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Rename OP_MOVE to OP_MOVE_FLOATING
In preparation for introducing OP_MOVE_TILING.
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6 changed files with 14 additions and 14 deletions
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@ -333,7 +333,7 @@ static void handle_request_move(struct wl_listener *listener, void *data) {
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struct wlr_xdg_toplevel_move_event *e = data;
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struct sway_seat *seat = e->seat->seat->data;
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if (e->serial == seat->last_button_serial) {
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seat_begin_move(seat, view->container, seat->last_button);
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seat_begin_move_floating(seat, view->container, seat->last_button);
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}
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}
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