desktop: Rename layers to shell_layers

This code will be deleted later, but for the time being rename
it so it doesn't conflict with future properties.
This commit is contained in:
Alexander Orzechowski 2022-03-01 16:19:23 -05:00 committed by Kirill Primak
parent 3e19836f0e
commit d3ca83acb7
6 changed files with 36 additions and 36 deletions

View file

@ -22,7 +22,7 @@ struct sway_output {
struct sway_server *server;
struct wl_list link;
struct wl_list layers[4]; // sway_layer_surface::link
struct wl_list shell_layers[4]; // sway_layer_surface::link
struct wlr_box usable_area;
struct timespec last_frame;

View file

@ -182,13 +182,13 @@ void arrange_layers(struct sway_output *output) {
&usable_area.width, &usable_area.height);
// Arrange exclusive surfaces from top->bottom
arrange_layer(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY],
arrange_layer(output, &output->shell_layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY],
&usable_area, true);
arrange_layer(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP],
arrange_layer(output, &output->shell_layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP],
&usable_area, true);
arrange_layer(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM],
arrange_layer(output, &output->shell_layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM],
&usable_area, true);
arrange_layer(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND],
arrange_layer(output, &output->shell_layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND],
&usable_area, true);
if (memcmp(&usable_area, &output->usable_area,
@ -199,13 +199,13 @@ void arrange_layers(struct sway_output *output) {
}
// Arrange non-exclusive surfaces from top->bottom
arrange_layer(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY],
arrange_layer(output, &output->shell_layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY],
&usable_area, false);
arrange_layer(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP],
arrange_layer(output, &output->shell_layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP],
&usable_area, false);
arrange_layer(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM],
arrange_layer(output, &output->shell_layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM],
&usable_area, false);
arrange_layer(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND],
arrange_layer(output, &output->shell_layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND],
&usable_area, false);
// Find topmost keyboard interactive layer, if such a layer exists
@ -217,7 +217,7 @@ void arrange_layers(struct sway_output *output) {
struct sway_layer_surface *layer, *topmost = NULL;
for (size_t i = 0; i < nlayers; ++i) {
wl_list_for_each_reverse(layer,
&output->layers[layers_above_shell[i]], link) {
&output->shell_layers[layers_above_shell[i]], link) {
if (layer->layer_surface->current.keyboard_interactive &&
layer->layer_surface->mapped) {
topmost = layer;
@ -250,7 +250,7 @@ static struct sway_layer_surface *find_mapped_layer_by_client(
// For now we'll only check the overlay layer
struct sway_layer_surface *lsurface;
wl_list_for_each(lsurface,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY], link) {
&output->shell_layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY], link) {
struct wl_resource *resource = lsurface->layer_surface->resource;
if (wl_resource_get_client(resource) == client
&& lsurface->layer_surface->mapped) {
@ -298,7 +298,7 @@ static void handle_surface_commit(struct wl_listener *listener, void *data) {
layer_changed = layer->layer != layer_surface->current.layer;
if (layer_changed) {
wl_list_remove(&layer->link);
wl_list_insert(&output->layers[layer_surface->current.layer],
wl_list_insert(&output->shell_layers[layer_surface->current.layer],
&layer->link);
layer->layer = layer_surface->current.layer;
}
@ -677,7 +677,7 @@ void handle_layer_shell_surface(struct wl_listener *listener, void *data) {
sway_layer->output_destroy.notify = handle_output_destroy;
wl_signal_add(&output->events.disable, &sway_layer->output_destroy);
wl_list_insert(&output->layers[layer_surface->pending.layer],
wl_list_insert(&output->shell_layers[layer_surface->pending.layer],
&sway_layer->link);
// Temporarily set the layer's current state to pending

View file

@ -334,10 +334,10 @@ static void output_for_each_surface(struct sway_output *output,
#endif
} else {
output_layer_for_each_surface(output,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND],
&output->shell_layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND],
iterator, user_data);
output_layer_for_each_surface(output,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM],
&output->shell_layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM],
iterator, user_data);
workspace_for_each_container(workspace,
@ -348,13 +348,13 @@ static void output_for_each_surface(struct sway_output *output,
iterator, user_data);
#endif
output_layer_for_each_surface(output,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP],
&output->shell_layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP],
iterator, user_data);
}
overlay:
output_layer_for_each_surface(output,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY],
&output->shell_layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY],
iterator, user_data);
output_drag_icons_for_each_surface(output, &root->drag_icons,
iterator, user_data);
@ -386,7 +386,7 @@ struct sway_workspace *output_get_active_workspace(struct sway_output *output) {
bool output_has_opaque_overlay_layer_surface(struct sway_output *output) {
struct sway_layer_surface *sway_layer_surface;
wl_list_for_each(sway_layer_surface,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY], link) {
&output->shell_layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY], link) {
struct wlr_surface *wlr_surface = sway_layer_surface->layer_surface->surface;
pixman_box32_t output_box = {
.x2 = output->width,
@ -475,7 +475,7 @@ static bool scan_out_fullscreen_view(struct sway_output *output,
}
#endif
if (!wl_list_empty(&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY])) {
if (!wl_list_empty(&output->shell_layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY])) {
return false;
}
if (!wl_list_empty(&root->drag_icons)) {

View file

@ -1138,9 +1138,9 @@ void output_render(struct sway_output *output, struct timespec *when,
}
render_layer_toplevel(output, damage,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND]);
&output->shell_layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND]);
render_layer_toplevel(output, damage,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]);
&output->shell_layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]);
render_workspace(output, damage, workspace, workspace->current.focused);
render_floating(output, damage);
@ -1148,14 +1148,14 @@ void output_render(struct sway_output *output, struct timespec *when,
render_unmanaged(output, damage, &root->xwayland_unmanaged);
#endif
render_layer_toplevel(output, damage,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]);
&output->shell_layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]);
render_layer_popups(output, damage,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND]);
&output->shell_layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND]);
render_layer_popups(output, damage,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]);
&output->shell_layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]);
render_layer_popups(output, damage,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]);
&output->shell_layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]);
}
render_seatops(output, damage);
@ -1168,9 +1168,9 @@ void output_render(struct sway_output *output, struct timespec *when,
render_overlay:
render_layer_toplevel(output, damage,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]);
&output->shell_layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]);
render_layer_popups(output, damage,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]);
&output->shell_layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]);
render_drag_icons(output, damage, &root->drag_icons);
renderer_end:

View file

@ -99,7 +99,7 @@ struct sway_node *node_at_coords(
// layer surfaces on the overlay layer are rendered on top
if ((*surface = layer_surface_at(output,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY],
&output->shell_layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY],
ox, oy, sx, sy))) {
return NULL;
}
@ -160,22 +160,22 @@ struct sway_node *node_at_coords(
return NULL;
}
if ((*surface = layer_surface_popup_at(output,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP],
&output->shell_layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP],
ox, oy, sx, sy))) {
return NULL;
}
if ((*surface = layer_surface_popup_at(output,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM],
&output->shell_layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM],
ox, oy, sx, sy))) {
return NULL;
}
if ((*surface = layer_surface_popup_at(output,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND],
&output->shell_layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND],
ox, oy, sx, sy))) {
return NULL;
}
if ((*surface = layer_surface_at(output,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP],
&output->shell_layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP],
ox, oy, sx, sy))) {
return NULL;
}
@ -186,12 +186,12 @@ struct sway_node *node_at_coords(
}
if ((*surface = layer_surface_at(output,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM],
&output->shell_layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM],
ox, oy, sx, sy))) {
return NULL;
}
if ((*surface = layer_surface_at(output,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND],
&output->shell_layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND],
ox, oy, sx, sy))) {
return NULL;
}

View file

@ -103,9 +103,9 @@ struct sway_output *output_create(struct wlr_output *wlr_output) {
output->workspaces = create_list();
output->current.workspaces = create_list();
size_t len = sizeof(output->layers) / sizeof(output->layers[0]);
size_t len = sizeof(output->shell_layers) / sizeof(output->shell_layers[0]);
for (size_t i = 0; i < len; ++i) {
wl_list_init(&output->layers[i]);
wl_list_init(&output->shell_layers[i]);
}
return output;