Rewrite of resize command to make it more sane

This commit is contained in:
Luminarys 2015-08-20 21:37:59 -05:00
parent c9935507f2
commit f589731f29
5 changed files with 60 additions and 47 deletions

View file

@ -29,7 +29,7 @@ static int index_child(swayc_t *parent, swayc_t *child) {
}
void add_child(swayc_t *parent, swayc_t *child) {
sway_log(L_DEBUG, "Adding %p (%d, %dx%d) to %p (%d, %dx%d)", child, child->type,
sway_log(L_DEBUG, "Adding %p (%d, %fx%f) to %p (%d, %fx%f)", child, child->type,
child->width, child->height, parent, parent->type, parent->width, parent->height);
list_add(parent->children, child);
child->parent = parent;
@ -40,7 +40,7 @@ void add_child(swayc_t *parent, swayc_t *child) {
}
void add_floating(swayc_t *ws, swayc_t *child) {
sway_log(L_DEBUG, "Adding %p (%d, %dx%d) to %p (%d, %dx%d)", child, child->type,
sway_log(L_DEBUG, "Adding %p (%d, %fx%f) to %p (%d, %fx%f)", child, child->type,
child->width, child->height, ws, ws->type, ws->width, ws->height);
list_add(ws->floating, child);
child->parent = ws;
@ -144,7 +144,7 @@ void arrange_windows(swayc_t *container, int width, int height) {
child->y = y + container->gaps;
child->width = width - container->gaps * 2;
child->height = height - container->gaps * 2;
sway_log(L_DEBUG, "Arranging workspace #%d at %d, %d", i, child->x, child->y);
sway_log(L_DEBUG, "Arranging workspace #%d at %f, %f", i, child->x, child->y);
arrange_windows(child, -1, -1);
}
return;
@ -193,7 +193,7 @@ void arrange_windows(swayc_t *container, int width, int height) {
default:
// Calculate total width
for (i = 0; i < container->children->length; ++i) {
int *old_width = &((swayc_t *)container->children->items[i])->width;
double *old_width = &((swayc_t *)container->children->items[i])->width;
if (*old_width <= 0) {
if (container->children->length > 1) {
*old_width = width / (container->children->length - 1);
@ -220,7 +220,7 @@ void arrange_windows(swayc_t *container, int width, int height) {
case L_VERT:
// Calculate total height
for (i = 0; i < container->children->length; ++i) {
int *old_height = &((swayc_t *)container->children->items[i])->height;
double *old_height = &((swayc_t *)container->children->items[i])->height;
if (*old_height <= 0) {
if (container->children->length > 1) {
*old_height = height / (container->children->length - 1);
@ -371,34 +371,38 @@ swayc_t *get_swayc_in_direction(swayc_t *container, enum movement_direction dir)
}
}
void recursive_resize(swayc_t *container, double amount, enum movement_direction dir) {
void recursive_resize(swayc_t *container, double amount, enum wlc_resize_edge edge) {
int i;
bool layout_match = true;
if (dir == MOVE_LEFT) {
container->x += (int) amount;
container->width += (int) amount;
sway_log(L_DEBUG, "Resizing %p with amount: %f", container, amount);
if (edge == WLC_RESIZE_EDGE_LEFT || edge == WLC_RESIZE_EDGE_RIGHT) {
container->width += amount;
layout_match = container->layout == L_HORIZ;
} else if (dir == MOVE_RIGHT) {
container->width += (int) amount;
layout_match = container->layout == L_HORIZ;
} else if (dir == MOVE_UP) {
container->y += (int) amount;
container->height += (int) amount;
layout_match = container->layout == L_VERT;
} else if (dir == MOVE_DOWN) {
container->height += (int) amount;
} else if (edge == WLC_RESIZE_EDGE_TOP || edge == WLC_RESIZE_EDGE_BOTTOM) {
container->height += amount;
layout_match = container->layout == L_VERT;
}
if (container->type == C_VIEW) {
struct wlc_geometry geometry = {
.origin = {
.x = container->x + container->gaps / 2,
.y = container->y + container->gaps / 2
},
.size = {
.w = container->width - container->gaps,
.h = container->height - container->gaps
}
};
wlc_view_set_geometry(container->handle, edge, &geometry);
return;
}
if (layout_match) {
for (i = 0; i < container->children->length; i++) {
recursive_resize(container->children->items[i], amount/container->children->length, dir);
recursive_resize(container->children->items[i], amount/container->children->length, edge);
}
} else {
for (i = 0; i < container->children->length; i++) {
recursive_resize(container->children->items[i], amount, dir);
recursive_resize(container->children->items[i], amount, edge);
}
}
}