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Fix popups
Fixes the render and container_at order for popups. Fixes #2210 For rendering: * render_view_surfaces has been renamed to render_view_toplevels * render_view_toplevels now uses output_surface_for_each_surface (which is now public), as that function uses wlr_surface_for_each_surface which doesn't descend into popups * Views now have a for_each_popup iterator, which is used by the renderer to render the focused view's popups * When rendering a popup, toplevels (xdg subsurfaces) of that popup are also rendered For sending frame done, the logic has been updated to match the rendering logic: * send_frame_done_container no longer descends into popups * for_each_popup is used to send frame done to the focused view's popups and their child toplevels For container_at: * floating_container_at is now static, which means it had to be moved higher in the file. * container_at now considers popups for the focused view before checking containers. * tiling_container_at has been introduced, so that it doesn't call container_at recursively (it would check popups recursively if it did)
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parent
f19add2702
commit
de86d65627
10 changed files with 228 additions and 57 deletions
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@ -119,7 +119,7 @@ static void output_for_each_surface_iterator(struct wlr_surface *surface,
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data->user_data);
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}
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static void output_surface_for_each_surface(struct sway_output *output,
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void output_surface_for_each_surface(struct sway_output *output,
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struct wlr_surface *surface, double ox, double oy,
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sway_surface_iterator_func_t iterator, void *user_data) {
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struct surface_iterator_data data = {
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@ -155,6 +155,23 @@ void output_view_for_each_surface(struct sway_output *output,
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output_for_each_surface_iterator, &data);
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}
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void output_view_for_each_popup(struct sway_output *output,
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struct sway_view *view, sway_surface_iterator_func_t iterator,
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void *user_data) {
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struct surface_iterator_data data = {
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.user_iterator = iterator,
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.user_data = user_data,
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.output = output,
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.ox = view->swayc->current.view_x - output->swayc->current.swayc_x,
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.oy = view->swayc->current.view_y - output->swayc->current.swayc_y,
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.width = view->swayc->current.view_width,
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.height = view->swayc->current.view_height,
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.rotation = 0, // TODO
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};
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view_for_each_popup(view, output_for_each_surface_iterator, &data);
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}
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void output_layer_for_each_surface(struct sway_output *output,
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struct wl_list *layer_surfaces, sway_surface_iterator_func_t iterator,
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void *user_data) {
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@ -295,8 +312,9 @@ static void send_frame_done_container_iterator(struct sway_container *con,
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return;
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}
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output_view_for_each_surface(data->output, con->sway_view,
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send_frame_done_iterator, data->when);
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// Toplevels only
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output_surface_for_each_surface(data->output, con->sway_view->surface,
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con->x, con->y, send_frame_done_iterator, data->when);
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}
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static void send_frame_done_container(struct sway_output *output,
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@ -309,6 +327,27 @@ static void send_frame_done_container(struct sway_output *output,
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send_frame_done_container_iterator, &data);
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}
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static void send_frame_done_popup_iterator(struct sway_output *output,
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struct wlr_surface *surface, struct wlr_box *box, float rotation,
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void *data) {
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// Send frame done to this popup's surface
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send_frame_done_iterator(output, surface, box, rotation, data);
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// Send frame done to this popup's child toplevels
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output_surface_for_each_surface(output, surface, box->x, box->y,
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send_frame_done_iterator, data);
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}
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static void send_frame_done_popups(struct sway_output *output,
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struct sway_view *view, struct timespec *when) {
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struct send_frame_done_data data = {
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.output = output,
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.when = when,
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};
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output_view_for_each_popup(output, view,
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send_frame_done_popup_iterator, &data);
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}
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static void send_frame_done(struct sway_output *output, struct timespec *when) {
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if (output_has_opaque_overlay_layer_surface(output)) {
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goto send_frame_overlay;
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@ -346,6 +385,13 @@ static void send_frame_done(struct sway_output *output, struct timespec *when) {
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&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP], when);
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}
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struct sway_seat *seat = input_manager_current_seat(input_manager);
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struct sway_container *focus = seat_get_focus(seat);
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if (focus && focus->type == C_VIEW) {
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send_frame_done_popups(output, focus->sway_view, when);
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}
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send_frame_overlay:
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send_frame_done_layer(output,
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&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY], when);
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