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	Merge pull request #1923 from emersion/full-damage-tracking
Implement full damage tracking
This commit is contained in:
		
						commit
						fbddd34b47
					
				
					 9 changed files with 240 additions and 132 deletions
				
			
		| 
						 | 
					@ -37,8 +37,8 @@ void output_damage_whole(struct sway_output *output);
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void output_damage_surface(struct sway_output *output, double ox, double oy,
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					void output_damage_surface(struct sway_output *output, double ox, double oy,
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	struct wlr_surface *surface, bool whole);
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						struct wlr_surface *surface, bool whole);
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void output_damage_view(struct sway_output *output, struct sway_view *view,
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					void output_damage_from_view(struct sway_output *output,
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	bool whole);
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						struct sway_view *view);
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void output_damage_whole_container(struct sway_output *output,
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					void output_damage_whole_container(struct sway_output *output,
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	struct sway_container *con);
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						struct sway_container *con);
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					@ -184,7 +184,7 @@ void view_set_fullscreen(struct sway_view *view, bool fullscreen);
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void view_close(struct sway_view *view);
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					void view_close(struct sway_view *view);
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void view_damage(struct sway_view *view, bool whole);
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					void view_damage_from(struct sway_view *view);
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void view_for_each_surface(struct sway_view *view,
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					void view_for_each_surface(struct sway_view *view,
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	wlr_surface_iterator_func_t iterator, void *user_data);
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						wlr_surface_iterator_func_t iterator, void *user_data);
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					@ -163,14 +163,65 @@ static void scale_box(struct wlr_box *box, float scale) {
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struct render_data {
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					struct render_data {
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	struct root_geometry root_geo;
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						struct root_geometry root_geo;
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	struct sway_output *output;
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						struct sway_output *output;
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						pixman_region32_t *damage;
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	float alpha;
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						float alpha;
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};
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					};
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					static void scissor_output(struct wlr_output *wlr_output,
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							pixman_box32_t *rect) {
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						struct wlr_renderer *renderer = wlr_backend_get_renderer(wlr_output->backend);
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						assert(renderer);
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						struct wlr_box box = {
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							.x = rect->x1,
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							.y = rect->y1,
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							.width = rect->x2 - rect->x1,
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							.height = rect->y2 - rect->y1,
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						};
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						int ow, oh;
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						wlr_output_transformed_resolution(wlr_output, &ow, &oh);
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						enum wl_output_transform transform =
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							wlr_output_transform_invert(wlr_output->transform);
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						wlr_box_transform(&box, transform, ow, oh, &box);
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						wlr_renderer_scissor(renderer, &box);
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					}
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					static void render_texture(struct wlr_output *wlr_output,
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							pixman_region32_t *output_damage, struct wlr_texture *texture,
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							const struct wlr_box *box, const float matrix[static 9], float alpha) {
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						struct wlr_renderer *renderer =
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							wlr_backend_get_renderer(wlr_output->backend);
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						pixman_region32_t damage;
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						pixman_region32_init(&damage);
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						pixman_region32_union_rect(&damage, &damage, box->x, box->y,
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							box->width, box->height);
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						pixman_region32_intersect(&damage, &damage, output_damage);
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						bool damaged = pixman_region32_not_empty(&damage);
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						if (!damaged) {
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							goto damage_finish;
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						}
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						int nrects;
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						pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects);
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						for (int i = 0; i < nrects; ++i) {
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							scissor_output(wlr_output, &rects[i]);
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							wlr_render_texture_with_matrix(renderer, texture, matrix, alpha);
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						}
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					damage_finish:
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						pixman_region32_fini(&damage);
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					}
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static void render_surface_iterator(struct wlr_surface *surface, int sx, int sy,
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					static void render_surface_iterator(struct wlr_surface *surface, int sx, int sy,
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		void *_data) {
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							void *_data) {
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	struct render_data *data = _data;
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						struct render_data *data = _data;
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	struct wlr_output *wlr_output = data->output->wlr_output;
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						struct wlr_output *wlr_output = data->output->wlr_output;
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	float rotation = data->root_geo.rotation;
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						float rotation = data->root_geo.rotation;
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						pixman_region32_t *output_damage = data->damage;
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	float alpha = data->alpha;
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						float alpha = data->alpha;
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	if (!wlr_surface_has_buffer(surface)) {
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						if (!wlr_surface_has_buffer(surface)) {
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					@ -184,13 +235,6 @@ static void render_surface_iterator(struct wlr_surface *surface, int sx, int sy,
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		return;
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							return;
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	}
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						}
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	struct wlr_renderer *renderer =
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		wlr_backend_get_renderer(wlr_output->backend);
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	if (!sway_assert(renderer != NULL,
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			"expected the output backend to have a renderer")) {
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		return;
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	}
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	scale_box(&box, wlr_output->scale);
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						scale_box(&box, wlr_output->scale);
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	float matrix[9];
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						float matrix[9];
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					@ -199,38 +243,81 @@ static void render_surface_iterator(struct wlr_surface *surface, int sx, int sy,
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	wlr_matrix_project_box(matrix, &box, transform, rotation,
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						wlr_matrix_project_box(matrix, &box, transform, rotation,
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		wlr_output->transform_matrix);
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							wlr_output->transform_matrix);
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	wlr_render_texture_with_matrix(renderer, surface->texture,
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						render_texture(wlr_output, output_damage, surface->texture, &box, matrix,
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		matrix, alpha);
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							alpha);
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}
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					}
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static void render_layer(struct sway_output *output,
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					static void render_layer(struct sway_output *output,
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		struct wl_list *layer_surfaces) {
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							pixman_region32_t *damage, struct wl_list *layer_surfaces) {
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	struct render_data data = { .output = output, .alpha = 1.0f };
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						struct render_data data = {
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							.output = output,
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							.damage = damage,
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							.alpha = 1.0f,
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						};
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	layer_for_each_surface(layer_surfaces, &data.root_geo,
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						layer_for_each_surface(layer_surfaces, &data.root_geo,
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		render_surface_iterator, &data);
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							render_surface_iterator, &data);
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}
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					}
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static void render_unmanaged(struct sway_output *output,
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					static void render_unmanaged(struct sway_output *output,
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		struct wl_list *unmanaged) {
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							pixman_region32_t *damage, struct wl_list *unmanaged) {
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	struct render_data data = { .output = output, .alpha = 1.0f };
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						struct render_data data = {
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							.output = output,
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							.damage = damage,
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							.alpha = 1.0f,
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						};
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	unmanaged_for_each_surface(unmanaged, output, &data.root_geo,
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						unmanaged_for_each_surface(unmanaged, output, &data.root_geo,
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		render_surface_iterator, &data);
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							render_surface_iterator, &data);
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}
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					}
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static void render_view(struct sway_view *view, struct sway_output *output) {
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					static void render_view(struct sway_view *view, struct sway_output *output,
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	struct render_data data = { .output = output, .alpha = view->swayc->alpha };
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							pixman_region32_t *damage) {
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						struct render_data data = {
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							.output = output,
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							.damage = damage,
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							.alpha = view->swayc->alpha,
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						};
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	output_view_for_each_surface(
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						output_view_for_each_surface(
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			view, &data.root_geo, render_surface_iterator, &data);
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								view, &data.root_geo, render_surface_iterator, &data);
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}
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					}
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					static void render_rect(struct wlr_output *wlr_output,
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							pixman_region32_t *output_damage, const struct wlr_box *_box,
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							float color[static 4]) {
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						struct wlr_renderer *renderer =
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							wlr_backend_get_renderer(wlr_output->backend);
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						struct wlr_box box = *_box;
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						scale_box(&box, wlr_output->scale);
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						pixman_region32_t damage;
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						pixman_region32_init(&damage);
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						pixman_region32_union_rect(&damage, &damage, box.x, box.y,
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							box.width, box.height);
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						pixman_region32_intersect(&damage, &damage, output_damage);
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						bool damaged = pixman_region32_not_empty(&damage);
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						if (!damaged) {
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							goto damage_finish;
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						}
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						int nrects;
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						pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects);
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						for (int i = 0; i < nrects; ++i) {
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							scissor_output(wlr_output, &rects[i]);
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							wlr_render_rect(renderer, &box, color,
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								wlr_output->transform_matrix);
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						}
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					damage_finish:
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						pixman_region32_fini(&damage);
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					}
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/**
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					/**
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 * Render decorations for a view with "border normal".
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					 * Render decorations for a view with "border normal".
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 */
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					 */
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static void render_container_simple_border_normal(struct sway_output *output,
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					static void render_container_simple_border_normal(struct sway_output *output,
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							pixman_region32_t *output_damage,
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		struct sway_container *con, struct border_colors *colors,
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							struct sway_container *con, struct border_colors *colors,
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		struct wlr_texture *title_texture) {
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							struct wlr_texture *title_texture) {
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	struct wlr_renderer *renderer =
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		wlr_backend_get_renderer(output->wlr_output->backend);
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	struct wlr_box box;
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						struct wlr_box box;
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	float color[4];
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						float color[4];
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					@ -241,9 +328,7 @@ static void render_container_simple_border_normal(struct sway_output *output,
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	box.y = con->y + 1;
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						box.y = con->y + 1;
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	box.width = con->sway_view->border_thickness;
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						box.width = con->sway_view->border_thickness;
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	box.height = con->height - 1;
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						box.height = con->height - 1;
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	scale_box(&box, output->wlr_output->scale);
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						render_rect(output->wlr_output, output_damage, &box, color);
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	wlr_render_rect(renderer, &box, color,
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			output->wlr_output->transform_matrix);
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	// Child border - right edge
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						// Child border - right edge
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	if (con->parent->children->length == 1 && con->parent->layout == L_HORIZ) {
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						if (con->parent->children->length == 1 && con->parent->layout == L_HORIZ) {
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					@ -256,9 +341,7 @@ static void render_container_simple_border_normal(struct sway_output *output,
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	box.y = con->y + 1;
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						box.y = con->y + 1;
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	box.width = con->sway_view->border_thickness;
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						box.width = con->sway_view->border_thickness;
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	box.height = con->height - 1;
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						box.height = con->height - 1;
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	scale_box(&box, output->wlr_output->scale);
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						render_rect(output->wlr_output, output_damage, &box, color);
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	wlr_render_rect(renderer, &box, color,
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			output->wlr_output->transform_matrix);
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	// Child border - bottom edge
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						// Child border - bottom edge
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	if (con->parent->children->length == 1 && con->parent->layout == L_VERT) {
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						if (con->parent->children->length == 1 && con->parent->layout == L_VERT) {
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					@ -271,9 +354,7 @@ static void render_container_simple_border_normal(struct sway_output *output,
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	box.y = con->y + con->height - con->sway_view->border_thickness;
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						box.y = con->y + con->height - con->sway_view->border_thickness;
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	box.width = con->width;
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						box.width = con->width;
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	box.height = con->sway_view->border_thickness;
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						box.height = con->sway_view->border_thickness;
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	scale_box(&box, output->wlr_output->scale);
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						render_rect(output->wlr_output, output_damage, &box, color);
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	wlr_render_rect(renderer, &box, color,
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			output->wlr_output->transform_matrix);
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	// Single pixel bar above title
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						// Single pixel bar above title
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	memcpy(&color, colors->border, sizeof(float) * 4);
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						memcpy(&color, colors->border, sizeof(float) * 4);
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					@ -282,18 +363,14 @@ static void render_container_simple_border_normal(struct sway_output *output,
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	box.y = con->y;
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						box.y = con->y;
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	box.width = con->width;
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						box.width = con->width;
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	box.height = 1;
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						box.height = 1;
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	scale_box(&box, output->wlr_output->scale);
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						render_rect(output->wlr_output, output_damage, &box, color);
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	wlr_render_rect(renderer, &box, color,
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			output->wlr_output->transform_matrix);
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	// Single pixel bar below title
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						// Single pixel bar below title
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	box.x = con->x + con->sway_view->border_thickness;
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						box.x = con->x + con->sway_view->border_thickness;
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	box.y = con->sway_view->y - 1;
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						box.y = con->sway_view->y - 1;
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	box.width = con->width - con->sway_view->border_thickness * 2;
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						box.width = con->width - con->sway_view->border_thickness * 2;
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	box.height = 1;
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						box.height = 1;
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	scale_box(&box, output->wlr_output->scale);
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						render_rect(output->wlr_output, output_damage, &box, color);
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	wlr_render_rect(renderer, &box, color,
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					 | 
				
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			output->wlr_output->transform_matrix);
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					 | 
				
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	// Title background
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						// Title background
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	memcpy(&color, colors->background, sizeof(float) * 4);
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						memcpy(&color, colors->background, sizeof(float) * 4);
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| 
						 | 
					@ -302,20 +379,24 @@ static void render_container_simple_border_normal(struct sway_output *output,
 | 
				
			||||||
	box.y = con->y + 1;
 | 
						box.y = con->y + 1;
 | 
				
			||||||
	box.width = con->width - con->sway_view->border_thickness * 2;
 | 
						box.width = con->width - con->sway_view->border_thickness * 2;
 | 
				
			||||||
	box.height = con->sway_view->y - con->y - 2;
 | 
						box.height = con->sway_view->y - con->y - 2;
 | 
				
			||||||
	scale_box(&box, output->wlr_output->scale);
 | 
						render_rect(output->wlr_output, output_damage, &box, color);
 | 
				
			||||||
	wlr_render_rect(renderer, &box, color,
 | 
					 | 
				
			||||||
			output->wlr_output->transform_matrix);
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
	// Title text
 | 
						// Title text
 | 
				
			||||||
	if (title_texture) {
 | 
						if (title_texture) {
 | 
				
			||||||
		struct wlr_box scissor_box;
 | 
							float output_scale = output->wlr_output->scale;
 | 
				
			||||||
		wlr_box_transform(&box,
 | 
							struct wlr_box texture_box = {
 | 
				
			||||||
				wlr_output_transform_invert(output->wlr_output->transform),
 | 
								.x = box.x * output_scale,
 | 
				
			||||||
				output->swayc->width, output->swayc->height, &scissor_box);
 | 
								.y = box.y * output_scale,
 | 
				
			||||||
		wlr_renderer_scissor(renderer, &scissor_box);
 | 
							};
 | 
				
			||||||
		wlr_render_texture(renderer, title_texture,
 | 
							wlr_texture_get_size(title_texture,
 | 
				
			||||||
				output->wlr_output->transform_matrix, box.x, box.y, 1);
 | 
								&texture_box.width, &texture_box.height);
 | 
				
			||||||
		wlr_renderer_scissor(renderer, NULL);
 | 
					
 | 
				
			||||||
 | 
							float matrix[9];
 | 
				
			||||||
 | 
							wlr_matrix_project_box(matrix, &texture_box, WL_OUTPUT_TRANSFORM_NORMAL,
 | 
				
			||||||
 | 
								0.0, output->wlr_output->transform_matrix);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
							render_texture(output->wlr_output, output_damage, title_texture,
 | 
				
			||||||
 | 
								&texture_box, matrix, 1.0);
 | 
				
			||||||
	}
 | 
						}
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
| 
						 | 
					@ -323,9 +404,8 @@ static void render_container_simple_border_normal(struct sway_output *output,
 | 
				
			||||||
 * Render decorations for a view with "border pixel".
 | 
					 * Render decorations for a view with "border pixel".
 | 
				
			||||||
 */
 | 
					 */
 | 
				
			||||||
static void render_container_simple_border_pixel(struct sway_output *output,
 | 
					static void render_container_simple_border_pixel(struct sway_output *output,
 | 
				
			||||||
		struct sway_container *con, struct border_colors *colors) {
 | 
							pixman_region32_t *output_damage, struct sway_container *con,
 | 
				
			||||||
	struct wlr_renderer *renderer =
 | 
							struct border_colors *colors) {
 | 
				
			||||||
		wlr_backend_get_renderer(output->wlr_output->backend);
 | 
					 | 
				
			||||||
	struct wlr_box box;
 | 
						struct wlr_box box;
 | 
				
			||||||
	float color[4];
 | 
						float color[4];
 | 
				
			||||||
 | 
					
 | 
				
			||||||
| 
						 | 
					@ -336,9 +416,7 @@ static void render_container_simple_border_pixel(struct sway_output *output,
 | 
				
			||||||
	box.y = con->y;
 | 
						box.y = con->y;
 | 
				
			||||||
	box.width = con->sway_view->border_thickness;
 | 
						box.width = con->sway_view->border_thickness;
 | 
				
			||||||
	box.height = con->height;
 | 
						box.height = con->height;
 | 
				
			||||||
	scale_box(&box, output->wlr_output->scale);
 | 
						render_rect(output->wlr_output, output_damage, &box, color);
 | 
				
			||||||
	wlr_render_rect(renderer, &box, color,
 | 
					 | 
				
			||||||
			output->wlr_output->transform_matrix);
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
	// Child border - right edge
 | 
						// Child border - right edge
 | 
				
			||||||
	if (con->parent->children->length == 1 && con->parent->layout == L_HORIZ) {
 | 
						if (con->parent->children->length == 1 && con->parent->layout == L_HORIZ) {
 | 
				
			||||||
| 
						 | 
					@ -351,18 +429,14 @@ static void render_container_simple_border_pixel(struct sway_output *output,
 | 
				
			||||||
	box.y = con->y;
 | 
						box.y = con->y;
 | 
				
			||||||
	box.width = con->sway_view->border_thickness;
 | 
						box.width = con->sway_view->border_thickness;
 | 
				
			||||||
	box.height = con->height;
 | 
						box.height = con->height;
 | 
				
			||||||
	scale_box(&box, output->wlr_output->scale);
 | 
						render_rect(output->wlr_output, output_damage, &box, color);
 | 
				
			||||||
	wlr_render_rect(renderer, &box, color,
 | 
					 | 
				
			||||||
			output->wlr_output->transform_matrix);
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
	// Child border - top edge
 | 
						// Child border - top edge
 | 
				
			||||||
	box.x = con->x;
 | 
						box.x = con->x;
 | 
				
			||||||
	box.y = con->y;
 | 
						box.y = con->y;
 | 
				
			||||||
	box.width = con->width;
 | 
						box.width = con->width;
 | 
				
			||||||
	box.height = con->sway_view->border_thickness;
 | 
						box.height = con->sway_view->border_thickness;
 | 
				
			||||||
	scale_box(&box, output->wlr_output->scale);
 | 
						render_rect(output->wlr_output, output_damage, &box, color);
 | 
				
			||||||
	wlr_render_rect(renderer, &box, color,
 | 
					 | 
				
			||||||
			output->wlr_output->transform_matrix);
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
	// Child border - bottom edge
 | 
						// Child border - bottom edge
 | 
				
			||||||
	if (con->parent->children->length == 1 && con->parent->layout == L_VERT) {
 | 
						if (con->parent->children->length == 1 && con->parent->layout == L_VERT) {
 | 
				
			||||||
| 
						 | 
					@ -375,13 +449,11 @@ static void render_container_simple_border_pixel(struct sway_output *output,
 | 
				
			||||||
	box.y = con->y + con->height - con->sway_view->border_thickness;
 | 
						box.y = con->y + con->height - con->sway_view->border_thickness;
 | 
				
			||||||
	box.width = con->width;
 | 
						box.width = con->width;
 | 
				
			||||||
	box.height = con->sway_view->border_thickness;
 | 
						box.height = con->sway_view->border_thickness;
 | 
				
			||||||
	scale_box(&box, output->wlr_output->scale);
 | 
						render_rect(output->wlr_output, output_damage, &box, color);
 | 
				
			||||||
	wlr_render_rect(renderer, &box, color,
 | 
					 | 
				
			||||||
			output->wlr_output->transform_matrix);
 | 
					 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
static void render_container(struct sway_output *output,
 | 
					static void render_container(struct sway_output *output,
 | 
				
			||||||
		struct sway_container *con);
 | 
						pixman_region32_t *damage, struct sway_container *con);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
/**
 | 
					/**
 | 
				
			||||||
 * Render a container's children using a L_HORIZ or L_VERT layout.
 | 
					 * Render a container's children using a L_HORIZ or L_VERT layout.
 | 
				
			||||||
| 
						 | 
					@ -390,7 +462,7 @@ static void render_container(struct sway_output *output,
 | 
				
			||||||
 * they'll apply their own borders to their children.
 | 
					 * they'll apply their own borders to their children.
 | 
				
			||||||
 */
 | 
					 */
 | 
				
			||||||
static void render_container_simple(struct sway_output *output,
 | 
					static void render_container_simple(struct sway_output *output,
 | 
				
			||||||
		struct sway_container *con) {
 | 
							pixman_region32_t *damage, struct sway_container *con) {
 | 
				
			||||||
	struct sway_seat *seat = input_manager_current_seat(input_manager);
 | 
						struct sway_seat *seat = input_manager_current_seat(input_manager);
 | 
				
			||||||
	struct sway_container *focus = seat_get_focus(seat);
 | 
						struct sway_container *focus = seat_get_focus(seat);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
| 
						 | 
					@ -413,15 +485,16 @@ static void render_container_simple(struct sway_output *output,
 | 
				
			||||||
				}
 | 
									}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
				if (child->sway_view->border == B_NORMAL) {
 | 
									if (child->sway_view->border == B_NORMAL) {
 | 
				
			||||||
					render_container_simple_border_normal(output, child,
 | 
										render_container_simple_border_normal(output, damage,
 | 
				
			||||||
							colors, title_texture);
 | 
											child, colors, title_texture);
 | 
				
			||||||
				} else {
 | 
									} else {
 | 
				
			||||||
					render_container_simple_border_pixel(output, child, colors);
 | 
										render_container_simple_border_pixel(output, damage, child,
 | 
				
			||||||
 | 
											colors);
 | 
				
			||||||
				}
 | 
									}
 | 
				
			||||||
			}
 | 
								}
 | 
				
			||||||
			render_view(child->sway_view, output);
 | 
								render_view(child->sway_view, output, damage);
 | 
				
			||||||
		} else {
 | 
							} else {
 | 
				
			||||||
			render_container(output, child);
 | 
								render_container(output, damage, child);
 | 
				
			||||||
		}
 | 
							}
 | 
				
			||||||
	}
 | 
						}
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
| 
						 | 
					@ -430,7 +503,7 @@ static void render_container_simple(struct sway_output *output,
 | 
				
			||||||
 * Render a container's children using the L_TABBED layout.
 | 
					 * Render a container's children using the L_TABBED layout.
 | 
				
			||||||
 */
 | 
					 */
 | 
				
			||||||
static void render_container_tabbed(struct sway_output *output,
 | 
					static void render_container_tabbed(struct sway_output *output,
 | 
				
			||||||
		struct sway_container *con) {
 | 
							pixman_region32_t *damage, struct sway_container *con) {
 | 
				
			||||||
	// TODO
 | 
						// TODO
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
| 
						 | 
					@ -438,23 +511,23 @@ static void render_container_tabbed(struct sway_output *output,
 | 
				
			||||||
 * Render a container's children using the L_STACKED layout.
 | 
					 * Render a container's children using the L_STACKED layout.
 | 
				
			||||||
 */
 | 
					 */
 | 
				
			||||||
static void render_container_stacked(struct sway_output *output,
 | 
					static void render_container_stacked(struct sway_output *output,
 | 
				
			||||||
		struct sway_container *con) {
 | 
							pixman_region32_t *damage, struct sway_container *con) {
 | 
				
			||||||
	// TODO
 | 
						// TODO
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
static void render_container(struct sway_output *output,
 | 
					static void render_container(struct sway_output *output,
 | 
				
			||||||
		struct sway_container *con) {
 | 
							pixman_region32_t *damage, struct sway_container *con) {
 | 
				
			||||||
	switch (con->layout) {
 | 
						switch (con->layout) {
 | 
				
			||||||
	case L_NONE:
 | 
						case L_NONE:
 | 
				
			||||||
	case L_HORIZ:
 | 
						case L_HORIZ:
 | 
				
			||||||
	case L_VERT:
 | 
						case L_VERT:
 | 
				
			||||||
		render_container_simple(output, con);
 | 
							render_container_simple(output, damage, con);
 | 
				
			||||||
		break;
 | 
							break;
 | 
				
			||||||
	case L_STACKED:
 | 
						case L_STACKED:
 | 
				
			||||||
		render_container_stacked(output, con);
 | 
							render_container_stacked(output, damage, con);
 | 
				
			||||||
		break;
 | 
							break;
 | 
				
			||||||
	case L_TABBED:
 | 
						case L_TABBED:
 | 
				
			||||||
		render_container_tabbed(output, con);
 | 
							render_container_tabbed(output, damage, con);
 | 
				
			||||||
		break;
 | 
							break;
 | 
				
			||||||
	case L_FLOATING:
 | 
						case L_FLOATING:
 | 
				
			||||||
		// TODO
 | 
							// TODO
 | 
				
			||||||
| 
						 | 
					@ -496,37 +569,51 @@ static void render_output(struct sway_output *output, struct timespec *when,
 | 
				
			||||||
		goto renderer_end;
 | 
							goto renderer_end;
 | 
				
			||||||
	}
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	// TODO: don't damage the whole output
 | 
						//wlr_renderer_clear(renderer, (float[]){1, 1, 0, 1});
 | 
				
			||||||
	int width, height;
 | 
					 | 
				
			||||||
	wlr_output_transformed_resolution(wlr_output, &width, &height);
 | 
					 | 
				
			||||||
	pixman_region32_union_rect(damage, damage, 0, 0, width, height);
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
	struct sway_container *workspace = output_get_active_workspace(output);
 | 
						struct sway_container *workspace = output_get_active_workspace(output);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	if (workspace->sway_workspace->fullscreen) {
 | 
						if (workspace->sway_workspace->fullscreen) {
 | 
				
			||||||
		float clear_color[] = {0.0f, 0.0f, 0.0f, 1.0f};
 | 
							float clear_color[] = {0.0f, 0.0f, 0.0f, 1.0f};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
							int nrects;
 | 
				
			||||||
 | 
							pixman_box32_t *rects = pixman_region32_rectangles(damage, &nrects);
 | 
				
			||||||
 | 
							for (int i = 0; i < nrects; ++i) {
 | 
				
			||||||
 | 
								scissor_output(wlr_output, &rects[i]);
 | 
				
			||||||
			wlr_renderer_clear(renderer, clear_color);
 | 
								wlr_renderer_clear(renderer, clear_color);
 | 
				
			||||||
 | 
							}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
		// TODO: handle views smaller than the output
 | 
							// TODO: handle views smaller than the output
 | 
				
			||||||
		render_view(workspace->sway_workspace->fullscreen, output);
 | 
							render_view(workspace->sway_workspace->fullscreen, output, damage);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
		if (workspace->sway_workspace->fullscreen->type == SWAY_VIEW_XWAYLAND) {
 | 
							if (workspace->sway_workspace->fullscreen->type == SWAY_VIEW_XWAYLAND) {
 | 
				
			||||||
			render_unmanaged(output,
 | 
								render_unmanaged(output, damage,
 | 
				
			||||||
				&root_container.sway_root->xwayland_unmanaged);
 | 
									&root_container.sway_root->xwayland_unmanaged);
 | 
				
			||||||
		}
 | 
							}
 | 
				
			||||||
	} else {
 | 
						} else {
 | 
				
			||||||
		float clear_color[] = {0.25f, 0.25f, 0.25f, 1.0f};
 | 
							float clear_color[] = {0.25f, 0.25f, 0.25f, 1.0f};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
							int nrects;
 | 
				
			||||||
 | 
							pixman_box32_t *rects = pixman_region32_rectangles(damage, &nrects);
 | 
				
			||||||
 | 
							for (int i = 0; i < nrects; ++i) {
 | 
				
			||||||
 | 
								scissor_output(wlr_output, &rects[i]);
 | 
				
			||||||
			wlr_renderer_clear(renderer, clear_color);
 | 
								wlr_renderer_clear(renderer, clear_color);
 | 
				
			||||||
 | 
					 | 
				
			||||||
		render_layer(output,
 | 
					 | 
				
			||||||
				&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND]);
 | 
					 | 
				
			||||||
		render_layer(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
		render_container(output, workspace);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
		render_unmanaged(output, &root_container.sway_root->xwayland_unmanaged);
 | 
					 | 
				
			||||||
		render_layer(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]);
 | 
					 | 
				
			||||||
		}
 | 
							}
 | 
				
			||||||
	render_layer(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]);
 | 
					
 | 
				
			||||||
 | 
							render_layer(output, damage,
 | 
				
			||||||
 | 
								&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND]);
 | 
				
			||||||
 | 
							render_layer(output, damage,
 | 
				
			||||||
 | 
								&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
							render_container(output, damage, workspace);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
							render_unmanaged(output, damage,
 | 
				
			||||||
 | 
								&root_container.sway_root->xwayland_unmanaged);
 | 
				
			||||||
 | 
							render_layer(output, damage,
 | 
				
			||||||
 | 
								&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]);
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
						render_layer(output, damage,
 | 
				
			||||||
 | 
							&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
renderer_end:
 | 
					renderer_end:
 | 
				
			||||||
	if (root_container.sway_root->debug_tree) {
 | 
						if (root_container.sway_root->debug_tree) {
 | 
				
			||||||
| 
						 | 
					@ -534,6 +621,7 @@ renderer_end:
 | 
				
			||||||
			wlr_output->transform_matrix, 0, 0, 1);
 | 
								wlr_output->transform_matrix, 0, 0, 1);
 | 
				
			||||||
	}
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						wlr_renderer_scissor(renderer, NULL);
 | 
				
			||||||
	wlr_renderer_end(renderer);
 | 
						wlr_renderer_end(renderer);
 | 
				
			||||||
	if (!wlr_output_damage_swap_buffers(output->damage, when, damage)) {
 | 
						if (!wlr_output_damage_swap_buffers(output->damage, when, damage)) {
 | 
				
			||||||
		return;
 | 
							return;
 | 
				
			||||||
| 
						 | 
					@ -663,10 +751,6 @@ static void damage_surface_iterator(struct wlr_surface *surface, int sx, int sy,
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	scale_box(&box, output->wlr_output->scale);
 | 
						scale_box(&box, output->wlr_output->scale);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	if (whole) {
 | 
					 | 
				
			||||||
		wlr_box_rotated_bounds(&box, rotation, &box);
 | 
					 | 
				
			||||||
		wlr_output_damage_add_box(output->damage, &box);
 | 
					 | 
				
			||||||
	} else {
 | 
					 | 
				
			||||||
	int center_x = box.x + box.width/2;
 | 
						int center_x = box.x + box.width/2;
 | 
				
			||||||
	int center_y = box.y + box.height/2;
 | 
						int center_y = box.y + box.height/2;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
| 
						 | 
					@ -685,6 +769,10 @@ static void damage_surface_iterator(struct wlr_surface *surface, int sx, int sy,
 | 
				
			||||||
		center_x, center_y);
 | 
							center_x, center_y);
 | 
				
			||||||
	wlr_output_damage_add(output->damage, &damage);
 | 
						wlr_output_damage_add(output->damage, &damage);
 | 
				
			||||||
	pixman_region32_fini(&damage);
 | 
						pixman_region32_fini(&damage);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						if (whole) {
 | 
				
			||||||
 | 
							wlr_box_rotated_bounds(&box, rotation, &box);
 | 
				
			||||||
 | 
							wlr_output_damage_add_box(output->damage, &box);
 | 
				
			||||||
	}
 | 
						}
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
| 
						 | 
					@ -699,8 +787,8 @@ void output_damage_surface(struct sway_output *output, double ox, double oy,
 | 
				
			||||||
		damage_surface_iterator, &data);
 | 
							damage_surface_iterator, &data);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void output_damage_view(struct sway_output *output, struct sway_view *view,
 | 
					static void output_damage_view(struct sway_output *output,
 | 
				
			||||||
		bool whole) {
 | 
							struct sway_view *view, bool whole) {
 | 
				
			||||||
	if (!sway_assert(view->swayc != NULL, "expected a view in the tree")) {
 | 
						if (!sway_assert(view->swayc != NULL, "expected a view in the tree")) {
 | 
				
			||||||
		return;
 | 
							return;
 | 
				
			||||||
	}
 | 
						}
 | 
				
			||||||
| 
						 | 
					@ -720,6 +808,11 @@ void output_damage_view(struct sway_output *output, struct sway_view *view,
 | 
				
			||||||
		damage_surface_iterator, &data);
 | 
							damage_surface_iterator, &data);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void output_damage_from_view(struct sway_output *output,
 | 
				
			||||||
 | 
							struct sway_view *view) {
 | 
				
			||||||
 | 
						output_damage_view(output, view, false);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
static void output_damage_whole_container_iterator(struct sway_container *con,
 | 
					static void output_damage_whole_container_iterator(struct sway_container *con,
 | 
				
			||||||
		void *data) {
 | 
							void *data) {
 | 
				
			||||||
	struct sway_output *output = data;
 | 
						struct sway_output *output = data;
 | 
				
			||||||
| 
						 | 
					@ -742,8 +835,12 @@ void output_damage_whole_container(struct sway_output *output,
 | 
				
			||||||
	};
 | 
						};
 | 
				
			||||||
	wlr_output_damage_add_box(output->damage, &box);
 | 
						wlr_output_damage_add_box(output->damage, &box);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	container_descendants(con, C_VIEW, output_damage_whole_container_iterator,
 | 
						if (con->type == C_VIEW) {
 | 
				
			||||||
		output);
 | 
							output_damage_whole_container_iterator(con, output);
 | 
				
			||||||
 | 
						} else {
 | 
				
			||||||
 | 
							container_descendants(con, C_VIEW,
 | 
				
			||||||
 | 
								output_damage_whole_container_iterator, output);
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
static void damage_handle_destroy(struct wl_listener *listener, void *data) {
 | 
					static void damage_handle_destroy(struct wl_listener *listener, void *data) {
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
| 
						 | 
					@ -85,7 +85,7 @@ static void handle_commit(struct wl_listener *listener, void *data) {
 | 
				
			||||||
	// TODO: Let floating views do whatever
 | 
						// TODO: Let floating views do whatever
 | 
				
			||||||
	view_update_size(view, wl_shell_view->pending_width,
 | 
						view_update_size(view, wl_shell_view->pending_width,
 | 
				
			||||||
		wl_shell_view->pending_height);
 | 
							wl_shell_view->pending_height);
 | 
				
			||||||
	view_damage(view, false);
 | 
						view_damage_from(view);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
static void handle_destroy(struct wl_listener *listener, void *data) {
 | 
					static void handle_destroy(struct wl_listener *listener, void *data) {
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
| 
						 | 
					@ -177,7 +177,7 @@ static void handle_commit(struct wl_listener *listener, void *data) {
 | 
				
			||||||
	view_update_size(view, xdg_shell_v6_view->pending_width,
 | 
						view_update_size(view, xdg_shell_v6_view->pending_width,
 | 
				
			||||||
		xdg_shell_v6_view->pending_height);
 | 
							xdg_shell_v6_view->pending_height);
 | 
				
			||||||
	view_update_title(view, false);
 | 
						view_update_title(view, false);
 | 
				
			||||||
	view_damage(view, false);
 | 
						view_damage_from(view);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
static void handle_new_popup(struct wl_listener *listener, void *data) {
 | 
					static void handle_new_popup(struct wl_listener *listener, void *data) {
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
| 
						 | 
					@ -222,7 +222,7 @@ static void handle_commit(struct wl_listener *listener, void *data) {
 | 
				
			||||||
	// TODO: Let floating views do whatever
 | 
						// TODO: Let floating views do whatever
 | 
				
			||||||
	view_update_size(view, xwayland_view->pending_width,
 | 
						view_update_size(view, xwayland_view->pending_width,
 | 
				
			||||||
		xwayland_view->pending_height);
 | 
							xwayland_view->pending_height);
 | 
				
			||||||
	view_damage(view, false);
 | 
						view_damage_from(view);
 | 
				
			||||||
	view_update_title(view, false);
 | 
						view_update_title(view, false);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
| 
						 | 
					@ -530,6 +530,7 @@ void seat_set_focus_warp(struct sway_seat *seat,
 | 
				
			||||||
		if (container->type == C_VIEW) {
 | 
							if (container->type == C_VIEW) {
 | 
				
			||||||
			seat_send_focus(seat, container);
 | 
								seat_send_focus(seat, container);
 | 
				
			||||||
		}
 | 
							}
 | 
				
			||||||
 | 
							container_damage_whole(container);
 | 
				
			||||||
	}
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	// clean up unfocused empty workspace on new output
 | 
						// clean up unfocused empty workspace on new output
 | 
				
			||||||
| 
						 | 
					@ -575,6 +576,10 @@ void seat_set_focus_warp(struct sway_seat *seat,
 | 
				
			||||||
		}
 | 
							}
 | 
				
			||||||
	}
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						if (last_focus) {
 | 
				
			||||||
 | 
							container_damage_whole(last_focus);
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	if (last_focus && last_focus->type == C_VIEW &&
 | 
						if (last_focus && last_focus->type == C_VIEW &&
 | 
				
			||||||
			!input_manager_has_focus(seat->input, last_focus)) {
 | 
								!input_manager_has_focus(seat->input, last_focus)) {
 | 
				
			||||||
		struct sway_view *view = last_focus->sway_view;
 | 
							struct sway_view *view = last_focus->sway_view;
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
| 
						 | 
					@ -547,12 +547,13 @@ bool container_has_child(struct sway_container *con,
 | 
				
			||||||
	return container_find(con, find_child_func, child);
 | 
						return container_find(con, find_child_func, child);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void container_damage_whole(struct sway_container *con) {
 | 
					void container_damage_whole(struct sway_container *container) {
 | 
				
			||||||
	struct sway_container *output = con;
 | 
						for (int i = 0; i < root_container.children->length; ++i) {
 | 
				
			||||||
	if (output->type != C_OUTPUT) {
 | 
							struct sway_container *cont = root_container.children->items[i];
 | 
				
			||||||
		output = container_parent(output, C_OUTPUT);
 | 
							if (cont->type == C_OUTPUT) {
 | 
				
			||||||
 | 
								output_damage_whole_container(cont->sway_output, container);
 | 
				
			||||||
 | 
							}
 | 
				
			||||||
	}
 | 
						}
 | 
				
			||||||
	output_damage_whole_container(output->sway_output, con);
 | 
					 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
static void update_title_texture(struct sway_container *con,
 | 
					static void update_title_texture(struct sway_container *con,
 | 
				
			||||||
| 
						 | 
					@ -620,6 +621,7 @@ void container_update_title_textures(struct sway_container *container) {
 | 
				
			||||||
			&config->border_colors.unfocused);
 | 
								&config->border_colors.unfocused);
 | 
				
			||||||
	update_title_texture(container, &container->title_urgent,
 | 
						update_title_texture(container, &container->title_urgent,
 | 
				
			||||||
			&config->border_colors.urgent);
 | 
								&config->border_colors.urgent);
 | 
				
			||||||
 | 
						container_damage_whole(container);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void container_calculate_title_height(struct sway_container *container) {
 | 
					void container_calculate_title_height(struct sway_container *container) {
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
| 
						 | 
					@ -199,11 +199,11 @@ void view_close(struct sway_view *view) {
 | 
				
			||||||
	}
 | 
						}
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void view_damage(struct sway_view *view, bool whole) {
 | 
					void view_damage_from(struct sway_view *view) {
 | 
				
			||||||
	for (int i = 0; i < root_container.children->length; ++i) {
 | 
						for (int i = 0; i < root_container.children->length; ++i) {
 | 
				
			||||||
		struct sway_container *cont = root_container.children->items[i];
 | 
							struct sway_container *cont = root_container.children->items[i];
 | 
				
			||||||
		if (cont->type == C_OUTPUT) {
 | 
							if (cont->type == C_OUTPUT) {
 | 
				
			||||||
			output_damage_view(cont->sway_output, view, whole);
 | 
								output_damage_from_view(cont->sway_output, view);
 | 
				
			||||||
		}
 | 
							}
 | 
				
			||||||
	}
 | 
						}
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
| 
						 | 
					@ -333,7 +333,7 @@ void view_map(struct sway_view *view, struct wlr_surface *wlr_surface) {
 | 
				
			||||||
	arrange_children_of(cont->parent);
 | 
						arrange_children_of(cont->parent);
 | 
				
			||||||
	input_manager_set_focus(input_manager, cont);
 | 
						input_manager_set_focus(input_manager, cont);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	view_damage(view, true);
 | 
						container_damage_whole(cont);
 | 
				
			||||||
	view_handle_container_reparent(&view->container_reparent, NULL);
 | 
						view_handle_container_reparent(&view->container_reparent, NULL);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	view_execute_criteria(view);
 | 
						view_execute_criteria(view);
 | 
				
			||||||
| 
						 | 
					@ -351,7 +351,7 @@ void view_unmap(struct sway_view *view) {
 | 
				
			||||||
		ws->sway_workspace->fullscreen = NULL;
 | 
							ws->sway_workspace->fullscreen = NULL;
 | 
				
			||||||
	}
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	view_damage(view, true);
 | 
						container_damage_whole(view->swayc);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	wl_list_remove(&view->surface_new_subsurface.link);
 | 
						wl_list_remove(&view->surface_new_subsurface.link);
 | 
				
			||||||
	wl_list_remove(&view->container_reparent.link);
 | 
						wl_list_remove(&view->container_reparent.link);
 | 
				
			||||||
| 
						 | 
					@ -380,10 +380,10 @@ void view_update_position(struct sway_view *view, double ox, double oy) {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	// TODO: Only allow this if the view is floating (this function will only be
 | 
						// TODO: Only allow this if the view is floating (this function will only be
 | 
				
			||||||
	// called in response to wayland clients wanting to reposition themselves).
 | 
						// called in response to wayland clients wanting to reposition themselves).
 | 
				
			||||||
	view_damage(view, true);
 | 
						container_damage_whole(view->swayc);
 | 
				
			||||||
	view->swayc->x = ox;
 | 
						view->swayc->x = ox;
 | 
				
			||||||
	view->swayc->y = oy;
 | 
						view->swayc->y = oy;
 | 
				
			||||||
	view_damage(view, true);
 | 
						container_damage_whole(view->swayc);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void view_update_size(struct sway_view *view, int width, int height) {
 | 
					void view_update_size(struct sway_view *view, int width, int height) {
 | 
				
			||||||
| 
						 | 
					@ -391,11 +391,11 @@ void view_update_size(struct sway_view *view, int width, int height) {
 | 
				
			||||||
		return;
 | 
							return;
 | 
				
			||||||
	}
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	view_damage(view, true);
 | 
						container_damage_whole(view->swayc);
 | 
				
			||||||
	// Should we update the swayc width/height here too?
 | 
						// Should we update the swayc width/height here too?
 | 
				
			||||||
	view->width = width;
 | 
						view->width = width;
 | 
				
			||||||
	view->height = height;
 | 
						view->height = height;
 | 
				
			||||||
	view_damage(view, true);
 | 
						container_damage_whole(view->swayc);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
| 
						 | 
					@ -414,7 +414,7 @@ static void view_child_handle_surface_commit(struct wl_listener *listener,
 | 
				
			||||||
	struct sway_view_child *child =
 | 
						struct sway_view_child *child =
 | 
				
			||||||
		wl_container_of(listener, child, surface_commit);
 | 
							wl_container_of(listener, child, surface_commit);
 | 
				
			||||||
	// TODO: only accumulate damage from the child
 | 
						// TODO: only accumulate damage from the child
 | 
				
			||||||
	view_damage(child->view, false);
 | 
						view_damage_from(child->view);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
static void view_child_handle_surface_new_subsurface(
 | 
					static void view_child_handle_surface_new_subsurface(
 | 
				
			||||||
| 
						 | 
					@ -476,12 +476,16 @@ void view_child_init(struct sway_view_child *child,
 | 
				
			||||||
	view_init_subsurfaces(child->view, surface);
 | 
						view_init_subsurfaces(child->view, surface);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	// TODO: only damage the whole child
 | 
						// TODO: only damage the whole child
 | 
				
			||||||
	view_damage(child->view, true);
 | 
						if (child->view->swayc) {
 | 
				
			||||||
 | 
							container_damage_whole(child->view->swayc);
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void view_child_destroy(struct sway_view_child *child) {
 | 
					void view_child_destroy(struct sway_view_child *child) {
 | 
				
			||||||
	// TODO: only damage the whole child
 | 
						// TODO: only damage the whole child
 | 
				
			||||||
	view_damage(child->view, true);
 | 
						if (child->view->swayc) {
 | 
				
			||||||
 | 
							container_damage_whole(child->view->swayc);
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	wl_list_remove(&child->surface_commit.link);
 | 
						wl_list_remove(&child->surface_commit.link);
 | 
				
			||||||
	wl_list_remove(&child->surface_destroy.link);
 | 
						wl_list_remove(&child->surface_destroy.link);
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
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		Reference in a new issue