(output->wlr_output, output_damage, &box, color);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					// Child border - bottom edge
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					if (con->parent->children->length == 1 && con->parent->layout == L_VERT) {
 | 
			
		
		
	
	
		
			
				
					| 
						
					 | 
				
			
			 | 
			 | 
			
				@ -375,13 +449,11 @@ static void render_container_simple_border_pixel(struct sway_output *output,
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					box.y = con->y + con->height - con->sway_view->border_thickness;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					box.width = con->width;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					box.height = con->sway_view->border_thickness;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					scale_box(&box, output->wlr_output->scale);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					wlr_render_rect(renderer, &box, color,
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
							output->wlr_output->transform_matrix);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					render_rect(output->wlr_output, output_damage, &box, color);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				}
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				static void render_container(struct sway_output *output,
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						struct sway_container *con);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					pixman_region32_t *damage, struct sway_container *con);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				/**
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				 * Render a container's children using a L_HORIZ or L_VERT layout.
 | 
			
		
		
	
	
		
			
				
					| 
						
					 | 
				
			
			 | 
			 | 
			
				@ -390,7 +462,7 @@ static void render_container(struct sway_output *output,
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				 * they'll apply their own borders to their children.
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				 */
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				static void render_container_simple(struct sway_output *output,
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						struct sway_container *con) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						pixman_region32_t *damage, struct sway_container *con) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					struct sway_seat *seat = input_manager_current_seat(input_manager);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					struct sway_container *focus = seat_get_focus(seat);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
	
		
			
				
					| 
						
					 | 
				
			
			 | 
			 | 
			
				@ -413,15 +485,16 @@ static void render_container_simple(struct sway_output *output,
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
								}
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
								if (child->sway_view->border == B_NORMAL) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
									render_container_simple_border_normal(output, child,
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
											colors, title_texture);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
									render_container_simple_border_normal(output, damage,
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
										child, colors, title_texture);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
								} else {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
									render_container_simple_border_pixel(output, child, colors);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
									render_container_simple_border_pixel(output, damage, child,
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
										colors);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
								}
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
							}
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
							render_view(child->sway_view, output);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
							render_view(child->sway_view, output, damage);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						} else {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
							render_container(output, child);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
							render_container(output, damage, child);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						}
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					}
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				}
 | 
			
		
		
	
	
		
			
				
					| 
						
					 | 
				
			
			 | 
			 | 
			
				@ -430,7 +503,7 @@ static void render_container_simple(struct sway_output *output,
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				 * Render a container's children using the L_TABBED layout.
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				 */
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				static void render_container_tabbed(struct sway_output *output,
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						struct sway_container *con) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						pixman_region32_t *damage, struct sway_container *con) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					// TODO
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				}
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
	
		
			
				
					| 
						
					 | 
				
			
			 | 
			 | 
			
				@ -438,23 +511,23 @@ static void render_container_tabbed(struct sway_output *output,
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				 * Render a container's children using the L_STACKED layout.
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				 */
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				static void render_container_stacked(struct sway_output *output,
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						struct sway_container *con) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						pixman_region32_t *damage, struct sway_container *con) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					// TODO
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				}
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				static void render_container(struct sway_output *output,
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						struct sway_container *con) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						pixman_region32_t *damage, struct sway_container *con) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					switch (con->layout) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					case L_NONE:
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					case L_HORIZ:
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					case L_VERT:
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						render_container_simple(output, con);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						render_container_simple(output, damage, con);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						break;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					case L_STACKED:
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						render_container_stacked(output, con);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						render_container_stacked(output, damage, con);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						break;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					case L_TABBED:
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						render_container_tabbed(output, con);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						render_container_tabbed(output, damage, con);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						break;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					case L_FLOATING:
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						// TODO
 | 
			
		
		
	
	
		
			
				
					| 
						
					 | 
				
			
			 | 
			 | 
			
				@ -496,37 +569,51 @@ static void render_output(struct sway_output *output, struct timespec *when,
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						goto renderer_end;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					}
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					// TODO: don't damage the whole output
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					int width, height;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					wlr_output_transformed_resolution(wlr_output, &width, &height);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					pixman_region32_union_rect(damage, damage, 0, 0, width, height);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					//wlr_renderer_clear(renderer, (float[]){1, 1, 0, 1});
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					struct sway_container *workspace = output_get_active_workspace(output);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					if (workspace->sway_workspace->fullscreen) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						float clear_color[] = {0.0f, 0.0f, 0.0f, 1.0f};
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						wlr_renderer_clear(renderer, clear_color);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						int nrects;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						pixman_box32_t *rects = pixman_region32_rectangles(damage, &nrects);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						for (int i = 0; i < nrects; ++i) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
							scissor_output(wlr_output, &rects[i]);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
							wlr_renderer_clear(renderer, clear_color);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						}
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						// TODO: handle views smaller than the output
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						render_view(workspace->sway_workspace->fullscreen, output);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						render_view(workspace->sway_workspace->fullscreen, output, damage);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						if (workspace->sway_workspace->fullscreen->type == SWAY_VIEW_XWAYLAND) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
							render_unmanaged(output,
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
									&root_container.sway_root->xwayland_unmanaged);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
							render_unmanaged(output, damage,
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
								&root_container.sway_root->xwayland_unmanaged);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						}
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					} else {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						float clear_color[] = {0.25f, 0.25f, 0.25f, 1.0f};
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						wlr_renderer_clear(renderer, clear_color);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						render_layer(output,
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
								&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND]);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						render_layer(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						int nrects;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						pixman_box32_t *rects = pixman_region32_rectangles(damage, &nrects);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						for (int i = 0; i < nrects; ++i) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
							scissor_output(wlr_output, &rects[i]);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
							wlr_renderer_clear(renderer, clear_color);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						}
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						render_container(output, workspace);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						render_layer(output, damage,
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
							&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND]);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						render_layer(output, damage,
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
							&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						render_unmanaged(output, &root_container.sway_root->xwayland_unmanaged);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						render_layer(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						render_container(output, damage, workspace);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						render_unmanaged(output, damage,
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
							&root_container.sway_root->xwayland_unmanaged);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						render_layer(output, damage,
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
							&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					}
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					render_layer(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					render_layer(output, damage,
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				renderer_end:
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					if (root_container.sway_root->debug_tree) {
 | 
			
		
		
	
	
		
			
				
					| 
						
					 | 
				
			
			 | 
			 | 
			
				@ -534,6 +621,7 @@ renderer_end:
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
							wlr_output->transform_matrix, 0, 0, 1);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					}
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					wlr_renderer_scissor(renderer, NULL);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					wlr_renderer_end(renderer);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					if (!wlr_output_damage_swap_buffers(output->damage, when, damage)) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						return;
 | 
			
		
		
	
	
		
			
				
					| 
						
					 | 
				
			
			 | 
			 | 
			
				@ -663,28 +751,28 @@ static void damage_surface_iterator(struct wlr_surface *surface, int sx, int sy,
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					scale_box(&box, output->wlr_output->scale);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					int center_x = box.x + box.width/2;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					int center_y = box.y + box.height/2;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					pixman_region32_t damage;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					pixman_region32_init(&damage);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					pixman_region32_copy(&damage, &surface->current->surface_damage);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					wlr_region_scale(&damage, &damage, output->wlr_output->scale);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					if (ceil(output->wlr_output->scale) > surface->current->scale) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						// When scaling up a surface, it'll become blurry so we need to
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						// expand the damage region
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						wlr_region_expand(&damage, &damage,
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
							ceil(output->wlr_output->scale) - surface->current->scale);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					}
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					pixman_region32_translate(&damage, box.x, box.y);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					wlr_region_rotated_bounds(&damage, &damage, rotation,
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						center_x, center_y);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					wlr_output_damage_add(output->damage, &damage);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					pixman_region32_fini(&damage);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					if (whole) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						wlr_box_rotated_bounds(&box, rotation, &box);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						wlr_output_damage_add_box(output->damage, &box);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					} else {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						int center_x = box.x + box.width/2;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						int center_y = box.y + box.height/2;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						pixman_region32_t damage;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						pixman_region32_init(&damage);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						pixman_region32_copy(&damage, &surface->current->surface_damage);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						wlr_region_scale(&damage, &damage, output->wlr_output->scale);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						if (ceil(output->wlr_output->scale) > surface->current->scale) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
							// When scaling up a surface, it'll become blurry so we need to
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
							// expand the damage region
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
							wlr_region_expand(&damage, &damage,
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
								ceil(output->wlr_output->scale) - surface->current->scale);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						}
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						pixman_region32_translate(&damage, box.x, box.y);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						wlr_region_rotated_bounds(&damage, &damage, rotation,
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
							center_x, center_y);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						wlr_output_damage_add(output->damage, &damage);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						pixman_region32_fini(&damage);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					}
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				}
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
	
		
			
				
					| 
						
					 | 
				
			
			 | 
			 | 
			
				@ -699,8 +787,8 @@ void output_damage_surface(struct sway_output *output, double ox, double oy,
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						damage_surface_iterator, &data);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				}
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				void output_damage_view(struct sway_output *output, struct sway_view *view,
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						bool whole) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				static void output_damage_view(struct sway_output *output,
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						struct sway_view *view, bool whole) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					if (!sway_assert(view->swayc != NULL, "expected a view in the tree")) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						return;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					}
 | 
			
		
		
	
	
		
			
				
					| 
						
					 | 
				
			
			 | 
			 | 
			
				@ -720,6 +808,11 @@ void output_damage_view(struct sway_output *output, struct sway_view *view,
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						damage_surface_iterator, &data);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				}
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				void output_damage_from_view(struct sway_output *output,
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						struct sway_view *view) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					output_damage_view(output, view, false);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				}
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				static void output_damage_whole_container_iterator(struct sway_container *con,
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						void *data) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					struct sway_output *output = data;
 | 
			
		
		
	
	
		
			
				
					| 
						
					 | 
				
			
			 | 
			 | 
			
				@ -742,8 +835,12 @@ void output_damage_whole_container(struct sway_output *output,
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					};
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					wlr_output_damage_add_box(output->damage, &box);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					container_descendants(con, C_VIEW, output_damage_whole_container_iterator,
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						output);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					if (con->type == C_VIEW) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						output_damage_whole_container_iterator(con, output);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					} else {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						container_descendants(con, C_VIEW,
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
							output_damage_whole_container_iterator, output);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
					}
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				}
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				static void damage_handle_destroy(struct wl_listener *listener, void *data) {
 | 
			
		
		
	
	
		
			
				
					| 
						
					 | 
				
			
			 | 
			 | 
			
				
 
 |