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basic input manager and seat
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parent
21ce20885a
commit
f6f63f60d6
5 changed files with 105 additions and 3 deletions
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@ -7,12 +7,52 @@
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#include <libinput.h>
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#include "sway/config.h"
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#include "sway/input-manager.h"
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#include "sway/seat.h"
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#include "sway/server.h"
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#include "list.h"
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#include "log.h"
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static const char *default_seat = "seat0";
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struct input_config *current_input_config = NULL;
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static struct sway_seat *input_manager_get_seat(
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struct sway_input_manager *input, const char *seat_name) {
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struct sway_seat *seat = NULL;
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for (int i = 0; i < input->seats->length; ++i) {
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seat = input->seats->items[i];
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if (strcmp(seat->seat->name, seat_name) == 0) {
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return seat;
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}
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}
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seat = sway_seat_create(input->server->wl_display, seat_name);
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list_add(input->seats, seat);
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return seat;
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}
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static void input_add_notify(struct wl_listener *listener, void *data) {
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struct sway_input_manager *input =
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wl_container_of(listener, input, input_add);
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struct wlr_input_device *device = data;
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// TODO device configuration
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struct sway_seat *seat = input_manager_get_seat(input, default_seat);
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sway_seat_add_device(seat, device);
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}
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static void input_remove_notify(struct wl_listener *listener, void *data) {
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struct sway_input_manager *input =
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wl_container_of(listener, input, input_remove);
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struct wlr_input_device *device = data;
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// TODO device configuration
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struct sway_seat *seat = input_manager_get_seat(input, default_seat);
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sway_seat_remove_device(seat, device);
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}
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struct sway_input_manager *sway_input_manager_create(
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struct sway_server *server) {
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struct sway_input_manager *input =
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@ -20,6 +60,20 @@ struct sway_input_manager *sway_input_manager_create(
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if (!input) {
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return NULL;
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}
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// XXX probably don't need the full server
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input->server = server;
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input->seats = create_list();
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// create the default seat
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input_manager_get_seat(input, default_seat);
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input->input_add.notify = input_add_notify;
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wl_signal_add(&server->backend->events.input_add, &input->input_add);
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input->input_remove.notify = input_remove_notify;
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wl_signal_add(&server->backend->events.input_remove, &input->input_remove);
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return input;
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}
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