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got fx_renderer working
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parent
ea33d37362
commit
f8140228d4
7 changed files with 55 additions and 56 deletions
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@ -2,7 +2,6 @@
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#define _SWAY_OPENGL_H
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#include <GLES2/gl2.h>
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#include "sway/server.h"
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struct gles2_tex_shader {
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GLuint program;
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@ -14,15 +13,10 @@ struct gles2_tex_shader {
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};
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struct fx_renderer {
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// for simple rendering
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struct wlr_renderer* wlr_renderer;
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struct wlr_egl *egl;
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float projection[9];
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struct sway_output *current;
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// Shaders
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struct {
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struct {
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@ -37,11 +31,13 @@ struct fx_renderer {
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} shaders;
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};
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struct fx_renderer *fx_renderer_create(struct sway_server *server);
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struct fx_renderer *fx_renderer_create(struct wlr_egl *egl);
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void fx_renderer_begin(struct fx_renderer *renderer, struct sway_output *output);
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void fx_renderer_begin(struct fx_renderer *renderer, uint32_t width, uint32_t height);
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void fx_renderer_end(struct fx_renderer *renderer, pixman_region32_t* damage, struct sway_output* output);
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void fx_renderer_end();
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void fx_renderer_clear(const float color[static 4]);
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void fx_renderer_scissor(struct wlr_box *box);
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@ -34,6 +34,7 @@ struct sway_server {
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struct wlr_backend *backend;
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// secondary headless backend used for creating virtual outputs on-the-fly
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struct wlr_backend *headless_backend;
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struct wlr_renderer *wlr_renderer;
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struct fx_renderer *renderer;
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struct wlr_allocator *allocator;
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