Add official fx renderer (#3)

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William McKinnon 2022-08-13 02:14:23 -04:00 committed by GitHub
parent 06f19c81a4
commit cf1ed777ae
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GPG key ID: 4AEE18F83AFDEB23
11 changed files with 497 additions and 33 deletions

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@ -0,0 +1,51 @@
#ifndef _SWAY_OPENGL_H
#define _SWAY_OPENGL_H
#include <GLES2/gl2.h>
struct gles2_tex_shader {
GLuint program;
GLint proj;
GLint tex;
GLint alpha;
GLint pos_attrib;
GLint tex_attrib;
};
struct fx_renderer {
struct wlr_egl *egl;
float projection[9];
// Shaders
struct {
struct {
GLuint program;
GLint proj;
GLint color;
GLint pos_attrib;
} quad;
struct gles2_tex_shader tex_rgba;
struct gles2_tex_shader tex_rgbx;
struct gles2_tex_shader tex_ext;
} shaders;
};
struct fx_renderer *fx_renderer_create(struct wlr_egl *egl);
void fx_renderer_begin(struct fx_renderer *renderer, uint32_t width, uint32_t height);
void fx_renderer_end();
void fx_renderer_clear(const float color[static 4]);
void fx_renderer_scissor(struct wlr_box *box);
bool fx_render_subtexture_with_matrix(struct fx_renderer *renderer,
struct wlr_texture *wlr_texture, const struct wlr_fbox *box,
const float matrix[static 9], float alpha);
bool fx_render_texture_with_matrix(struct fx_renderer *renderer,
struct wlr_texture *wlr_texture, const float matrix[static 9], float alpha);
#endif

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@ -35,7 +35,8 @@ struct sway_server {
struct wlr_backend *backend;
// secondary headless backend used for creating virtual outputs on-the-fly
struct wlr_backend *headless_backend;
struct wlr_renderer *renderer;
struct wlr_renderer *wlr_renderer;
struct fx_renderer *renderer;
struct wlr_allocator *allocator;
struct wlr_compositor *compositor;