Rework gaps code to be simpler and correct

Instead of tracking gaps per child apply gaps in two logical places:

1. In tiled containers use the layout code to add the gaps between
windows. This is much simpler and guarantees that the sizing of children
is correct.
2. In the workspace itself apply all the gaps around the edge. Here
we're in the correct position to size inner and outer gaps correctly and
decide on smart gaps in a single location.

Fixes #4296
This commit is contained in:
Pedro Côrte-Real 2019-07-06 11:57:32 +01:00 committed by Brian Ashworth
parent 2dc4978d8a
commit d0233af3b3
6 changed files with 53 additions and 136 deletions

View file

@ -1173,72 +1173,6 @@ void container_discover_outputs(struct sway_container *con) {
}
}
void container_remove_gaps(struct sway_container *c) {
if (c->current_gaps.top == 0 && c->current_gaps.right == 0 &&
c->current_gaps.bottom == 0 && c->current_gaps.left == 0) {
return;
}
c->width += c->current_gaps.left + c->current_gaps.right;
c->height += c->current_gaps.top + c->current_gaps.bottom;
c->x -= c->current_gaps.left;
c->y -= c->current_gaps.top;
c->current_gaps.top = 0;
c->current_gaps.right = 0;
c->current_gaps.bottom = 0;
c->current_gaps.left = 0;
}
void container_add_gaps(struct sway_container *c) {
if (c->current_gaps.top > 0 || c->current_gaps.right > 0 ||
c->current_gaps.bottom > 0 || c->current_gaps.left > 0) {
return;
}
// Fullscreen global scratchpad containers cannot have gaps
struct sway_workspace *ws = c->workspace;
if (!ws) {
return;
}
// Linear containers don't have gaps because it'd create double gaps
if (!c->view && c->layout != L_TABBED && c->layout != L_STACKED) {
return;
}
// Descendants of tabbed/stacked containers re-use the gaps of the container
struct sway_container *temp = c;
while (temp) {
enum sway_container_layout layout = container_parent_layout(temp);
if (layout == L_TABBED || layout == L_STACKED) {
return;
}
temp = temp->parent;
}
// If smart gaps is on, don't add gaps if there is only one view visible
if (config->smart_gaps) {
struct sway_view *view = c->view;
if (!view) {
struct sway_seat *seat =
input_manager_get_default_seat();
struct sway_container *focus =
seat_get_focus_inactive_view(seat, &c->node);
view = focus ? focus->view : NULL;
}
if (view && view_is_only_visible(view)) {
return;
}
}
c->current_gaps.top = c->y == ws->y ? ws->gaps_inner : 0;
c->current_gaps.right = ws->gaps_inner;
c->current_gaps.bottom = ws->gaps_inner;
c->current_gaps.left = c->x == ws->x ? ws->gaps_inner : 0;
c->x += c->current_gaps.left;
c->y += c->current_gaps.top;
c->width -= c->current_gaps.left + c->current_gaps.right;
c->height -= c->current_gaps.top + c->current_gaps.bottom;
}
enum sway_container_layout container_parent_layout(struct sway_container *con) {
if (con->parent) {
return con->parent->layout;
@ -1421,7 +1355,6 @@ struct sway_container *container_split(struct sway_container *child,
cont->height_fraction = child->height_fraction;
cont->x = child->x;
cont->y = child->y;
cont->current_gaps = child->current_gaps;
cont->layout = layout;
container_replace(child, cont);