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	Don't track damage for views on inactive tabs
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					 6 changed files with 52 additions and 11 deletions
				
			
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					@ -94,6 +94,12 @@ struct sway_container *seat_get_focus_inactive(struct sway_seat *seat,
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struct sway_container *seat_get_focus_inactive_view(struct sway_seat *seat,
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					struct sway_container *seat_get_focus_inactive_view(struct sway_seat *seat,
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		struct sway_container *container);
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							struct sway_container *container);
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					/**
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					 * Return the immediate child of container which was most recently focused.
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					 */
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					struct sway_container *seat_get_active_child(struct sway_seat *seat,
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							struct sway_container *container);
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/**
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					/**
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 * Iterate over the focus-inactive children of the container calling the
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					 * Iterate over the focus-inactive children of the container calling the
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 * function on each.
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					 * function on each.
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					@ -274,4 +274,10 @@ bool view_has_mark(struct sway_view *view, char *mark);
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void view_update_marks_textures(struct sway_view *view);
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					void view_update_marks_textures(struct sway_view *view);
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					/**
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					 * Returns true if there's a possibility the view may be rendered on screen.
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					 * Intended for damage tracking.
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					 */
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					bool view_is_visible(struct sway_view *view);
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#endif
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					#endif
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					@ -754,10 +754,7 @@ static void render_container_tabbed(struct sway_output *output,
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	}
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						}
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	struct sway_seat *seat = input_manager_current_seat(input_manager);
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						struct sway_seat *seat = input_manager_current_seat(input_manager);
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	struct sway_container *focus = seat_get_focus(seat);
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						struct sway_container *focus = seat_get_focus(seat);
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	struct sway_container *current = seat_get_focus_inactive(seat, con);
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						struct sway_container *current = seat_get_active_child(seat, con);
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	while (current->parent != con) {
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		current = current->parent;
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	}
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	struct border_colors *current_colors = NULL;
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						struct border_colors *current_colors = NULL;
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	// Render tabs
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						// Render tabs
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					@ -1082,9 +1079,7 @@ static void output_damage_view(struct sway_output *output,
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		return;
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							return;
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	}
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						}
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	struct sway_container *workspace = container_parent(view->swayc,
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						if (!view_is_visible(view)) {
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			C_WORKSPACE);
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	if (workspace->sway_workspace->fullscreen && !view->is_fullscreen) {
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		return;
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							return;
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	}
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						}
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					@ -718,6 +718,18 @@ struct sway_container *seat_get_focus_inactive(struct sway_seat *seat,
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	return seat_get_focus_by_type(seat, container, C_TYPES);
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						return seat_get_focus_by_type(seat, container, C_TYPES);
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}
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					}
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					struct sway_container *seat_get_active_child(struct sway_seat *seat,
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							struct sway_container *container) {
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						struct sway_container *focus = seat_get_focus_inactive(seat, container);
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						if (!focus) {
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							return NULL;
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						}
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						while (focus->parent != container) {
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							focus = focus->parent;
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						}
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						return focus;
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					}
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struct sway_container *sway_seat_get_focus(struct sway_seat *seat) {
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					struct sway_container *sway_seat_get_focus(struct sway_seat *seat) {
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	if (!seat->has_focus) {
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						if (!seat->has_focus) {
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		return NULL;
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							return NULL;
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					@ -522,10 +522,7 @@ static struct sway_container *container_at_tabbed(struct sway_container *parent,
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	}
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						}
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	// Surfaces
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						// Surfaces
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	struct sway_container *current = seat_get_focus_inactive(seat, parent);
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						struct sway_container *current = seat_get_active_child(seat, parent);
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	while (current->parent != parent) {
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		current = current->parent;
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	}
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	return container_at(current, ox, oy, surface, sx, sy);
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						return container_at(current, ox, oy, surface, sx, sy);
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}
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					}
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					@ -865,3 +865,28 @@ void view_update_marks_textures(struct sway_view *view) {
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			&config->border_colors.urgent);
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								&config->border_colors.urgent);
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	container_damage_whole(view->swayc);
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						container_damage_whole(view->swayc);
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}
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					}
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					bool view_is_visible(struct sway_view *view) {
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						if (!view->swayc) {
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							return false;
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						}
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						// Check view isn't in a tabbed or stacked container on an inactive tab
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						struct sway_seat *seat = input_manager_current_seat(input_manager);
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						struct sway_container *container = view->swayc;
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						while (container->type != C_WORKSPACE) {
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							if (container->parent->layout == L_TABBED ||
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									container->parent->layout == L_STACKED) {
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								if (seat_get_active_child(seat, container->parent) != container) {
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									return false;
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								}
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							}
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							container = container->parent;
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						}
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						// Check view isn't hidden by another fullscreen view
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						struct sway_container *workspace = container;
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						if (workspace->sway_workspace->fullscreen && !view->is_fullscreen) {
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							return false;
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						}
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						// Check the workspace is visible
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						return workspace_is_visible(workspace);
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					}
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