Make main properties be the pending state

This commit is contained in:
Ryan Dwyer 2018-06-06 19:19:30 +10:00
parent 59c9488701
commit f9e6d703d2
9 changed files with 143 additions and 157 deletions

View file

@ -22,48 +22,46 @@ static void apply_horiz_layout(struct sway_container *parent) {
return;
}
size_t parent_offset = 0;
if (parent->parent->pending.layout == L_TABBED) {
if (parent->parent->layout == L_TABBED) {
parent_offset = container_titlebar_height();
} else if (parent->parent->pending.layout == L_STACKED) {
} else if (parent->parent->layout == L_STACKED) {
parent_offset = container_titlebar_height() *
parent->parent->children->length;
}
size_t parent_height = parent->pending.swayc_height - parent_offset;
size_t parent_height = parent->height - parent_offset;
// Calculate total width of children
double total_width = 0;
for (size_t i = 0; i < num_children; ++i) {
struct sway_container *child = parent->children->items[i];
if (child->pending.swayc_width <= 0) {
if (child->width <= 0) {
if (num_children > 1) {
child->pending.swayc_width =
parent->pending.swayc_width / (num_children - 1);
child->width = parent->width / (num_children - 1);
} else {
child->pending.swayc_width = parent->pending.swayc_width;
child->width = parent->width;
}
}
total_width += child->pending.swayc_width;
total_width += child->width;
}
double scale = parent->pending.swayc_width / total_width;
double scale = parent->width / total_width;
// Resize windows
wlr_log(L_DEBUG, "Arranging %p horizontally", parent);
double child_x = parent->pending.swayc_x;
double child_x = parent->x;
for (size_t i = 0; i < num_children; ++i) {
struct sway_container *child = parent->children->items[i];
wlr_log(L_DEBUG,
"Calculating arrangement for %p:%d (will scale %f by %f)",
child, child->type, child->pending.swayc_width, scale);
child->pending.swayc_x = child_x;
child->pending.swayc_y = parent->pending.swayc_y + parent_offset;
child->pending.swayc_width = floor(child->pending.swayc_width * scale);
child->pending.swayc_height = parent_height;
child_x += child->pending.swayc_width;
child, child->type, child->width, scale);
child->x = child_x;
child->y = parent->y + parent_offset;
child->width = floor(child->width * scale);
child->height = parent_height;
child_x += child->width;
// Make last child use remaining width of parent
if (i == num_children - 1) {
child->pending.swayc_width = parent->pending.swayc_x +
parent->pending.swayc_width - child->pending.swayc_x;
child->width = parent->x + parent->width - child->x;
}
}
}
@ -74,49 +72,47 @@ static void apply_vert_layout(struct sway_container *parent) {
return;
}
size_t parent_offset = 0;
if (parent->parent->pending.layout == L_TABBED) {
if (parent->parent->layout == L_TABBED) {
parent_offset = container_titlebar_height();
} else if (parent->parent->pending.layout == L_STACKED) {
} else if (parent->parent->layout == L_STACKED) {
parent_offset =
container_titlebar_height() * parent->parent->children->length;
}
size_t parent_height = parent->pending.swayc_height - parent_offset;
size_t parent_height = parent->height - parent_offset;
// Calculate total height of children
double total_height = 0;
for (size_t i = 0; i < num_children; ++i) {
struct sway_container *child = parent->children->items[i];
if (child->pending.swayc_height <= 0) {
if (child->height <= 0) {
if (num_children > 1) {
child->pending.swayc_height =
parent_height / (num_children - 1);
child->height = parent_height / (num_children - 1);
} else {
child->pending.swayc_height = parent_height;
child->height = parent_height;
}
}
total_height += child->pending.swayc_height;
total_height += child->height;
}
double scale = parent_height / total_height;
// Resize
wlr_log(L_DEBUG, "Arranging %p vertically", parent);
double child_y = parent->pending.swayc_y + parent_offset;
double child_y = parent->y + parent_offset;
for (size_t i = 0; i < num_children; ++i) {
struct sway_container *child = parent->children->items[i];
wlr_log(L_DEBUG,
"Calculating arrangement for %p:%d (will scale %f by %f)",
child, child->type, child->pending.swayc_height, scale);
child->pending.swayc_x = parent->pending.swayc_x;
child->pending.swayc_y = child_y;
child->pending.swayc_width = parent->pending.swayc_width;
child->pending.swayc_height =
floor(child->pending.swayc_height * scale);
child_y += child->pending.swayc_height;
child, child->type, child->height, scale);
child->x = parent->x;
child->y = child_y;
child->width = parent->width;
child->height = floor(child->height * scale);
child_y += child->height;
// Make last child use remaining height of parent
if (i == num_children - 1) {
child->pending.swayc_height = parent->pending.swayc_y +
parent_offset + parent_height - child->pending.swayc_y;
child->height =
parent->y + parent_offset + parent_height - child->y;
}
}
}
@ -126,19 +122,19 @@ static void apply_tabbed_or_stacked_layout(struct sway_container *parent) {
return;
}
size_t parent_offset = 0;
if (parent->parent->pending.layout == L_TABBED) {
if (parent->parent->layout == L_TABBED) {
parent_offset = container_titlebar_height();
} else if (parent->parent->pending.layout == L_STACKED) {
} else if (parent->parent->layout == L_STACKED) {
parent_offset =
container_titlebar_height() * parent->parent->children->length;
}
size_t parent_height = parent->pending.swayc_height - parent_offset;
size_t parent_height = parent->height - parent_offset;
for (int i = 0; i < parent->children->length; ++i) {
struct sway_container *child = parent->children->items[i];
child->pending.swayc_x = parent->pending.swayc_x;
child->pending.swayc_y = parent->pending.swayc_y + parent_offset;
child->pending.swayc_width = parent->pending.swayc_width;
child->pending.swayc_height = parent_height;
child->x = parent->x;
child->y = parent->y + parent_offset;
child->width = parent->width;
child->height = parent_height;
}
}
@ -148,11 +144,10 @@ static void _arrange_children_of(struct sway_container *parent,
return;
}
wlr_log(L_DEBUG, "Arranging layout for %p %s %fx%f+%f,%f", parent,
parent->name, parent->pending.swayc_width, parent->pending.swayc_height,
parent->pending.swayc_x, parent->pending.swayc_y);
parent->name, parent->width, parent->height, parent->x, parent->y);
// Calculate x, y, width and height of children
switch (parent->pending.layout) {
switch (parent->layout) {
case L_HORIZ:
apply_horiz_layout(parent);
break;
@ -191,13 +186,13 @@ static void _arrange_workspace(struct sway_container *workspace,
struct wlr_box *area = &output->sway_output->usable_area;
wlr_log(L_DEBUG, "Usable area for ws: %dx%d@%d,%d",
area->width, area->height, area->x, area->y);
workspace->pending.swayc_width = area->width;
workspace->pending.swayc_height = area->height;
workspace->pending.swayc_x = output->x + area->x;
workspace->pending.swayc_y = output->y + area->y;
workspace->width = area->width;
workspace->height = area->height;
workspace->x = output->x + area->x;
workspace->y = output->y + area->y;
transaction_add_container(transaction, workspace);
wlr_log(L_DEBUG, "Arranging workspace '%s' at %f, %f", workspace->name,
workspace->pending.swayc_x, workspace->pending.swayc_y);
workspace->x, workspace->y);
_arrange_children_of(workspace, transaction);
}
@ -213,13 +208,9 @@ static void _arrange_output(struct sway_container *output,
output->y = output_box->y;
output->width = output_box->width;
output->height = output_box->height;
output->pending.swayc_x = output_box->x;
output->pending.swayc_y = output_box->y;
output->pending.swayc_width = output_box->width;
output->pending.swayc_height = output_box->height;
transaction_add_container(transaction, output);
wlr_log(L_DEBUG, "Arranging output '%s' at %f,%f",
output->name, output->pending.swayc_x, output->pending.swayc_y);
output->name, output->x, output->y);
for (int i = 0; i < output->children->length; ++i) {
struct sway_container *workspace = output->children->items[i];
_arrange_workspace(workspace, transaction);
@ -238,10 +229,6 @@ static void _arrange_root(struct sway_transaction *transaction) {
root_container.y = layout_box->y;
root_container.width = layout_box->width;
root_container.height = layout_box->height;
root_container.pending.swayc_x = layout_box->x;
root_container.pending.swayc_y = layout_box->y;
root_container.pending.swayc_width = layout_box->width;
root_container.pending.swayc_height = layout_box->height;
transaction_add_container(transaction, &root_container);
for (int i = 0; i < root_container.children->length; ++i) {
struct sway_container *output = root_container.children->items[i];