mirror of
https://github.com/swaywm/sway.git
synced 2026-05-03 06:46:26 -04:00
Introduce render_context and reduce number of function arguments
This adds a struct render_context which contains the commonly accessed output-specific properties and saves us from having to pass them through several functions as arguments.
This commit is contained in:
parent
ce7e5b9f10
commit
d2d530bd09
1 changed files with 152 additions and 178 deletions
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@ -27,6 +27,15 @@
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#include "sway/tree/view.h"
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#include "sway/tree/workspace.h"
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struct render_context {
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struct sway_output *output;
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int output_lx;
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int output_ly;
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pixman_region32_t *damage;
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float scale;
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};
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struct render_context context;
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/**
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* Rotate a child's position relative to a parent. The parent size is (pw, ph),
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* the child position is (*sx, *sy) and its size is (sw, sh).
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@ -66,7 +75,7 @@ struct render_data {
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};
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static bool get_surface_box(struct root_geometry *geo,
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struct sway_output *output, struct wlr_surface *surface, int sx, int sy,
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struct wlr_surface *surface, int sx, int sy,
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struct wlr_box *surface_box) {
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if (!wlr_surface_has_buffer(surface)) {
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return false;
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@ -93,8 +102,8 @@ static bool get_surface_box(struct root_geometry *geo,
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wlr_box_rotated_bounds(&box, geo->rotation, &rotated_box);
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struct wlr_box output_box = {
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.width = output->swayc->current.swayc_width,
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.height = output->swayc->current.swayc_height,
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.width = context.output->swayc->current.swayc_width,
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.height = context.output->swayc->current.swayc_height,
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};
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struct wlr_box intersection;
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@ -116,9 +125,10 @@ static void surface_for_each_surface(struct wlr_surface *surface,
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static void output_view_for_each_surface(struct sway_view *view,
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struct root_geometry *geo, wlr_surface_iterator_func_t iterator,
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void *user_data) {
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struct render_data *data = user_data;
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geo->x = view->swayc->current.view_x - data->output->swayc->current.swayc_x;
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geo->y = view->swayc->current.view_y - data->output->swayc->current.swayc_y;
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geo->x =
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view->swayc->current.view_x - context.output->swayc->current.swayc_x;
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geo->y =
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view->swayc->current.view_y - context.output->swayc->current.swayc_y;
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geo->width = view->swayc->current.view_width;
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geo->height = view->swayc->current.view_height;
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geo->rotation = 0; // TODO
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@ -140,14 +150,14 @@ static void layer_for_each_surface(struct wl_list *layer_surfaces,
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}
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static void unmanaged_for_each_surface(struct wl_list *unmanaged,
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struct sway_output *output, struct root_geometry *geo,
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wlr_surface_iterator_func_t iterator, void *user_data) {
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struct root_geometry *geo, wlr_surface_iterator_func_t iterator,
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void *user_data) {
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struct sway_xwayland_unmanaged *unmanaged_surface;
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wl_list_for_each(unmanaged_surface, unmanaged, link) {
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struct wlr_xwayland_surface *xsurface =
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unmanaged_surface->wlr_xwayland_surface;
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double ox = unmanaged_surface->lx - output->swayc->current.swayc_x;
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double oy = unmanaged_surface->ly - output->swayc->current.swayc_y;
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double ox = unmanaged_surface->lx - context.output_lx;
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double oy = unmanaged_surface->ly - context.output_ly;
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surface_for_each_surface(xsurface->surface, ox, oy, geo,
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iterator, user_data);
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@ -155,12 +165,12 @@ static void unmanaged_for_each_surface(struct wl_list *unmanaged,
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}
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static void drag_icons_for_each_surface(struct wl_list *drag_icons,
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struct sway_output *output, struct root_geometry *geo,
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wlr_surface_iterator_func_t iterator, void *user_data) {
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struct root_geometry *geo, wlr_surface_iterator_func_t iterator,
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void *user_data) {
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struct sway_drag_icon *drag_icon;
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wl_list_for_each(drag_icon, drag_icons, link) {
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double ox = drag_icon->x - output->swayc->x;
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double oy = drag_icon->y - output->swayc->y;
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double ox = drag_icon->x - context.output_lx;
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double oy = drag_icon->y - context.output_ly;
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if (drag_icon->wlr_drag_icon->mapped) {
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surface_for_each_surface(drag_icon->wlr_drag_icon->surface,
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@ -198,9 +208,9 @@ static void scissor_output(struct wlr_output *wlr_output,
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wlr_renderer_scissor(renderer, &box);
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}
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static void render_texture(struct wlr_output *wlr_output,
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pixman_region32_t *output_damage, struct wlr_texture *texture,
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static void render_texture(struct wlr_texture *texture,
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const struct wlr_box *box, const float matrix[static 9], float alpha) {
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struct wlr_output *wlr_output = context.output->wlr_output;
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struct wlr_renderer *renderer =
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wlr_backend_get_renderer(wlr_output->backend);
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@ -208,7 +218,7 @@ static void render_texture(struct wlr_output *wlr_output,
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pixman_region32_init(&damage);
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pixman_region32_union_rect(&damage, &damage, box->x, box->y,
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box->width, box->height);
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pixman_region32_intersect(&damage, &damage, output_damage);
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pixman_region32_intersect(&damage, &damage, context.damage);
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bool damaged = pixman_region32_not_empty(&damage);
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if (!damaged) {
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goto damage_finish;
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@ -228,9 +238,8 @@ damage_finish:
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static void render_surface_iterator(struct wlr_surface *surface, int sx, int sy,
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void *_data) {
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struct render_data *data = _data;
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struct wlr_output *wlr_output = data->output->wlr_output;
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struct wlr_output *wlr_output = context.output->wlr_output;
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float rotation = data->root_geo.rotation;
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pixman_region32_t *output_damage = data->damage;
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float alpha = data->alpha;
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struct wlr_texture *texture = wlr_surface_get_texture(surface);
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@ -239,13 +248,12 @@ static void render_surface_iterator(struct wlr_surface *surface, int sx, int sy,
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}
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struct wlr_box box;
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bool intersects = get_surface_box(&data->root_geo, data->output, surface,
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sx, sy, &box);
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bool intersects = get_surface_box(&data->root_geo, surface, sx, sy, &box);
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if (!intersects) {
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return;
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}
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scale_box(&box, wlr_output->scale);
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scale_box(&box, context.scale);
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float matrix[9];
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enum wl_output_transform transform =
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@ -253,58 +261,48 @@ static void render_surface_iterator(struct wlr_surface *surface, int sx, int sy,
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wlr_matrix_project_box(matrix, &box, transform, rotation,
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wlr_output->transform_matrix);
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render_texture(wlr_output, output_damage, texture, &box, matrix, alpha);
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render_texture(texture, &box, matrix, alpha);
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}
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static void render_layer(struct sway_output *output,
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pixman_region32_t *damage, struct wl_list *layer_surfaces) {
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static void render_layer(struct wl_list *layer_surfaces) {
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struct render_data data = {
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.output = output,
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.damage = damage,
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.alpha = 1.0f,
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};
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layer_for_each_surface(layer_surfaces, &data.root_geo,
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render_surface_iterator, &data);
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}
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static void render_unmanaged(struct sway_output *output,
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pixman_region32_t *damage, struct wl_list *unmanaged) {
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static void render_unmanaged(struct wl_list *unmanaged) {
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struct render_data data = {
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.output = output,
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.damage = damage,
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.alpha = 1.0f,
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};
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unmanaged_for_each_surface(unmanaged, output, &data.root_geo,
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unmanaged_for_each_surface(unmanaged, &data.root_geo,
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render_surface_iterator, &data);
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}
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static void render_drag_icons(struct sway_output *output,
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pixman_region32_t *damage, struct wl_list *drag_icons) {
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static void render_drag_icons(struct wl_list *drag_icons) {
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struct render_data data = {
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.output = output,
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.damage = damage,
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.alpha = 1.0f,
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};
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drag_icons_for_each_surface(drag_icons, output, &data.root_geo,
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drag_icons_for_each_surface(drag_icons, &data.root_geo,
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render_surface_iterator, &data);
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}
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static void render_rect(struct wlr_output *wlr_output,
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pixman_region32_t *output_damage, const struct wlr_box *_box,
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float color[static 4]) {
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static void render_rect(const struct wlr_box *_box, float color[static 4]) {
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struct wlr_output *wlr_output = context.output->wlr_output;
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struct wlr_renderer *renderer =
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wlr_backend_get_renderer(wlr_output->backend);
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struct wlr_box box;
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memcpy(&box, _box, sizeof(struct wlr_box));
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box.x -= wlr_output->lx * wlr_output->scale;
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box.y -= wlr_output->ly * wlr_output->scale;
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box.x -= context.output_lx * context.scale;
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box.y -= context.output_ly * context.scale;
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pixman_region32_t damage;
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pixman_region32_init(&damage);
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pixman_region32_union_rect(&damage, &damage, box.x, box.y,
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box.width, box.height);
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pixman_region32_intersect(&damage, &damage, output_damage);
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pixman_region32_intersect(&damage, &damage, context.damage);
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bool damaged = pixman_region32_not_empty(&damage);
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if (!damaged) {
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goto damage_finish;
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@ -314,8 +312,7 @@ static void render_rect(struct wlr_output *wlr_output,
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pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects);
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for (int i = 0; i < nrects; ++i) {
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scissor_output(wlr_output, &rects[i]);
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wlr_render_rect(renderer, &box, color,
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wlr_output->transform_matrix);
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wlr_render_rect(renderer, &box, color, wlr_output->transform_matrix);
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}
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damage_finish:
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@ -329,11 +326,8 @@ static void premultiply_alpha(float color[4], float opacity) {
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color[2] *= color[3];
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}
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static void render_view_surfaces(struct sway_view *view,
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struct sway_output *output, pixman_region32_t *damage, float alpha) {
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static void render_view_surfaces(struct sway_view *view, float alpha) {
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struct render_data data = {
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.output = output,
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.damage = damage,
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.view = view,
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.alpha = alpha,
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};
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@ -341,10 +335,7 @@ static void render_view_surfaces(struct sway_view *view,
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view, &data.root_geo, render_surface_iterator, &data);
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}
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static void render_saved_view(struct sway_view *view,
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struct sway_output *output, pixman_region32_t *damage, float alpha) {
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struct wlr_output *wlr_output = output->wlr_output;
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static void render_saved_view(struct sway_view *view, float alpha) {
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int width, height;
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struct wlr_texture *texture =
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transaction_get_saved_texture(view, &width, &height);
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@ -352,15 +343,15 @@ static void render_saved_view(struct sway_view *view,
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return;
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}
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struct wlr_box box = {
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.x = view->swayc->current.view_x - output->swayc->current.swayc_x,
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.y = view->swayc->current.view_y - output->swayc->current.swayc_y,
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.x = view->swayc->current.view_x - context.output_lx,
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.y = view->swayc->current.view_y - context.output_ly,
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.width = width,
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.height = height,
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};
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struct wlr_box output_box = {
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.width = output->swayc->current.swayc_width,
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.height = output->swayc->current.swayc_height,
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.width = context.output->swayc->current.swayc_width,
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.height = context.output->swayc->current.swayc_height,
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};
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struct wlr_box intersection;
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@ -369,29 +360,28 @@ static void render_saved_view(struct sway_view *view,
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return;
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}
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scale_box(&box, wlr_output->scale);
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scale_box(&box, context.scale);
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float matrix[9];
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wlr_matrix_project_box(matrix, &box, WL_OUTPUT_TRANSFORM_NORMAL, 0,
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wlr_output->transform_matrix);
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context.output->wlr_output->transform_matrix);
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render_texture(wlr_output, damage, texture, &box, matrix, alpha);
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render_texture(texture, &box, matrix, alpha);
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}
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/**
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* Render a view's surface and left/bottom/right borders.
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*/
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static void render_view(struct sway_output *output, pixman_region32_t *damage,
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struct sway_container *con, struct border_colors *colors) {
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static void render_view(struct sway_container *con,
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struct border_colors *colors) {
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struct sway_view *view = con->sway_view;
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if (view->swayc->instructions->length) {
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render_saved_view(view, output, damage, view->swayc->alpha);
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render_saved_view(view, view->swayc->alpha);
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} else {
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render_view_surfaces(view, output, damage, view->swayc->alpha);
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render_view_surfaces(view, view->swayc->alpha);
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}
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struct wlr_box box;
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float output_scale = output->wlr_output->scale;
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float color[4];
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struct sway_container_state *state = &con->current;
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@ -403,8 +393,8 @@ static void render_view(struct sway_output *output, pixman_region32_t *damage,
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box.y = state->view_y;
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box.width = state->border_thickness;
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box.height = state->view_height;
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scale_box(&box, output_scale);
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render_rect(output->wlr_output, damage, &box, color);
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scale_box(&box, context.scale);
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render_rect(&box, color);
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}
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if (state->border_right) {
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@ -419,8 +409,8 @@ static void render_view(struct sway_output *output, pixman_region32_t *damage,
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box.y = state->view_y;
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box.width = state->border_thickness;
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box.height = state->view_height;
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scale_box(&box, output_scale);
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render_rect(output->wlr_output, damage, &box, color);
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scale_box(&box, context.scale);
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render_rect(&box, color);
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}
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if (state->border_bottom) {
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@ -435,8 +425,8 @@ static void render_view(struct sway_output *output, pixman_region32_t *damage,
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box.y = state->view_y + state->view_height;
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box.width = state->swayc_width;
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box.height = state->border_thickness;
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scale_box(&box, output_scale);
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render_rect(output->wlr_output, damage, &box, color);
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scale_box(&box, context.scale);
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render_rect(&box, color);
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}
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}
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}
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@ -451,20 +441,15 @@ static void render_view(struct sway_output *output, pixman_region32_t *damage,
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* The left side for L_TABBED is: 1px border, 2px padding, title
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* The left side for other layouts is: 3px padding, title
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*/
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static void render_titlebar(struct sway_output *output,
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pixman_region32_t *output_damage, struct sway_container *con,
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int x, int y, int width,
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static void render_titlebar(struct sway_container *con, int x, int y, int width,
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struct border_colors *colors, struct wlr_texture *title_texture,
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struct wlr_texture *marks_texture) {
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struct wlr_box box;
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float color[4];
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struct sway_container_state *state = &con->current;
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float output_scale = output->wlr_output->scale;
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enum sway_container_layout layout = state->parent->current.layout;
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list_t *children = state->parent->current.children;
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bool is_last_child = children->items[children->length - 1] == con;
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double output_x = output->swayc->current.swayc_x;
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double output_y = output->swayc->current.swayc_y;
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// Single pixel bar above title
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memcpy(&color, colors->border, sizeof(float) * 4);
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@ -473,8 +458,8 @@ static void render_titlebar(struct sway_output *output,
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box.y = y;
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box.width = width;
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box.height = TITLEBAR_BORDER_THICKNESS;
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scale_box(&box, output_scale);
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render_rect(output->wlr_output, output_damage, &box, color);
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scale_box(&box, context.scale);
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render_rect(&box, color);
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// Single pixel bar below title
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size_t left_offset = 0, right_offset = 0;
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@ -491,8 +476,8 @@ static void render_titlebar(struct sway_output *output,
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box.y = y + container_titlebar_height() - TITLEBAR_BORDER_THICKNESS;
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box.width = width - left_offset - right_offset;
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box.height = TITLEBAR_BORDER_THICKNESS;
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scale_box(&box, output_scale);
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render_rect(output->wlr_output, output_damage, &box, color);
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scale_box(&box, context.scale);
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render_rect(&box, color);
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if (layout == L_TABBED) {
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// Single pixel left edge
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@ -501,12 +486,12 @@ static void render_titlebar(struct sway_output *output,
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box.width = TITLEBAR_BORDER_THICKNESS;
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box.height =
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container_titlebar_height() - TITLEBAR_BORDER_THICKNESS * 2;
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scale_box(&box, output_scale);
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render_rect(output->wlr_output, output_damage, &box, color);
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scale_box(&box, context.scale);
|
||||
render_rect(&box, color);
|
||||
|
||||
// Single pixel right edge
|
||||
box.x = (x + width - TITLEBAR_BORDER_THICKNESS) * output_scale;
|
||||
render_rect(output->wlr_output, output_damage, &box, color);
|
||||
box.x = (x + width - TITLEBAR_BORDER_THICKNESS) * context.scale;
|
||||
render_rect(&box, color);
|
||||
}
|
||||
|
||||
size_t inner_width = width - TITLEBAR_H_PADDING * 2;
|
||||
|
|
@ -517,20 +502,20 @@ static void render_titlebar(struct sway_output *output,
|
|||
struct wlr_box texture_box;
|
||||
wlr_texture_get_size(marks_texture,
|
||||
&texture_box.width, &texture_box.height);
|
||||
texture_box.x = (x - output_x + width - TITLEBAR_H_PADDING)
|
||||
* output_scale - texture_box.width;
|
||||
texture_box.y = (y - output_y + TITLEBAR_V_PADDING) * output_scale;
|
||||
texture_box.x = (x - context.output_lx + width - TITLEBAR_H_PADDING)
|
||||
* context.scale - texture_box.width;
|
||||
texture_box.y = (y - context.output_ly + TITLEBAR_V_PADDING)
|
||||
* context.scale;
|
||||
|
||||
float matrix[9];
|
||||
wlr_matrix_project_box(matrix, &texture_box,
|
||||
WL_OUTPUT_TRANSFORM_NORMAL,
|
||||
0.0, output->wlr_output->transform_matrix);
|
||||
0.0, context.output->wlr_output->transform_matrix);
|
||||
|
||||
if (inner_width * output_scale < texture_box.width) {
|
||||
texture_box.width = inner_width * output_scale;
|
||||
if (inner_width * context.scale < texture_box.width) {
|
||||
texture_box.width = inner_width * context.scale;
|
||||
}
|
||||
render_texture(output->wlr_output, output_damage, marks_texture,
|
||||
&texture_box, matrix, con->alpha);
|
||||
render_texture(marks_texture, &texture_box, matrix, con->alpha);
|
||||
marks_width = texture_box.width;
|
||||
}
|
||||
|
||||
|
|
@ -540,19 +525,20 @@ static void render_titlebar(struct sway_output *output,
|
|||
struct wlr_box texture_box;
|
||||
wlr_texture_get_size(title_texture,
|
||||
&texture_box.width, &texture_box.height);
|
||||
texture_box.x = (x - output_x + TITLEBAR_H_PADDING) * output_scale;
|
||||
texture_box.y = (y - output_y + TITLEBAR_V_PADDING) * output_scale;
|
||||
texture_box.x =
|
||||
(x - context.output_lx + TITLEBAR_H_PADDING) * context.scale;
|
||||
texture_box.y =
|
||||
(y - context.output_ly + TITLEBAR_V_PADDING) * context.scale;
|
||||
|
||||
float matrix[9];
|
||||
wlr_matrix_project_box(matrix, &texture_box,
|
||||
WL_OUTPUT_TRANSFORM_NORMAL,
|
||||
0.0, output->wlr_output->transform_matrix);
|
||||
0.0, context.output->wlr_output->transform_matrix);
|
||||
|
||||
if (inner_width * output_scale - marks_width < texture_box.width) {
|
||||
texture_box.width = inner_width * output_scale - marks_width;
|
||||
if (inner_width * context.scale - marks_width < texture_box.width) {
|
||||
texture_box.width = inner_width * context.scale - marks_width;
|
||||
}
|
||||
render_texture(output->wlr_output, output_damage, title_texture,
|
||||
&texture_box, matrix, con->alpha);
|
||||
render_texture(title_texture, &texture_box, matrix, con->alpha);
|
||||
title_width = texture_box.width;
|
||||
}
|
||||
|
||||
|
|
@ -563,20 +549,20 @@ static void render_titlebar(struct sway_output *output,
|
|||
box.y = y + TITLEBAR_BORDER_THICKNESS;
|
||||
box.width = width - (layout == L_TABBED) * TITLEBAR_BORDER_THICKNESS * 2;
|
||||
box.height = TITLEBAR_V_PADDING - TITLEBAR_BORDER_THICKNESS;
|
||||
scale_box(&box, output_scale);
|
||||
render_rect(output->wlr_output, output_damage, &box, color);
|
||||
scale_box(&box, context.scale);
|
||||
render_rect(&box, color);
|
||||
|
||||
// Padding below title
|
||||
box.y = (y + TITLEBAR_V_PADDING + config->font_height) * output_scale;
|
||||
render_rect(output->wlr_output, output_damage, &box, color);
|
||||
box.y = (y + TITLEBAR_V_PADDING + config->font_height) * context.scale;
|
||||
render_rect(&box, color);
|
||||
|
||||
// Filler between title and marks
|
||||
box.width = inner_width * output_scale - title_width - marks_width;
|
||||
box.width = inner_width * context.scale - title_width - marks_width;
|
||||
if (box.width > 0) {
|
||||
box.x = (x + TITLEBAR_H_PADDING) * output_scale + title_width;
|
||||
box.y = (y + TITLEBAR_V_PADDING) * output_scale;
|
||||
box.height = config->font_height * output_scale;
|
||||
render_rect(output->wlr_output, output_damage, &box, color);
|
||||
box.x = (x + TITLEBAR_H_PADDING) * context.scale + title_width;
|
||||
box.y = (y + TITLEBAR_V_PADDING) * context.scale;
|
||||
box.height = config->font_height * context.scale;
|
||||
render_rect(&box, color);
|
||||
}
|
||||
|
||||
// Padding left of title
|
||||
|
|
@ -585,8 +571,8 @@ static void render_titlebar(struct sway_output *output,
|
|||
box.y = y + TITLEBAR_V_PADDING;
|
||||
box.width = TITLEBAR_H_PADDING - left_offset;
|
||||
box.height = config->font_height;
|
||||
scale_box(&box, output_scale);
|
||||
render_rect(output->wlr_output, output_damage, &box, color);
|
||||
scale_box(&box, context.scale);
|
||||
render_rect(&box, color);
|
||||
|
||||
// Padding right of marks
|
||||
right_offset = (layout == L_TABBED) * TITLEBAR_BORDER_THICKNESS;
|
||||
|
|
@ -594,8 +580,8 @@ static void render_titlebar(struct sway_output *output,
|
|||
box.y = y + TITLEBAR_V_PADDING;
|
||||
box.width = TITLEBAR_H_PADDING - right_offset;
|
||||
box.height = config->font_height;
|
||||
scale_box(&box, output_scale);
|
||||
render_rect(output->wlr_output, output_damage, &box, color);
|
||||
scale_box(&box, context.scale);
|
||||
render_rect(&box, color);
|
||||
|
||||
if (connects_sides) {
|
||||
// Left pixel in line with bottom bar
|
||||
|
|
@ -603,24 +589,23 @@ static void render_titlebar(struct sway_output *output,
|
|||
box.y = y + container_titlebar_height() - TITLEBAR_BORDER_THICKNESS;
|
||||
box.width = state->border_thickness * state->border_left;
|
||||
box.height = TITLEBAR_BORDER_THICKNESS;
|
||||
scale_box(&box, output_scale);
|
||||
render_rect(output->wlr_output, output_damage, &box, color);
|
||||
scale_box(&box, context.scale);
|
||||
render_rect(&box, color);
|
||||
|
||||
// Right pixel in line with bottom bar
|
||||
box.x = x + width - state->border_thickness * state->border_right;
|
||||
box.y = y + container_titlebar_height() - TITLEBAR_BORDER_THICKNESS;
|
||||
box.width = state->border_thickness * state->border_right;
|
||||
box.height = TITLEBAR_BORDER_THICKNESS;
|
||||
scale_box(&box, output_scale);
|
||||
render_rect(output->wlr_output, output_damage, &box, color);
|
||||
scale_box(&box, context.scale);
|
||||
render_rect(&box, color);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Render the top border line for a view using "border pixel".
|
||||
*/
|
||||
static void render_top_border(struct sway_output *output,
|
||||
pixman_region32_t *output_damage, struct sway_container *con,
|
||||
static void render_top_border(struct sway_container *con,
|
||||
struct border_colors *colors) {
|
||||
struct sway_container_state *state = &con->current;
|
||||
if (!state->border_top) {
|
||||
|
|
@ -628,7 +613,6 @@ static void render_top_border(struct sway_output *output,
|
|||
}
|
||||
struct wlr_box box;
|
||||
float color[4];
|
||||
float output_scale = output->wlr_output->scale;
|
||||
|
||||
// Child border - top edge
|
||||
memcpy(&color, colors->child_border, sizeof(float) * 4);
|
||||
|
|
@ -637,12 +621,11 @@ static void render_top_border(struct sway_output *output,
|
|||
box.y = state->swayc_y;
|
||||
box.width = state->swayc_width;
|
||||
box.height = state->border_thickness;
|
||||
scale_box(&box, output_scale);
|
||||
render_rect(output->wlr_output, output_damage, &box, color);
|
||||
scale_box(&box, context.scale);
|
||||
render_rect(&box, color);
|
||||
}
|
||||
|
||||
static void render_container(struct sway_output *output,
|
||||
pixman_region32_t *damage, struct sway_container *con, bool parent_focused);
|
||||
static void render_container(struct sway_container *con, bool parent_focused);
|
||||
|
||||
/**
|
||||
* Render a container's children using a L_HORIZ or L_VERT layout.
|
||||
|
|
@ -650,8 +633,7 @@ static void render_container(struct sway_output *output,
|
|||
* Wrap child views in borders and leave child containers borderless because
|
||||
* they'll apply their own borders to their children.
|
||||
*/
|
||||
static void render_container_simple(struct sway_output *output,
|
||||
pixman_region32_t *damage, struct sway_container *con,
|
||||
static void render_container_simple(struct sway_container *con,
|
||||
bool parent_focused) {
|
||||
struct sway_seat *seat = input_manager_current_seat(input_manager);
|
||||
struct sway_container *focus = seat_get_focus(seat);
|
||||
|
|
@ -681,16 +663,15 @@ static void render_container_simple(struct sway_output *output,
|
|||
}
|
||||
|
||||
if (state->border == B_NORMAL) {
|
||||
render_titlebar(output, damage, child, state->swayc_x,
|
||||
state->swayc_y, state->swayc_width, colors,
|
||||
render_titlebar(child, state->swayc_x, state->swayc_y,
|
||||
state->swayc_width, colors,
|
||||
title_texture, marks_texture);
|
||||
} else {
|
||||
render_top_border(output, damage, child, colors);
|
||||
render_top_border(child, colors);
|
||||
}
|
||||
render_view(output, damage, child, colors);
|
||||
render_view(child, colors);
|
||||
} else {
|
||||
render_container(output, damage, child,
|
||||
parent_focused || focus == child);
|
||||
render_container(child, parent_focused || focus == child);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -698,8 +679,7 @@ static void render_container_simple(struct sway_output *output,
|
|||
/**
|
||||
* Render a container's children using the L_TABBED layout.
|
||||
*/
|
||||
static void render_container_tabbed(struct sway_output *output,
|
||||
pixman_region32_t *damage, struct sway_container *con,
|
||||
static void render_container_tabbed(struct sway_container *con,
|
||||
bool parent_focused) {
|
||||
if (!con->current.children->length) {
|
||||
return;
|
||||
|
|
@ -740,8 +720,8 @@ static void render_container_tabbed(struct sway_output *output,
|
|||
tab_width = pstate->swayc_width - tab_width * i;
|
||||
}
|
||||
|
||||
render_titlebar(output, damage, child, x, cstate->swayc_y, tab_width,
|
||||
colors, title_texture, marks_texture);
|
||||
render_titlebar(child, x, cstate->swayc_y, tab_width, colors,
|
||||
title_texture, marks_texture);
|
||||
|
||||
if (child == current) {
|
||||
current_colors = colors;
|
||||
|
|
@ -751,10 +731,9 @@ static void render_container_tabbed(struct sway_output *output,
|
|||
// Render surface and left/right/bottom borders
|
||||
if (current) {
|
||||
if (current->type == C_VIEW) {
|
||||
render_view(output, damage, current, current_colors);
|
||||
render_view(current, current_colors);
|
||||
} else {
|
||||
render_container(output, damage, current,
|
||||
parent_focused || current == focus);
|
||||
render_container(current, parent_focused || current == focus);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -762,8 +741,7 @@ static void render_container_tabbed(struct sway_output *output,
|
|||
/**
|
||||
* Render a container's children using the L_STACKED layout.
|
||||
*/
|
||||
static void render_container_stacked(struct sway_output *output,
|
||||
pixman_region32_t *damage, struct sway_container *con,
|
||||
static void render_container_stacked(struct sway_container *con,
|
||||
bool parent_focused) {
|
||||
if (!con->current.children->length) {
|
||||
return;
|
||||
|
|
@ -798,8 +776,8 @@ static void render_container_stacked(struct sway_output *output,
|
|||
}
|
||||
|
||||
int y = pstate->swayc_y + container_titlebar_height() * i;
|
||||
render_titlebar(output, damage, child, cstate->swayc_x, y,
|
||||
cstate->swayc_width, colors, title_texture, marks_texture);
|
||||
render_titlebar(child, cstate->swayc_x, y, cstate->swayc_width, colors,
|
||||
title_texture, marks_texture);
|
||||
|
||||
if (child == current) {
|
||||
current_colors = colors;
|
||||
|
|
@ -809,36 +787,32 @@ static void render_container_stacked(struct sway_output *output,
|
|||
// Render surface and left/right/bottom borders
|
||||
if (current) {
|
||||
if (current->type == C_VIEW) {
|
||||
render_view(output, damage, current, current_colors);
|
||||
render_view(current, current_colors);
|
||||
} else {
|
||||
render_container(output, damage, current,
|
||||
parent_focused || current == focus);
|
||||
render_container(current, parent_focused || current == focus);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void render_container(struct sway_output *output,
|
||||
pixman_region32_t *damage, struct sway_container *con,
|
||||
bool parent_focused) {
|
||||
static void render_container(struct sway_container *con, bool parent_focused) {
|
||||
switch (con->current.layout) {
|
||||
case L_NONE:
|
||||
case L_HORIZ:
|
||||
case L_VERT:
|
||||
render_container_simple(output, damage, con, parent_focused);
|
||||
render_container_simple(con, parent_focused);
|
||||
break;
|
||||
case L_STACKED:
|
||||
render_container_stacked(output, damage, con, parent_focused);
|
||||
render_container_stacked(con, parent_focused);
|
||||
break;
|
||||
case L_TABBED:
|
||||
render_container_tabbed(output, damage, con, parent_focused);
|
||||
render_container_tabbed(con, parent_focused);
|
||||
break;
|
||||
case L_FLOATING:
|
||||
sway_assert(false, "Didn't expect to see floating here");
|
||||
}
|
||||
}
|
||||
|
||||
static void render_floating_container(struct sway_output *soutput,
|
||||
pixman_region32_t *damage, struct sway_container *con) {
|
||||
static void render_floating_container(struct sway_container *con) {
|
||||
if (con->type == C_VIEW) {
|
||||
struct sway_view *view = con->sway_view;
|
||||
struct sway_seat *seat = input_manager_current_seat(input_manager);
|
||||
|
|
@ -858,20 +832,19 @@ static void render_floating_container(struct sway_output *soutput,
|
|||
}
|
||||
|
||||
if (con->current.border == B_NORMAL) {
|
||||
render_titlebar(soutput, damage, con, con->current.swayc_x,
|
||||
con->current.swayc_y, con->current.swayc_width, colors,
|
||||
render_titlebar(con, con->current.swayc_x, con->current.swayc_y,
|
||||
con->current.swayc_width, colors,
|
||||
title_texture, marks_texture);
|
||||
} else if (con->current.border != B_NONE) {
|
||||
render_top_border(soutput, damage, con, colors);
|
||||
render_top_border(con, colors);
|
||||
}
|
||||
render_view(soutput, damage, con, colors);
|
||||
render_view(con, colors);
|
||||
} else {
|
||||
render_container(soutput, damage, con, false);
|
||||
render_container(con, false);
|
||||
}
|
||||
}
|
||||
|
||||
static void render_floating(struct sway_output *soutput,
|
||||
pixman_region32_t *damage) {
|
||||
static void render_floating() {
|
||||
for (int i = 0; i < root_container.current.children->length; ++i) {
|
||||
struct sway_container *output =
|
||||
root_container.current.children->items[i];
|
||||
|
|
@ -884,7 +857,7 @@ static void render_floating(struct sway_output *soutput,
|
|||
ws->current.ws_floating->current.children;
|
||||
for (int k = 0; k < floating->length; ++k) {
|
||||
struct sway_container *floater = floating->items[k];
|
||||
render_floating_container(soutput, damage, floater);
|
||||
render_floating_container(floater);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -910,6 +883,13 @@ void render_output(struct sway_output *output, struct timespec *when,
|
|||
pixman_region32_t *damage) {
|
||||
struct wlr_output *wlr_output = output->wlr_output;
|
||||
|
||||
memset(&context, 0, sizeof(struct render_context));
|
||||
context.output = output;
|
||||
context.output_lx = output->swayc->current.swayc_x;
|
||||
context.output_ly = output->swayc->current.swayc_y;
|
||||
context.damage = damage;
|
||||
context.scale = output->wlr_output->scale;
|
||||
|
||||
struct wlr_renderer *renderer =
|
||||
wlr_backend_get_renderer(wlr_output->backend);
|
||||
if (!sway_assert(renderer != NULL,
|
||||
|
|
@ -951,11 +931,10 @@ void render_output(struct sway_output *output, struct timespec *when,
|
|||
}
|
||||
|
||||
// TODO: handle views smaller than the output
|
||||
render_view_surfaces(fullscreen_view, output, damage, 1.0f);
|
||||
render_view_surfaces(fullscreen_view, 1.0f);
|
||||
|
||||
if (fullscreen_view->type == SWAY_VIEW_XWAYLAND) {
|
||||
render_unmanaged(output, damage,
|
||||
&root_container.sway_root->xwayland_unmanaged);
|
||||
render_unmanaged(&root_container.sway_root->xwayland_unmanaged);
|
||||
}
|
||||
} else {
|
||||
float clear_color[] = {0.25f, 0.25f, 0.25f, 1.0f};
|
||||
|
|
@ -967,24 +946,19 @@ void render_output(struct sway_output *output, struct timespec *when,
|
|||
wlr_renderer_clear(renderer, clear_color);
|
||||
}
|
||||
|
||||
render_layer(output, damage,
|
||||
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND]);
|
||||
render_layer(output, damage,
|
||||
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]);
|
||||
render_layer(&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND]);
|
||||
render_layer(&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]);
|
||||
|
||||
struct sway_seat *seat = input_manager_current_seat(input_manager);
|
||||
struct sway_container *focus = seat_get_focus(seat);
|
||||
render_container(output, damage, workspace, focus == workspace);
|
||||
render_floating(output, damage);
|
||||
render_container(workspace, focus == workspace);
|
||||
render_floating();
|
||||
|
||||
render_unmanaged(output, damage,
|
||||
&root_container.sway_root->xwayland_unmanaged);
|
||||
render_layer(output, damage,
|
||||
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]);
|
||||
render_unmanaged(&root_container.sway_root->xwayland_unmanaged);
|
||||
render_layer(&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]);
|
||||
}
|
||||
render_layer(output, damage,
|
||||
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]);
|
||||
render_drag_icons(output, damage, &root_container.sway_root->drag_icons);
|
||||
render_layer(&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]);
|
||||
render_drag_icons(&root_container.sway_root->drag_icons);
|
||||
|
||||
renderer_end:
|
||||
if (root_container.sway_root->debug_tree) {
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue