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	Resize lock fixes
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					 1 changed files with 10 additions and 15 deletions
				
			
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					@ -388,15 +388,13 @@ static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct
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			int midway_x = view->x + view->width/2;
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								int midway_x = view->x + view->width/2;
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			int midway_y = view->y + view->height/2;
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								int midway_y = view->y + view->height/2;
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			if (dx < 0) {
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								if (dx < 0) {
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				if (mouse_origin.x > midway_x && !lock_right) {
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									if (!lock_right) {
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					if (view->width > min_sane_w) {
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										if (view->width > min_sane_w) {
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						lock_left = true;
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						changed_floating = true;
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											changed_floating = true;
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						view->width += dx;
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											view->width += dx;
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						edge += WLC_RESIZE_EDGE_RIGHT;
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											edge += WLC_RESIZE_EDGE_RIGHT;
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					}
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										}
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				} else if (mouse_origin.x < midway_x && !lock_left) {
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									} else if (mouse_origin.x < midway_x && !lock_left) {
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					lock_right = true;
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					changed_floating = true;
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										changed_floating = true;
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					view->x += dx;
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										view->x += dx;
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					view->width -= dx;
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										view->width -= dx;
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					@ -404,16 +402,11 @@ static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct
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				}
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									}
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			} else if (dx > 0){
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								} else if (dx > 0){
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				if (mouse_origin.x > midway_x && !lock_right) {
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									if (mouse_origin.x > midway_x && !lock_right) {
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					lock_left = true;
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					changed_floating = true;
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										changed_floating = true;
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					view->width += dx;
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										view->width += dx;
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					edge += WLC_RESIZE_EDGE_RIGHT;
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										edge += WLC_RESIZE_EDGE_RIGHT;
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									} else if (!lock_left) {
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					if (view->width > min_sane_w) {
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										if (view->width > min_sane_w) {
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						lock_left = false;
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					}
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				} else if (mouse_origin.x < midway_x && !lock_left) {
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					if (view->width > min_sane_w) {
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						lock_right = true;
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						changed_floating = true;
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											changed_floating = true;
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						view->x += dx;
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											view->x += dx;
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						view->width -= dx;
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											view->width -= dx;
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					@ -423,15 +416,13 @@ static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct
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			}
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								}
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			if (dy < 0) {
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								if (dy < 0) {
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				if (mouse_origin.y > midway_y && !lock_bottom) {
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									if (!lock_bottom) {
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					if (view->height > min_sane_h) {
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										if (view->height > min_sane_h) {
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						lock_top = true;
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						changed_floating = true;
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											changed_floating = true;
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						view->height += dy;
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											view->height += dy;
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						edge += WLC_RESIZE_EDGE_BOTTOM;
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											edge += WLC_RESIZE_EDGE_BOTTOM;
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					}
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										}
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				} else if (mouse_origin.y < midway_y && !lock_top) {
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									} else if (mouse_origin.y < midway_y && !lock_top) {
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					lock_bottom = true;
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					changed_floating = true;
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										changed_floating = true;
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					view->y += dy;
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										view->y += dy;
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					view->height -= dy;
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										view->height -= dy;
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					@ -439,13 +430,11 @@ static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct
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				}
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									}
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			} else if (dy > 0) {
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								} else if (dy > 0) {
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				if (mouse_origin.y > midway_y && !lock_bottom) {
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									if (mouse_origin.y > midway_y && !lock_bottom) {
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					lock_top = true;
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					changed_floating = true;
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										changed_floating = true;
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					view->height += dy;
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										view->height += dy;
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					edge += WLC_RESIZE_EDGE_BOTTOM;
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										edge += WLC_RESIZE_EDGE_BOTTOM;
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				} else if (mouse_origin.y < midway_y && !lock_top) {
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									} else if (!lock_top) {
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					if (view->height > min_sane_h) {
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										if (view->height > min_sane_h) {
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						lock_bottom = true;
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						changed_floating = true;
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											changed_floating = true;
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						view->y += dy;
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											view->y += dy;
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						view->height -= dy;
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											view->height -= dy;
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					@ -511,6 +500,12 @@ static bool handle_pointer_button(wlc_handle view, uint32_t time, const struct w
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			if (floating_mod_pressed()) {
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								if (floating_mod_pressed()) {
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				dragging = m1_held;
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									dragging = m1_held;
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				resizing = m2_held;
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									resizing = m2_held;
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									int midway_x = pointer->x + pointer->width/2;
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									int midway_y = pointer->y + pointer->height/2;
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									lock_bottom = origin->y < midway_y;
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									lock_top = !lock_bottom;
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									lock_right = origin->x < midway_x;
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									lock_left = !lock_right;
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			}
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								}
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			//Dont want pointer sent to window while dragging or resizing
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								//Dont want pointer sent to window while dragging or resizing
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			return (dragging || resizing);
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								return (dragging || resizing);
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