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Fix popups
Fixes the render and container_at order for popups. Fixes #2210 For rendering: * render_view_surfaces has been renamed to render_view_toplevels * render_view_toplevels now uses output_surface_for_each_surface (which is now public), as that function uses wlr_surface_for_each_surface which doesn't descend into popups * Views now have a for_each_popup iterator, which is used by the renderer to render the focused view's popups * When rendering a popup, toplevels (xdg subsurfaces) of that popup are also rendered For sending frame done, the logic has been updated to match the rendering logic: * send_frame_done_container no longer descends into popups * for_each_popup is used to send frame done to the focused view's popups and their child toplevels For container_at: * floating_container_at is now static, which means it had to be moved higher in the file. * container_at now considers popups for the focused view before checking containers. * tiling_container_at has been introduced, so that it doesn't call container_at recursively (it would check popups recursively if it did)
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10 changed files with 228 additions and 57 deletions
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@ -332,6 +332,16 @@ void view_for_each_surface(struct sway_view *view,
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}
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}
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void view_for_each_popup(struct sway_view *view,
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wlr_surface_iterator_func_t iterator, void *user_data) {
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if (!view->surface) {
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return;
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}
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if (view->impl->for_each_popup) {
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view->impl->for_each_popup(view, iterator, user_data);
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}
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}
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static void view_subsurface_create(struct sway_view *view,
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struct wlr_subsurface *subsurface);
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