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Add left_handed support for input devices
Some users may want to switch buttons on their input devices, turns out libinput already supports it. Let's add a support for it in our config. Signed-off-by: Michał Winiarski <knr@hardline.pl>
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8 changed files with 38 additions and 0 deletions
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@ -31,6 +31,8 @@ struct cmd_results *cmd_input(int argc, char **argv) {
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res = input_cmd_dwt(argc_new, argv_new);
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} else if (strcasecmp("events", argv[1]) == 0) {
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res = input_cmd_events(argc_new, argv_new);
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} else if (strcasecmp("left_handed", argv[1]) == 0) {
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res = input_cmd_left_handed(argc_new, argv_new);
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} else if (strcasecmp("middle_emulation", argv[1]) == 0) {
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res = input_cmd_middle_emulation(argc_new, argv_new);
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} else if (strcasecmp("natural_scroll", argv[1]) == 0) {
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25
sway/commands/input/left_handed.c
Normal file
25
sway/commands/input/left_handed.c
Normal file
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@ -0,0 +1,25 @@
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#include <string.h>
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#include "sway/commands.h"
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#include "sway/input.h"
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struct cmd_results *input_cmd_left_handed(int argc, char **argv) {
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struct cmd_results *error = NULL;
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if ((error = checkarg(argc, "left_handed", EXPECTED_AT_LEAST, 1))) {
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return error;
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}
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if (!current_input_config) {
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return cmd_results_new(CMD_FAILURE, "left_handed", "No input device defined.");
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}
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struct input_config *new_config = new_input_config(current_input_config->identifier);
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if (strcasecmp(argv[0], "enabled") == 0) {
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new_config->left_handed = 1;
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} else if (strcasecmp(argv[0], "disabled") == 0) {
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new_config->left_handed = 0;
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} else {
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return cmd_results_new(CMD_INVALID, "left_handed", "Expected 'left_handed <enabled|disabled>'");
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}
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input_cmd_apply(new_config);
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return cmd_results_new(CMD_SUCCESS, NULL, NULL);
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}
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