Rename OP_MOVE to OP_MOVE_FLOATING

In preparation for introducing OP_MOVE_TILING.
This commit is contained in:
Ryan Dwyer 2018-09-11 16:56:05 +10:00
parent 822b45f483
commit d4e80cf301
6 changed files with 14 additions and 14 deletions

View file

@ -218,7 +218,7 @@ static void handle_down_motion(struct sway_seat *seat,
seat->op_moved = true;
}
static void handle_move_motion(struct sway_seat *seat,
static void handle_move_floating_motion(struct sway_seat *seat,
struct sway_cursor *cursor) {
struct sway_container *con = seat->op_container;
desktop_damage_whole_container(con);
@ -402,8 +402,8 @@ void cursor_send_pointer_motion(struct sway_cursor *cursor, uint32_t time_msec,
case OP_DOWN:
handle_down_motion(seat, cursor, time_msec);
break;
case OP_MOVE:
handle_move_motion(seat, cursor);
case OP_MOVE_FLOATING:
handle_move_floating_motion(seat, cursor);
break;
case OP_RESIZE_FLOATING:
handle_resize_floating_motion(seat, cursor);
@ -719,7 +719,7 @@ void dispatch_cursor_button(struct sway_cursor *cursor,
while (cont->parent) {
cont = cont->parent;
}
seat_begin_move(seat, cont, button);
seat_begin_move_floating(seat, cont, button);
return;
}
}