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Make main properties be the pending state
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parent
59c9488701
commit
f9e6d703d2
9 changed files with 143 additions and 157 deletions
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@ -22,48 +22,46 @@ static void apply_horiz_layout(struct sway_container *parent) {
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return;
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}
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size_t parent_offset = 0;
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if (parent->parent->pending.layout == L_TABBED) {
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if (parent->parent->layout == L_TABBED) {
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parent_offset = container_titlebar_height();
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} else if (parent->parent->pending.layout == L_STACKED) {
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} else if (parent->parent->layout == L_STACKED) {
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parent_offset = container_titlebar_height() *
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parent->parent->children->length;
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}
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size_t parent_height = parent->pending.swayc_height - parent_offset;
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size_t parent_height = parent->height - parent_offset;
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// Calculate total width of children
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double total_width = 0;
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for (size_t i = 0; i < num_children; ++i) {
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struct sway_container *child = parent->children->items[i];
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if (child->pending.swayc_width <= 0) {
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if (child->width <= 0) {
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if (num_children > 1) {
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child->pending.swayc_width =
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parent->pending.swayc_width / (num_children - 1);
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child->width = parent->width / (num_children - 1);
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} else {
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child->pending.swayc_width = parent->pending.swayc_width;
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child->width = parent->width;
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}
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}
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total_width += child->pending.swayc_width;
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total_width += child->width;
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}
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double scale = parent->pending.swayc_width / total_width;
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double scale = parent->width / total_width;
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// Resize windows
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wlr_log(L_DEBUG, "Arranging %p horizontally", parent);
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double child_x = parent->pending.swayc_x;
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double child_x = parent->x;
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for (size_t i = 0; i < num_children; ++i) {
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struct sway_container *child = parent->children->items[i];
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wlr_log(L_DEBUG,
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"Calculating arrangement for %p:%d (will scale %f by %f)",
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child, child->type, child->pending.swayc_width, scale);
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child->pending.swayc_x = child_x;
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child->pending.swayc_y = parent->pending.swayc_y + parent_offset;
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child->pending.swayc_width = floor(child->pending.swayc_width * scale);
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child->pending.swayc_height = parent_height;
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child_x += child->pending.swayc_width;
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child, child->type, child->width, scale);
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child->x = child_x;
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child->y = parent->y + parent_offset;
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child->width = floor(child->width * scale);
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child->height = parent_height;
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child_x += child->width;
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// Make last child use remaining width of parent
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if (i == num_children - 1) {
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child->pending.swayc_width = parent->pending.swayc_x +
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parent->pending.swayc_width - child->pending.swayc_x;
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child->width = parent->x + parent->width - child->x;
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}
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}
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}
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@ -74,49 +72,47 @@ static void apply_vert_layout(struct sway_container *parent) {
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return;
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}
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size_t parent_offset = 0;
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if (parent->parent->pending.layout == L_TABBED) {
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if (parent->parent->layout == L_TABBED) {
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parent_offset = container_titlebar_height();
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} else if (parent->parent->pending.layout == L_STACKED) {
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} else if (parent->parent->layout == L_STACKED) {
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parent_offset =
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container_titlebar_height() * parent->parent->children->length;
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}
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size_t parent_height = parent->pending.swayc_height - parent_offset;
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size_t parent_height = parent->height - parent_offset;
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// Calculate total height of children
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double total_height = 0;
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for (size_t i = 0; i < num_children; ++i) {
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struct sway_container *child = parent->children->items[i];
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if (child->pending.swayc_height <= 0) {
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if (child->height <= 0) {
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if (num_children > 1) {
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child->pending.swayc_height =
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parent_height / (num_children - 1);
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child->height = parent_height / (num_children - 1);
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} else {
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child->pending.swayc_height = parent_height;
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child->height = parent_height;
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}
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}
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total_height += child->pending.swayc_height;
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total_height += child->height;
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}
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double scale = parent_height / total_height;
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// Resize
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wlr_log(L_DEBUG, "Arranging %p vertically", parent);
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double child_y = parent->pending.swayc_y + parent_offset;
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double child_y = parent->y + parent_offset;
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for (size_t i = 0; i < num_children; ++i) {
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struct sway_container *child = parent->children->items[i];
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wlr_log(L_DEBUG,
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"Calculating arrangement for %p:%d (will scale %f by %f)",
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child, child->type, child->pending.swayc_height, scale);
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child->pending.swayc_x = parent->pending.swayc_x;
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child->pending.swayc_y = child_y;
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child->pending.swayc_width = parent->pending.swayc_width;
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child->pending.swayc_height =
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floor(child->pending.swayc_height * scale);
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child_y += child->pending.swayc_height;
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child, child->type, child->height, scale);
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child->x = parent->x;
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child->y = child_y;
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child->width = parent->width;
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child->height = floor(child->height * scale);
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child_y += child->height;
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// Make last child use remaining height of parent
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if (i == num_children - 1) {
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child->pending.swayc_height = parent->pending.swayc_y +
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parent_offset + parent_height - child->pending.swayc_y;
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child->height =
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parent->y + parent_offset + parent_height - child->y;
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}
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}
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}
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@ -126,19 +122,19 @@ static void apply_tabbed_or_stacked_layout(struct sway_container *parent) {
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return;
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}
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size_t parent_offset = 0;
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if (parent->parent->pending.layout == L_TABBED) {
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if (parent->parent->layout == L_TABBED) {
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parent_offset = container_titlebar_height();
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} else if (parent->parent->pending.layout == L_STACKED) {
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} else if (parent->parent->layout == L_STACKED) {
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parent_offset =
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container_titlebar_height() * parent->parent->children->length;
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}
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size_t parent_height = parent->pending.swayc_height - parent_offset;
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size_t parent_height = parent->height - parent_offset;
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for (int i = 0; i < parent->children->length; ++i) {
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struct sway_container *child = parent->children->items[i];
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child->pending.swayc_x = parent->pending.swayc_x;
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child->pending.swayc_y = parent->pending.swayc_y + parent_offset;
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child->pending.swayc_width = parent->pending.swayc_width;
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child->pending.swayc_height = parent_height;
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child->x = parent->x;
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child->y = parent->y + parent_offset;
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child->width = parent->width;
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child->height = parent_height;
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}
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}
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@ -148,11 +144,10 @@ static void _arrange_children_of(struct sway_container *parent,
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return;
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}
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wlr_log(L_DEBUG, "Arranging layout for %p %s %fx%f+%f,%f", parent,
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parent->name, parent->pending.swayc_width, parent->pending.swayc_height,
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parent->pending.swayc_x, parent->pending.swayc_y);
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parent->name, parent->width, parent->height, parent->x, parent->y);
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// Calculate x, y, width and height of children
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switch (parent->pending.layout) {
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switch (parent->layout) {
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case L_HORIZ:
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apply_horiz_layout(parent);
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break;
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@ -191,13 +186,13 @@ static void _arrange_workspace(struct sway_container *workspace,
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struct wlr_box *area = &output->sway_output->usable_area;
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wlr_log(L_DEBUG, "Usable area for ws: %dx%d@%d,%d",
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area->width, area->height, area->x, area->y);
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workspace->pending.swayc_width = area->width;
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workspace->pending.swayc_height = area->height;
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workspace->pending.swayc_x = output->x + area->x;
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workspace->pending.swayc_y = output->y + area->y;
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workspace->width = area->width;
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workspace->height = area->height;
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workspace->x = output->x + area->x;
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workspace->y = output->y + area->y;
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transaction_add_container(transaction, workspace);
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wlr_log(L_DEBUG, "Arranging workspace '%s' at %f, %f", workspace->name,
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workspace->pending.swayc_x, workspace->pending.swayc_y);
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workspace->x, workspace->y);
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_arrange_children_of(workspace, transaction);
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}
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@ -213,13 +208,9 @@ static void _arrange_output(struct sway_container *output,
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output->y = output_box->y;
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output->width = output_box->width;
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output->height = output_box->height;
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output->pending.swayc_x = output_box->x;
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output->pending.swayc_y = output_box->y;
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output->pending.swayc_width = output_box->width;
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output->pending.swayc_height = output_box->height;
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transaction_add_container(transaction, output);
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wlr_log(L_DEBUG, "Arranging output '%s' at %f,%f",
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output->name, output->pending.swayc_x, output->pending.swayc_y);
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output->name, output->x, output->y);
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for (int i = 0; i < output->children->length; ++i) {
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struct sway_container *workspace = output->children->items[i];
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_arrange_workspace(workspace, transaction);
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@ -238,10 +229,6 @@ static void _arrange_root(struct sway_transaction *transaction) {
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root_container.y = layout_box->y;
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root_container.width = layout_box->width;
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root_container.height = layout_box->height;
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root_container.pending.swayc_x = layout_box->x;
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root_container.pending.swayc_y = layout_box->y;
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root_container.pending.swayc_width = layout_box->width;
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root_container.pending.swayc_height = layout_box->height;
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transaction_add_container(transaction, &root_container);
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for (int i = 0; i < root_container.children->length; ++i) {
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struct sway_container *output = root_container.children->items[i];
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