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https://github.com/swaywm/sway.git
synced 2025-11-15 06:59:50 -05:00
Refactor seat operations to use an interface
This splits each seat operation (drag/move tiling/floating etc) into a separate file and introduces a struct sway_seatop_impl to abstract the operation. The move_tiling_threshold operation has been merged into move_tiling. The main logic for each operation is untouched aside from variable renames. The following previously-static functions have been made public: * node_at_coords * container_raise_floating * render_rect * premultiply_alpha * scale_box
This commit is contained in:
parent
15ac580b28
commit
ed5aafd90b
19 changed files with 924 additions and 646 deletions
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@ -27,10 +27,6 @@
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#include "sway/tree/workspace.h"
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#include "wlr-layer-shell-unstable-v1-protocol.h"
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// When doing a tiling drag, this is the thickness of the dropzone
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// when dragging to the edge of a layout container.
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#define DROP_LAYOUT_BORDER 30
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static uint32_t get_current_time_msec(void) {
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struct timespec now;
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clock_gettime(CLOCK_MONOTONIC, &now);
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@ -59,7 +55,7 @@ static struct wlr_surface *layer_surface_at(struct sway_output *output,
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* Returns the node at the cursor's position. If there is a surface at that
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* location, it is stored in **surface (it may not be a view).
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*/
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static struct sway_node *node_at_coords(
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struct sway_node *node_at_coords(
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struct sway_seat *seat, double lx, double ly,
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struct wlr_surface **surface, double *sx, double *sy) {
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// check for unmanaged views first
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@ -226,347 +222,6 @@ static enum wlr_edges find_resize_edge(struct sway_container *cont,
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return edge;
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}
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static void handle_down_motion(struct sway_seat *seat,
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struct sway_cursor *cursor, uint32_t time_msec) {
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struct sway_container *con = seat->op_container;
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if (seat_is_input_allowed(seat, con->view->surface)) {
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double moved_x = cursor->cursor->x - seat->op_ref_lx;
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double moved_y = cursor->cursor->y - seat->op_ref_ly;
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double sx = seat->op_ref_con_lx + moved_x;
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double sy = seat->op_ref_con_ly + moved_y;
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wlr_seat_pointer_notify_motion(seat->wlr_seat, time_msec, sx, sy);
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}
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seat->op_moved = true;
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}
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static void handle_move_floating_motion(struct sway_seat *seat,
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struct sway_cursor *cursor) {
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struct sway_container *con = seat->op_container;
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desktop_damage_whole_container(con);
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container_floating_translate(con,
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cursor->cursor->x - cursor->previous.x,
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cursor->cursor->y - cursor->previous.y);
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desktop_damage_whole_container(con);
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}
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static void resize_box(struct wlr_box *box, enum wlr_edges edge,
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int thickness) {
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switch (edge) {
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case WLR_EDGE_TOP:
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box->height = thickness;
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break;
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case WLR_EDGE_LEFT:
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box->width = thickness;
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break;
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case WLR_EDGE_RIGHT:
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box->x = box->x + box->width - thickness;
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box->width = thickness;
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break;
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case WLR_EDGE_BOTTOM:
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box->y = box->y + box->height - thickness;
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box->height = thickness;
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break;
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case WLR_EDGE_NONE:
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box->x += thickness;
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box->y += thickness;
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box->width -= thickness * 2;
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box->height -= thickness * 2;
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break;
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}
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}
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static void handle_move_tiling_motion(struct sway_seat *seat,
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struct sway_cursor *cursor) {
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struct wlr_surface *surface = NULL;
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double sx, sy;
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struct sway_node *node = node_at_coords(seat,
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cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
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// Damage the old location
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desktop_damage_box(&seat->op_drop_box);
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if (!node) {
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// Eg. hovered over a layer surface such as swaybar
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seat->op_target_node = NULL;
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seat->op_target_edge = WLR_EDGE_NONE;
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return;
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}
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if (node->type == N_WORKSPACE) {
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// Emtpy workspace
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seat->op_target_node = node;
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seat->op_target_edge = WLR_EDGE_NONE;
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workspace_get_box(node->sway_workspace, &seat->op_drop_box);
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desktop_damage_box(&seat->op_drop_box);
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return;
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}
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// Deny moving within own workspace if this is the only child
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struct sway_container *con = node->sway_container;
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if (workspace_num_tiling_views(seat->op_container->workspace) == 1 &&
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con->workspace == seat->op_container->workspace) {
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seat->op_target_node = NULL;
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seat->op_target_edge = WLR_EDGE_NONE;
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return;
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}
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// Traverse the ancestors, trying to find a layout container perpendicular
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// to the edge. Eg. close to the top or bottom of a horiz layout.
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while (con) {
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enum wlr_edges edge = WLR_EDGE_NONE;
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enum sway_container_layout layout = container_parent_layout(con);
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struct wlr_box parent;
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con->parent ? container_get_box(con->parent, &parent) :
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workspace_get_box(con->workspace, &parent);
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if (layout == L_HORIZ || layout == L_TABBED) {
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if (cursor->cursor->y < parent.y + DROP_LAYOUT_BORDER) {
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edge = WLR_EDGE_TOP;
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} else if (cursor->cursor->y > parent.y + parent.height
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- DROP_LAYOUT_BORDER) {
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edge = WLR_EDGE_BOTTOM;
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}
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} else if (layout == L_VERT || layout == L_STACKED) {
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if (cursor->cursor->x < parent.x + DROP_LAYOUT_BORDER) {
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edge = WLR_EDGE_LEFT;
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} else if (cursor->cursor->x > parent.x + parent.width
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- DROP_LAYOUT_BORDER) {
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edge = WLR_EDGE_RIGHT;
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}
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}
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if (edge) {
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seat->op_target_node = node_get_parent(&con->node);
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seat->op_target_edge = edge;
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node_get_box(seat->op_target_node, &seat->op_drop_box);
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resize_box(&seat->op_drop_box, edge, DROP_LAYOUT_BORDER);
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desktop_damage_box(&seat->op_drop_box);
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return;
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}
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con = con->parent;
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}
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// Use the hovered view - but we must be over the actual surface
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con = node->sway_container;
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if (!con->view->surface || node == &seat->op_container->node) {
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seat->op_target_node = NULL;
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seat->op_target_edge = WLR_EDGE_NONE;
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return;
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}
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// Find the closest edge
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size_t thickness = fmin(con->content_width, con->content_height) * 0.3;
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size_t closest_dist = INT_MAX;
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size_t dist;
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seat->op_target_edge = WLR_EDGE_NONE;
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if ((dist = cursor->cursor->y - con->y) < closest_dist) {
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closest_dist = dist;
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seat->op_target_edge = WLR_EDGE_TOP;
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}
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if ((dist = cursor->cursor->x - con->x) < closest_dist) {
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closest_dist = dist;
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seat->op_target_edge = WLR_EDGE_LEFT;
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}
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if ((dist = con->x + con->width - cursor->cursor->x) < closest_dist) {
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closest_dist = dist;
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seat->op_target_edge = WLR_EDGE_RIGHT;
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}
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if ((dist = con->y + con->height - cursor->cursor->y) < closest_dist) {
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closest_dist = dist;
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seat->op_target_edge = WLR_EDGE_BOTTOM;
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}
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if (closest_dist > thickness) {
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seat->op_target_edge = WLR_EDGE_NONE;
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}
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seat->op_target_node = node;
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seat->op_drop_box.x = con->content_x;
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seat->op_drop_box.y = con->content_y;
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seat->op_drop_box.width = con->content_width;
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seat->op_drop_box.height = con->content_height;
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resize_box(&seat->op_drop_box, seat->op_target_edge, thickness);
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desktop_damage_box(&seat->op_drop_box);
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}
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static void handle_move_tiling_threshold_motion(struct sway_seat *seat,
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struct sway_cursor *cursor) {
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double cx = seat->cursor->cursor->x;
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double cy = seat->cursor->cursor->y;
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double sx = seat->op_ref_lx;
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double sy = seat->op_ref_ly;
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// Get the scaled threshold for the output. Even if the operation goes
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// across multiple outputs of varying scales, just use the scale for the
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// output that the cursor is currently on for simplicity.
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struct wlr_output *wlr_output = wlr_output_layout_output_at(
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root->output_layout, cx, cy);
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double output_scale = wlr_output ? wlr_output->scale : 1;
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double threshold = config->tiling_drag_threshold * output_scale;
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threshold *= threshold;
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// If the threshold has been exceeded, start the actual drag
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if ((cx - sx) * (cx - sx) + (cy - sy) * (cy - sy) > threshold) {
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seat->operation = OP_MOVE_TILING;
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cursor_set_image(cursor, "grab", NULL);
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handle_move_tiling_motion(seat, cursor);
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}
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}
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static void calculate_floating_constraints(struct sway_container *con,
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int *min_width, int *max_width, int *min_height, int *max_height) {
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if (config->floating_minimum_width == -1) { // no minimum
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*min_width = 0;
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} else if (config->floating_minimum_width == 0) { // automatic
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*min_width = 75;
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} else {
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*min_width = config->floating_minimum_width;
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}
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if (config->floating_minimum_height == -1) { // no minimum
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*min_height = 0;
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} else if (config->floating_minimum_height == 0) { // automatic
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*min_height = 50;
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} else {
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*min_height = config->floating_minimum_height;
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}
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if (config->floating_maximum_width == -1) { // no maximum
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*max_width = INT_MAX;
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} else if (config->floating_maximum_width == 0) { // automatic
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*max_width = con->workspace->width;
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} else {
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*max_width = config->floating_maximum_width;
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}
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if (config->floating_maximum_height == -1) { // no maximum
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*max_height = INT_MAX;
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} else if (config->floating_maximum_height == 0) { // automatic
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*max_height = con->workspace->height;
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} else {
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*max_height = config->floating_maximum_height;
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}
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}
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static void handle_resize_floating_motion(struct sway_seat *seat,
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struct sway_cursor *cursor) {
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struct sway_container *con = seat->op_container;
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enum wlr_edges edge = seat->op_resize_edge;
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// The amount the mouse has moved since the start of the resize operation
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// Positive is down/right
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double mouse_move_x = cursor->cursor->x - seat->op_ref_lx;
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double mouse_move_y = cursor->cursor->y - seat->op_ref_ly;
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if (edge == WLR_EDGE_TOP || edge == WLR_EDGE_BOTTOM) {
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mouse_move_x = 0;
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}
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if (edge == WLR_EDGE_LEFT || edge == WLR_EDGE_RIGHT) {
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mouse_move_y = 0;
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}
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double grow_width = edge & WLR_EDGE_LEFT ? -mouse_move_x : mouse_move_x;
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double grow_height = edge & WLR_EDGE_TOP ? -mouse_move_y : mouse_move_y;
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if (seat->op_resize_preserve_ratio) {
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double x_multiplier = grow_width / seat->op_ref_width;
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double y_multiplier = grow_height / seat->op_ref_height;
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double max_multiplier = fmax(x_multiplier, y_multiplier);
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grow_width = seat->op_ref_width * max_multiplier;
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grow_height = seat->op_ref_height * max_multiplier;
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}
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// Determine new width/height, and accommodate for floating min/max values
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double width = seat->op_ref_width + grow_width;
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double height = seat->op_ref_height + grow_height;
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int min_width, max_width, min_height, max_height;
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calculate_floating_constraints(con, &min_width, &max_width,
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&min_height, &max_height);
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width = fmax(min_width, fmin(width, max_width));
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height = fmax(min_height, fmin(height, max_height));
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// Apply the view's min/max size
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if (con->view) {
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double view_min_width, view_max_width, view_min_height, view_max_height;
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view_get_constraints(con->view, &view_min_width, &view_max_width,
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&view_min_height, &view_max_height);
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width = fmax(view_min_width, fmin(width, view_max_width));
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height = fmax(view_min_height, fmin(height, view_max_height));
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}
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// Recalculate these, in case we hit a min/max limit
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grow_width = width - seat->op_ref_width;
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grow_height = height - seat->op_ref_height;
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// Determine grow x/y values - these are relative to the container's x/y at
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// the start of the resize operation.
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double grow_x = 0, grow_y = 0;
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if (edge & WLR_EDGE_LEFT) {
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grow_x = -grow_width;
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} else if (edge & WLR_EDGE_RIGHT) {
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grow_x = 0;
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} else {
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grow_x = -grow_width / 2;
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}
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if (edge & WLR_EDGE_TOP) {
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grow_y = -grow_height;
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} else if (edge & WLR_EDGE_BOTTOM) {
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grow_y = 0;
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} else {
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grow_y = -grow_height / 2;
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}
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// Determine the amounts we need to bump everything relative to the current
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// size.
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int relative_grow_width = width - con->width;
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int relative_grow_height = height - con->height;
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int relative_grow_x = (seat->op_ref_con_lx + grow_x) - con->x;
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int relative_grow_y = (seat->op_ref_con_ly + grow_y) - con->y;
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// Actually resize stuff
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con->x += relative_grow_x;
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con->y += relative_grow_y;
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con->width += relative_grow_width;
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con->height += relative_grow_height;
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con->content_x += relative_grow_x;
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con->content_y += relative_grow_y;
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con->content_width += relative_grow_width;
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con->content_height += relative_grow_height;
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arrange_container(con);
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}
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static void handle_resize_tiling_motion(struct sway_seat *seat,
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struct sway_cursor *cursor) {
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int amount_x = 0;
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int amount_y = 0;
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int moved_x = cursor->cursor->x - seat->op_ref_lx;
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int moved_y = cursor->cursor->y - seat->op_ref_ly;
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enum wlr_edges edge_x = WLR_EDGE_NONE;
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enum wlr_edges edge_y = WLR_EDGE_NONE;
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struct sway_container *con = seat->op_container;
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if (seat->op_resize_edge & WLR_EDGE_TOP) {
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amount_y = (seat->op_ref_height - moved_y) - con->height;
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edge_y = WLR_EDGE_TOP;
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} else if (seat->op_resize_edge & WLR_EDGE_BOTTOM) {
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amount_y = (seat->op_ref_height + moved_y) - con->height;
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edge_y = WLR_EDGE_BOTTOM;
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}
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if (seat->op_resize_edge & WLR_EDGE_LEFT) {
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amount_x = (seat->op_ref_width - moved_x) - con->width;
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edge_x = WLR_EDGE_LEFT;
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} else if (seat->op_resize_edge & WLR_EDGE_RIGHT) {
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amount_x = (seat->op_ref_width + moved_x) - con->width;
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edge_x = WLR_EDGE_RIGHT;
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}
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if (amount_x != 0) {
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container_resize_tiled(seat->op_container, edge_x, amount_x);
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}
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if (amount_y != 0) {
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container_resize_tiled(seat->op_container, edge_y, amount_y);
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}
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}
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static void cursor_do_rebase(struct sway_cursor *cursor, uint32_t time_msec,
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struct sway_node *node, struct wlr_surface *surface,
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double sx, double sy) {
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@ -669,29 +324,8 @@ void cursor_send_pointer_motion(struct sway_cursor *cursor,
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struct sway_seat *seat = cursor->seat;
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struct wlr_seat *wlr_seat = seat->wlr_seat;
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if (seat->operation != OP_NONE) {
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switch (seat->operation) {
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case OP_DOWN:
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handle_down_motion(seat, cursor, time_msec);
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break;
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case OP_MOVE_FLOATING:
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handle_move_floating_motion(seat, cursor);
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break;
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case OP_MOVE_TILING_THRESHOLD:
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handle_move_tiling_threshold_motion(seat, cursor);
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break;
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case OP_MOVE_TILING:
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handle_move_tiling_motion(seat, cursor);
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break;
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case OP_RESIZE_FLOATING:
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handle_resize_floating_motion(seat, cursor);
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break;
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case OP_RESIZE_TILING:
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handle_resize_tiling_motion(seat, cursor);
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break;
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case OP_NONE:
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break;
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}
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if (seat_doing_seatop(seat)) {
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seatop_motion(seat, time_msec);
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cursor->previous.x = cursor->cursor->x;
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cursor->previous.y = cursor->cursor->y;
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return;
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@ -868,9 +502,9 @@ void dispatch_cursor_button(struct sway_cursor *cursor,
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struct sway_seat *seat = cursor->seat;
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// Handle existing seat operation
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if (cursor->seat->operation != OP_NONE) {
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if (button == cursor->seat->op_button && state == WLR_BUTTON_RELEASED) {
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seat_end_mouse_operation(seat);
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if (seat_doing_seatop(seat)) {
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if (button == seat->seatop_button && state == WLR_BUTTON_RELEASED) {
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||||
seatop_finish(seat);
|
||||
seat_pointer_notify_button(seat, time_msec, button, state);
|
||||
}
|
||||
if (state == WLR_BUTTON_PRESSED) {
|
||||
|
|
@ -943,7 +577,7 @@ void dispatch_cursor_button(struct sway_cursor *cursor,
|
|||
if (cont && resize_edge && button == BTN_LEFT &&
|
||||
state == WLR_BUTTON_PRESSED && !is_floating) {
|
||||
seat_set_focus_container(seat, cont);
|
||||
seat_begin_resize_tiling(seat, cont, button, edge);
|
||||
seatop_begin_resize_tiling(seat, cont, button, edge);
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
@ -973,7 +607,7 @@ void dispatch_cursor_button(struct sway_cursor *cursor,
|
|||
}
|
||||
cursor_set_image(seat->cursor, image, NULL);
|
||||
seat_set_focus_container(seat, cont);
|
||||
seat_begin_resize_tiling(seat, cont, button, edge);
|
||||
seatop_begin_resize_tiling(seat, cont, button, edge);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
|
@ -988,7 +622,7 @@ void dispatch_cursor_button(struct sway_cursor *cursor,
|
|||
cont = cont->parent;
|
||||
}
|
||||
seat_set_focus_container(seat, cont);
|
||||
seat_begin_move_floating(seat, cont, button);
|
||||
seatop_begin_move_floating(seat, cont, button);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
|
@ -998,7 +632,7 @@ void dispatch_cursor_button(struct sway_cursor *cursor,
|
|||
state == WLR_BUTTON_PRESSED) {
|
||||
// Via border
|
||||
if (button == BTN_LEFT && resize_edge != WLR_EDGE_NONE) {
|
||||
seat_begin_resize_floating(seat, cont, button, resize_edge);
|
||||
seatop_begin_resize_floating(seat, cont, button, resize_edge);
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
@ -1015,7 +649,7 @@ void dispatch_cursor_button(struct sway_cursor *cursor,
|
|||
WLR_EDGE_RIGHT : WLR_EDGE_LEFT;
|
||||
edge |= cursor->cursor->y > floater->y + floater->height / 2 ?
|
||||
WLR_EDGE_BOTTOM : WLR_EDGE_TOP;
|
||||
seat_begin_resize_floating(seat, floater, button, edge);
|
||||
seatop_begin_resize_floating(seat, floater, button, edge);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
|
@ -1035,9 +669,9 @@ void dispatch_cursor_button(struct sway_cursor *cursor,
|
|||
|
||||
// If moving a container by it's title bar, use a threshold for the drag
|
||||
if (!mod_pressed && config->tiling_drag_threshold > 0) {
|
||||
seat_begin_move_tiling_threshold(seat, cont, button);
|
||||
seatop_begin_move_tiling_threshold(seat, cont, button);
|
||||
} else {
|
||||
seat_begin_move_tiling(seat, cont, button);
|
||||
seatop_begin_move_tiling(seat, cont, button);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
|
@ -1046,7 +680,7 @@ void dispatch_cursor_button(struct sway_cursor *cursor,
|
|||
if (surface && cont && state == WLR_BUTTON_PRESSED) {
|
||||
seat_set_focus_container(seat, cont);
|
||||
seat_pointer_notify_button(seat, time_msec, button, state);
|
||||
seat_begin_down(seat, cont, button, sx, sy);
|
||||
seatop_begin_down(seat, cont, button, sx, sy);
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
@ -1350,7 +984,7 @@ static void handle_request_set_cursor(struct wl_listener *listener,
|
|||
void *data) {
|
||||
struct sway_cursor *cursor =
|
||||
wl_container_of(listener, cursor, request_set_cursor);
|
||||
if (cursor->seat->operation != OP_NONE) {
|
||||
if (seat_doing_seatop(cursor->seat)) {
|
||||
return;
|
||||
}
|
||||
struct wlr_seat_pointer_request_set_cursor_event *event = data;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue