Refactored resizing functions into resize.c

This commit is contained in:
Luminarys 2015-08-21 22:26:11 -05:00
parent ad1ca31dd5
commit f6b16ca089
7 changed files with 527 additions and 475 deletions

View file

@ -15,8 +15,9 @@
#include "container.h"
#include "focus.h"
#include "input_state.h"
#include "resize.h"
static struct wlc_origin mouse_origin;
struct wlc_origin mouse_origin;
static bool pointer_test(swayc_t *view, void *_origin) {
const struct wlc_origin *origin = _origin;
@ -338,261 +339,34 @@ static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct
mouse_origin = *origin;
bool changed_floating = false;
bool changed_tiling = false;
int min_sane_w = 100;
int min_sane_h = 60;
if (!swayc_active_workspace()) {
return false;
}
// Do checks to determine if proper keys are being held
swayc_t *view = container_under_pointer();
uint32_t edge = 0;
if (pointer_state.floating.drag && view) {
if (view->is_floating) {
int dx = mouse_origin.x - prev_pos.x;
int dy = mouse_origin.y - prev_pos.y;
view->x += dx;
view->y += dy;
struct wlc_geometry geometry = {
.origin = {
.x = view->x,
.y = view->y
},
.size = {
.w = view->width,
.h = view->height
}
};
wlc_view_set_geometry(view->handle, 0, &geometry);
changed_floating = true;
}
} else if (pointer_state.floating.resize && view) {
if (view->is_floating) {
int dx = mouse_origin.x - prev_pos.x;
int dy = mouse_origin.y - prev_pos.y;
// Move and resize the view based on the dx/dy and mouse position
int midway_x = view->x + view->width/2;
int midway_y = view->y + view->height/2;
if (dx < 0) {
if (!pointer_state.lock.right) {
if (view->width > min_sane_w) {
changed_floating = true;
view->width += dx;
edge += WLC_RESIZE_EDGE_RIGHT;
}
} else if (mouse_origin.x < midway_x && !pointer_state.lock.left) {
changed_floating = true;
view->x += dx;
view->width -= dx;
edge += WLC_RESIZE_EDGE_LEFT;
}
} else if (dx > 0) {
if (mouse_origin.x > midway_x && !pointer_state.lock.right) {
changed_floating = true;
view->width += dx;
edge += WLC_RESIZE_EDGE_RIGHT;
} else if (!pointer_state.lock.left) {
if (view->width > min_sane_w) {
changed_floating = true;
view->x += dx;
view->width -= dx;
edge += WLC_RESIZE_EDGE_LEFT;
}
}
}
if (dy < 0) {
if (!pointer_state.lock.bottom) {
if (view->height > min_sane_h) {
changed_floating = true;
view->height += dy;
edge += WLC_RESIZE_EDGE_BOTTOM;
}
} else if (mouse_origin.y < midway_y && !pointer_state.lock.top) {
changed_floating = true;
view->y += dy;
view->height -= dy;
edge += WLC_RESIZE_EDGE_TOP;
}
} else if (dy > 0) {
if (mouse_origin.y > midway_y && !pointer_state.lock.bottom) {
changed_floating = true;
view->height += dy;
edge += WLC_RESIZE_EDGE_BOTTOM;
} else if (!pointer_state.lock.top) {
if (view->height > min_sane_h) {
changed_floating = true;
view->y += dy;
view->height -= dy;
edge += WLC_RESIZE_EDGE_TOP;
}
}
}
}
changed_floating = resize_floating(prev_pos);
} else if (pointer_state.tiling.resize && view) {
bool valid = true;
double dx = mouse_origin.x - prev_pos.x;
double dy = mouse_origin.y - prev_pos.y;
if (view != pointer_state.tiling.init_view) {
changed_tiling = true;
valid = false;
if (view->type != C_WORKSPACE) {
if (get_swayc_in_direction(pointer_state.tiling.init_view, MOVE_LEFT) == view) {
pointer_state.tiling.lock_pos.x = pointer_state.tiling.init_view->x + 20;
pointer_state.lock.temp_left = true;
} else if (get_swayc_in_direction(pointer_state.tiling.init_view, MOVE_RIGHT) == view) {
pointer_state.tiling.lock_pos.x = pointer_state.tiling.init_view->x + pointer_state.tiling.init_view->width - 20;
pointer_state.lock.temp_right = true;
} else if (get_swayc_in_direction(pointer_state.tiling.init_view, MOVE_UP) == view) {
pointer_state.tiling.lock_pos.y = pointer_state.tiling.init_view->y + 20;
pointer_state.lock.temp_up = true;
} else if (get_swayc_in_direction(pointer_state.tiling.init_view, MOVE_DOWN) == view) {
pointer_state.tiling.lock_pos.y = pointer_state.tiling.init_view->y + pointer_state.tiling.init_view->height - 20;
pointer_state.lock.temp_down = true;
}
}
}
if ((dx < 0 || mouse_origin.x < pointer_state.tiling.lock_pos.x) && pointer_state.lock.temp_left) {
changed_tiling = true;
valid = false;
} else if (dx > 0 && pointer_state.lock.temp_left) {
pointer_state.lock.temp_left = false;
pointer_state.tiling.lock_pos.x = 0;
}
if ((dx > 0 || mouse_origin.x > pointer_state.tiling.lock_pos.x) && pointer_state.lock.temp_right) {
changed_tiling = true;
valid = false;
} else if (dx < 0 && pointer_state.lock.temp_right) {
pointer_state.lock.temp_right = false;
pointer_state.tiling.lock_pos.x = 0;
}
if ((dy < 0 || mouse_origin.y < pointer_state.tiling.lock_pos.y) && pointer_state.lock.temp_up) {
changed_tiling = true;
valid = false;
} else if (dy > 0 && pointer_state.lock.temp_up) {
pointer_state.lock.temp_up = false;
pointer_state.tiling.lock_pos.y = 0;
}
if ((dy > 0 || mouse_origin.y > pointer_state.tiling.lock_pos.y) && pointer_state.lock.temp_down) {
changed_tiling = true;
valid = false;
} else if (dy < 0 && pointer_state.lock.temp_down) {
pointer_state.lock.temp_down = false;
pointer_state.tiling.lock_pos.y = 0;
}
if (!view->is_floating && valid) {
// Handle layout resizes -- Find the biggest parent container then apply resizes to that
// and its bordering siblings
swayc_t *parent = view;
if (!pointer_state.lock.bottom) {
while (parent->type != C_WORKSPACE) {
// TODO: Absolute value is a bad hack here to compensate for rounding. Find a better
// way of doing this.
if (fabs(parent->parent->y + parent->parent->height - (view->y + view->height)) <= 1) {
parent = parent->parent;
} else {
break;
}
}
if (parent->parent->children->length > 1 && parent->parent->layout == L_VERT) {
swayc_t *sibling = get_swayc_in_direction(parent, MOVE_DOWN);
if (sibling) {
if ((parent->height > min_sane_h || dy > 0) && (sibling->height > min_sane_h || dy < 0)) {
recursive_resize(parent, dy, WLC_RESIZE_EDGE_BOTTOM);
recursive_resize(sibling, -1 * dy, WLC_RESIZE_EDGE_TOP);
changed_tiling = true;
} else {
if (parent->height < min_sane_h) {
//pointer_state.tiling.lock_pos.y = pointer_state.tiling.init_view->y + 20;
pointer_state.tiling.lock_pos.y = pointer_state.tiling.init_view->y + pointer_state.tiling.init_view->height - 20;
pointer_state.lock.temp_up = true;
} else if (sibling->height < min_sane_h) {
pointer_state.tiling.lock_pos.y = pointer_state.tiling.init_view->y + pointer_state.tiling.init_view->height - 20;
pointer_state.lock.temp_down = true;
}
}
}
}
} else if (!pointer_state.lock.top) {
while (parent->type != C_WORKSPACE) {
if (fabs(parent->parent->y - view->y) <= 1) {
parent = parent->parent;
} else {
break;
}
}
if (parent->parent->children->length > 1 && parent->parent->layout == L_VERT) {
swayc_t *sibling = get_swayc_in_direction(parent, MOVE_UP);
if (sibling) {
if ((parent->height > min_sane_h || dy < 0) && (sibling->height > min_sane_h || dy > 0)) {
recursive_resize(parent, -1 * dy, WLC_RESIZE_EDGE_TOP);
recursive_resize(sibling, dy, WLC_RESIZE_EDGE_BOTTOM);
changed_tiling = true;
} else {
if (parent->height < min_sane_h) {
//pointer_state.tiling.lock_pos.y = pointer_state.tiling.init_view->y + pointer_state.tiling.init_view->height - 20;
pointer_state.tiling.lock_pos.y = pointer_state.tiling.init_view->y + 20;
pointer_state.lock.temp_down = true;
} else if (sibling->height < min_sane_h) {
pointer_state.tiling.lock_pos.y = pointer_state.tiling.init_view->y + 20;
pointer_state.lock.temp_up = true;
}
}
}
}
}
parent = view;
if (!pointer_state.lock.right) {
while (parent->type != C_WORKSPACE) {
if (fabs(parent->parent->x + parent->parent->width - (view->x + view->width)) <= 1) {
parent = parent->parent;
} else {
sway_log(L_DEBUG, "view: %f vs parent: %f", view->x + view->width, parent->parent->x + parent->parent->width);
break;
}
}
if (parent->parent->children->length > 1 && parent->parent->layout == L_HORIZ) {
swayc_t *sibling = get_swayc_in_direction(parent, MOVE_RIGHT);
if (sibling) {
if ((parent->width > min_sane_w || dx > 0) && (sibling->width > min_sane_w || dx < 0)) {
recursive_resize(parent, dx, WLC_RESIZE_EDGE_RIGHT);
recursive_resize(sibling, -1 * dx, WLC_RESIZE_EDGE_LEFT);
changed_tiling = true;
} else {
if (parent->width < min_sane_w) {
pointer_state.lock.temp_left = true;
pointer_state.tiling.lock_pos.x = pointer_state.tiling.init_view->x + pointer_state.tiling.init_view->width - 20;
} else if (sibling->width < min_sane_w) {
pointer_state.lock.temp_right = true;
pointer_state.tiling.lock_pos.x = pointer_state.tiling.init_view->x + pointer_state.tiling.init_view->width - 20;
}
}
}
}
} else if (!pointer_state.lock.left) {
while (parent->type != C_WORKSPACE) {
if (fabs(parent->parent->x - view->x) <= 1 && parent->parent) {
parent = parent->parent;
} else {
break;
}
}
if (parent->parent->children->length > 1 && parent->parent->layout == L_HORIZ) {
swayc_t *sibling = get_swayc_in_direction(parent, MOVE_LEFT);
if (sibling) {
if ((parent->width > min_sane_w || dx < 0) && (sibling->width > min_sane_w || dx > 0)) {
recursive_resize(parent, -1 * dx, WLC_RESIZE_EDGE_LEFT);
recursive_resize(sibling, dx, WLC_RESIZE_EDGE_RIGHT);
changed_tiling = true;
} else {
if (parent->width < min_sane_w) {
pointer_state.lock.temp_right = true;
pointer_state.tiling.lock_pos.x = pointer_state.tiling.init_view->x + 20;
} else if (sibling->width < min_sane_w) {
pointer_state.lock.temp_left = true;
pointer_state.tiling.lock_pos.x = pointer_state.tiling.init_view->x + 20;
}
}
}
}
}
arrange_windows(swayc_active_workspace(), -1, -1);
}
changed_tiling = mouse_resize_tiled(prev_pos);
}
if (config->focus_follows_mouse && prev_handle != handle) {
// Dont change focus if fullscreen
@ -604,21 +378,7 @@ static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct
}
prev_handle = handle;
prev_pos = mouse_origin;
if (changed_floating) {
struct wlc_geometry geometry = {
.origin = {
.x = view->x,
.y = view->y
},
.size = {
.w = view->width,
.h = view->height
}
};
wlc_view_set_geometry(view->handle, edge, &geometry);
return true;
}
if (changed_tiling) {
if (changed_tiling || changed_floating) {
return true;
}
return false;