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use node_is_view
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2 changed files with 3 additions and 4 deletions
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@ -1346,7 +1346,7 @@ void handle_pointer_constraint(struct wl_listener *listener, void *data) {
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wl_signal_add(&constraint->events.destroy, &sway_constraint->destroy);
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struct sway_node *focus = seat_get_focus(seat);
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if (focus && focus->type == N_CONTAINER && focus->sway_container->view) {
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if (focus && node_is_view(focus)) {
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struct wlr_surface *surface = focus->sway_container->view->surface;
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if (surface == constraint->surface) {
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sway_cursor_constrain(seat->cursor, constraint);
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