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Give windows pointer focus immediately when they are switched to
Fixes #2401 (aka #2558) Previously, when switching windows, pointer focus was not changed until the pointer was moved. This makes the pointer enter happen immediately, without the side effects of other attempted fixes.
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parent
024b9d85ea
commit
e787a1581c
4 changed files with 13 additions and 1 deletions
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@ -3,6 +3,7 @@
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#include "log.h"
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#include "sway/commands.h"
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#include "sway/input/input-manager.h"
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#include "sway/input/cursor.h"
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#include "sway/input/seat.h"
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#include "sway/output.h"
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#include "sway/tree/arrange.h"
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@ -180,6 +181,7 @@ static struct cmd_results *focus_mode(struct sway_workspace *ws,
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}
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if (new_focus) {
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seat_set_focus_container(seat, new_focus);
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cursor_send_pointer_motion(seat->cursor, 0, true);
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} else {
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return cmd_results_new(CMD_FAILURE, "focus",
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"Failed to find a %s container in workspace",
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@ -212,6 +214,7 @@ static struct cmd_results *focus_output(struct sway_seat *seat,
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free(identifier);
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if (output) {
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seat_set_focus(seat, seat_get_focus_inactive(seat, &output->node));
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cursor_send_pointer_motion(seat->cursor, 0, true);
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}
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return cmd_results_new(CMD_SUCCESS, NULL, NULL);
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@ -232,6 +235,7 @@ struct cmd_results *cmd_focus(int argc, char **argv) {
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if (argc == 0 && container) {
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seat_set_focus_container(seat, container);
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cursor_send_pointer_motion(seat->cursor, 0, true);
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return cmd_results_new(CMD_SUCCESS, NULL, NULL);
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}
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@ -260,6 +264,7 @@ struct cmd_results *cmd_focus(int argc, char **argv) {
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struct sway_node *focus = seat_get_active_child(seat, node);
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if (focus) {
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seat_set_focus(seat, focus);
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cursor_send_pointer_motion(seat->cursor, 0, true);
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}
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return cmd_results_new(CMD_SUCCESS, NULL, NULL);
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}
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@ -279,6 +284,7 @@ struct cmd_results *cmd_focus(int argc, char **argv) {
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struct sway_node *node =
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get_node_in_output_direction(new_output, direction);
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seat_set_focus(seat, node);
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cursor_send_pointer_motion(seat->cursor, 0, true);
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return cmd_results_new(CMD_SUCCESS, NULL, NULL);
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}
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@ -286,6 +292,7 @@ struct cmd_results *cmd_focus(int argc, char **argv) {
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node_get_in_direction(container, seat, direction);
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if (next_focus) {
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seat_set_focus(seat, next_focus);
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cursor_send_pointer_motion(seat->cursor, 0, true);
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}
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return cmd_results_new(CMD_SUCCESS, NULL, NULL);
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