input: rename pointer handlers to be unambiguous

This commit renames `motion` and `axis` handlers to `pointer_motion` and
`pointer_axis`, respectively, to disambiguate them from their tablet
(and future touch) handlers. `button` is left as-is, as it is generic
across input devices.
This commit is contained in:
Tudor Brindus 2020-05-02 12:15:39 -04:00 committed by Simon Ser
parent ae3ec745f8
commit e262f93d0a
9 changed files with 39 additions and 37 deletions

View file

@ -23,7 +23,7 @@ static void handle_button(struct sway_seat *seat, uint32_t time_msec,
}
}
static void handle_motion(struct sway_seat *seat, uint32_t time_msec,
static void handle_pointer_motion(struct sway_seat *seat, uint32_t time_msec,
double dx, double dy) {
struct seatop_move_floating_event *e = seat->seatop_data;
struct wlr_cursor *cursor = seat->cursor->cursor;
@ -41,7 +41,7 @@ static void handle_unref(struct sway_seat *seat, struct sway_container *con) {
static const struct sway_seatop_impl seatop_impl = {
.button = handle_button,
.motion = handle_motion,
.pointer_motion = handle_pointer_motion,
.unref = handle_unref,
};