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	Implement full damage tracking
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						c8a9ea3903
					
				
					 1 changed files with 106 additions and 36 deletions
				
			
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						 | 
					@ -163,14 +163,38 @@ static void scale_box(struct wlr_box *box, float scale) {
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struct render_data {
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					struct render_data {
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	struct root_geometry root_geo;
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						struct root_geometry root_geo;
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	struct sway_output *output;
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						struct sway_output *output;
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						pixman_region32_t *damage;
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	float alpha;
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						float alpha;
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};
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					};
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					static void scissor_output(struct wlr_output *wlr_output,
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							pixman_box32_t *rect) {
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						struct wlr_renderer *renderer = wlr_backend_get_renderer(wlr_output->backend);
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						assert(renderer);
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						struct wlr_box box = {
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							.x = rect->x1,
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							.y = rect->y1,
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							.width = rect->x2 - rect->x1,
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							.height = rect->y2 - rect->y1,
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						};
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						int ow, oh;
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						wlr_output_transformed_resolution(wlr_output, &ow, &oh);
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						enum wl_output_transform transform =
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							wlr_output_transform_invert(wlr_output->transform);
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						wlr_box_transform(&box, transform, ow, oh, &box);
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						wlr_renderer_scissor(renderer, &box);
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					}
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static void render_surface_iterator(struct wlr_surface *surface, int sx, int sy,
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					static void render_surface_iterator(struct wlr_surface *surface, int sx, int sy,
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		void *_data) {
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							void *_data) {
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	struct render_data *data = _data;
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						struct render_data *data = _data;
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	struct wlr_output *wlr_output = data->output->wlr_output;
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						struct wlr_output *wlr_output = data->output->wlr_output;
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	float rotation = data->root_geo.rotation;
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						float rotation = data->root_geo.rotation;
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						pixman_region32_t *output_damage = data->damage;
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	float alpha = data->alpha;
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						float alpha = data->alpha;
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	if (!wlr_surface_has_buffer(surface)) {
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						if (!wlr_surface_has_buffer(surface)) {
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					@ -184,6 +208,18 @@ static void render_surface_iterator(struct wlr_surface *surface, int sx, int sy,
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		return;
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							return;
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	}
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						}
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						scale_box(&box, wlr_output->scale);
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						pixman_region32_t damage;
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						pixman_region32_init(&damage);
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						pixman_region32_union_rect(&damage, &damage, box.x, box.y,
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							box.width, box.height);
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						pixman_region32_intersect(&damage, &damage, output_damage);
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						bool damaged = pixman_region32_not_empty(&damage);
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						if (!damaged) {
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							goto damage_finish;
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						}
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	struct wlr_renderer *renderer =
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						struct wlr_renderer *renderer =
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		wlr_backend_get_renderer(wlr_output->backend);
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							wlr_backend_get_renderer(wlr_output->backend);
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	if (!sway_assert(renderer != NULL,
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						if (!sway_assert(renderer != NULL,
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					@ -191,34 +227,53 @@ static void render_surface_iterator(struct wlr_surface *surface, int sx, int sy,
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		return;
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							return;
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	}
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						}
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	scale_box(&box, wlr_output->scale);
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	float matrix[9];
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						float matrix[9];
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	enum wl_output_transform transform =
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						enum wl_output_transform transform =
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		wlr_output_transform_invert(surface->current->transform);
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							wlr_output_transform_invert(surface->current->transform);
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	wlr_matrix_project_box(matrix, &box, transform, rotation,
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						wlr_matrix_project_box(matrix, &box, transform, rotation,
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		wlr_output->transform_matrix);
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							wlr_output->transform_matrix);
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	wlr_render_texture_with_matrix(renderer, surface->texture,
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						int nrects;
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		matrix, alpha);
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						pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects);
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						for (int i = 0; i < nrects; ++i) {
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							scissor_output(wlr_output, &rects[i]);
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							wlr_render_texture_with_matrix(renderer, surface->texture, matrix,
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								alpha);
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						}
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					damage_finish:
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						pixman_region32_fini(&damage);
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}
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					}
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static void render_layer(struct sway_output *output,
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					static void render_layer(struct sway_output *output,
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		struct wl_list *layer_surfaces) {
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							pixman_region32_t *damage, struct wl_list *layer_surfaces) {
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	struct render_data data = { .output = output, .alpha = 1.0f };
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						struct render_data data = {
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							.output = output,
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							.damage = damage,
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							.alpha = 1.0f,
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						};
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	layer_for_each_surface(layer_surfaces, &data.root_geo,
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						layer_for_each_surface(layer_surfaces, &data.root_geo,
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		render_surface_iterator, &data);
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							render_surface_iterator, &data);
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}
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					}
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static void render_unmanaged(struct sway_output *output,
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					static void render_unmanaged(struct sway_output *output,
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		struct wl_list *unmanaged) {
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							pixman_region32_t *damage, struct wl_list *unmanaged) {
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	struct render_data data = { .output = output, .alpha = 1.0f };
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						struct render_data data = {
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							.output = output,
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							.damage = damage,
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							.alpha = 1.0f,
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						};
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	unmanaged_for_each_surface(unmanaged, output, &data.root_geo,
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						unmanaged_for_each_surface(unmanaged, output, &data.root_geo,
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		render_surface_iterator, &data);
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							render_surface_iterator, &data);
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}
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					}
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static void render_view(struct sway_view *view, struct sway_output *output) {
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					static void render_view(struct sway_view *view, struct sway_output *output,
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	struct render_data data = { .output = output, .alpha = view->swayc->alpha };
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							pixman_region32_t *damage) {
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						struct render_data data = {
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							.output = output,
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							.damage = damage,
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							.alpha = view->swayc->alpha,
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						};
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	output_view_for_each_surface(
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						output_view_for_each_surface(
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			view, &data.root_geo, render_surface_iterator, &data);
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								view, &data.root_geo, render_surface_iterator, &data);
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}
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					}
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					@ -381,7 +436,7 @@ static void render_container_simple_border_pixel(struct sway_output *output,
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}
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					}
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static void render_container(struct sway_output *output,
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					static void render_container(struct sway_output *output,
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		struct sway_container *con);
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						pixman_region32_t *damage, struct sway_container *con);
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/**
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					/**
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 * Render a container's children using a L_HORIZ or L_VERT layout.
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					 * Render a container's children using a L_HORIZ or L_VERT layout.
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					@ -390,7 +445,7 @@ static void render_container(struct sway_output *output,
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 * they'll apply their own borders to their children.
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					 * they'll apply their own borders to their children.
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 */
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					 */
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static void render_container_simple(struct sway_output *output,
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					static void render_container_simple(struct sway_output *output,
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		struct sway_container *con) {
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							pixman_region32_t *damage, struct sway_container *con) {
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	struct sway_seat *seat = input_manager_current_seat(input_manager);
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						struct sway_seat *seat = input_manager_current_seat(input_manager);
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	struct sway_container *focus = seat_get_focus(seat);
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						struct sway_container *focus = seat_get_focus(seat);
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					@ -419,9 +474,9 @@ static void render_container_simple(struct sway_output *output,
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					render_container_simple_border_pixel(output, child, colors);
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										render_container_simple_border_pixel(output, child, colors);
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				}
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									}
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			}
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								}
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			render_view(child->sway_view, output);
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								render_view(child->sway_view, output, damage);
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		} else {
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							} else {
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			render_container(output, child);
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								render_container(output, damage, child);
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		}
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							}
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	}
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						}
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}
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					}
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					@ -430,7 +485,7 @@ static void render_container_simple(struct sway_output *output,
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 * Render a container's children using the L_TABBED layout.
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					 * Render a container's children using the L_TABBED layout.
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 */
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					 */
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static void render_container_tabbed(struct sway_output *output,
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					static void render_container_tabbed(struct sway_output *output,
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		struct sway_container *con) {
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							pixman_region32_t *damage, struct sway_container *con) {
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	// TODO
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						// TODO
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}
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					}
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					@ -438,23 +493,23 @@ static void render_container_tabbed(struct sway_output *output,
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 * Render a container's children using the L_STACKED layout.
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					 * Render a container's children using the L_STACKED layout.
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 */
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					 */
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static void render_container_stacked(struct sway_output *output,
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					static void render_container_stacked(struct sway_output *output,
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		struct sway_container *con) {
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							pixman_region32_t *damage, struct sway_container *con) {
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	// TODO
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						// TODO
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}
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					}
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static void render_container(struct sway_output *output,
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					static void render_container(struct sway_output *output,
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		struct sway_container *con) {
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							pixman_region32_t *damage, struct sway_container *con) {
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	switch (con->layout) {
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						switch (con->layout) {
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	case L_NONE:
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						case L_NONE:
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	case L_HORIZ:
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						case L_HORIZ:
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	case L_VERT:
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						case L_VERT:
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		render_container_simple(output, con);
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							render_container_simple(output, damage, con);
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		break;
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							break;
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	case L_STACKED:
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						case L_STACKED:
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		render_container_stacked(output, con);
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							render_container_stacked(output, damage, con);
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		break;
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							break;
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	case L_TABBED:
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						case L_TABBED:
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		render_container_tabbed(output, con);
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							render_container_tabbed(output, damage, con);
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		break;
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							break;
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	case L_FLOATING:
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						case L_FLOATING:
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		// TODO
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							// TODO
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					@ -496,37 +551,51 @@ static void render_output(struct sway_output *output, struct timespec *when,
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		goto renderer_end;
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							goto renderer_end;
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	}
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						}
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	// TODO: don't damage the whole output
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						wlr_renderer_clear(renderer, (float[]){1, 1, 0, 0});
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	int width, height;
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	wlr_output_transformed_resolution(wlr_output, &width, &height);
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					 | 
				
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	pixman_region32_union_rect(damage, damage, 0, 0, width, height);
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	struct sway_container *workspace = output_get_active_workspace(output);
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						struct sway_container *workspace = output_get_active_workspace(output);
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	if (workspace->sway_workspace->fullscreen) {
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						if (workspace->sway_workspace->fullscreen) {
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		float clear_color[] = {0.0f, 0.0f, 0.0f, 1.0f};
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							float clear_color[] = {0.0f, 0.0f, 0.0f, 1.0f};
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							int nrects;
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							pixman_box32_t *rects = pixman_region32_rectangles(damage, &nrects);
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							for (int i = 0; i < nrects; ++i) {
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								scissor_output(wlr_output, &rects[i]);
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			wlr_renderer_clear(renderer, clear_color);
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								wlr_renderer_clear(renderer, clear_color);
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							}
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		// TODO: handle views smaller than the output
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							// TODO: handle views smaller than the output
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		render_view(workspace->sway_workspace->fullscreen, output);
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							render_view(workspace->sway_workspace->fullscreen, output, damage);
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		if (workspace->sway_workspace->fullscreen->type == SWAY_VIEW_XWAYLAND) {
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							if (workspace->sway_workspace->fullscreen->type == SWAY_VIEW_XWAYLAND) {
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			render_unmanaged(output,
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								render_unmanaged(output, damage,
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				&root_container.sway_root->xwayland_unmanaged);
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									&root_container.sway_root->xwayland_unmanaged);
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		}
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							}
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	} else {
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						} else {
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		float clear_color[] = {0.25f, 0.25f, 0.25f, 1.0f};
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							float clear_color[] = {0.25f, 0.25f, 0.25f, 1.0f};
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							int nrects;
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							pixman_box32_t *rects = pixman_region32_rectangles(damage, &nrects);
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							for (int i = 0; i < nrects; ++i) {
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								scissor_output(wlr_output, &rects[i]);
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			wlr_renderer_clear(renderer, clear_color);
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								wlr_renderer_clear(renderer, clear_color);
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					 | 
				
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		render_layer(output,
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					 | 
				
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				&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND]);
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					 | 
				
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		render_layer(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]);
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					 | 
				
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					 | 
				
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		render_container(output, workspace);
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					 | 
				
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					 | 
				
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		render_unmanaged(output, &root_container.sway_root->xwayland_unmanaged);
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					 | 
				
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		render_layer(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]);
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					 | 
				
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		}
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							}
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	render_layer(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]);
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							render_layer(output, damage,
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								&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND]);
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							render_layer(output, damage,
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								&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]);
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							render_container(output, damage, workspace);
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							render_unmanaged(output, damage,
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								&root_container.sway_root->xwayland_unmanaged);
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							render_layer(output, damage,
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								&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]);
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						}
 | 
				
			||||||
 | 
						render_layer(output, damage,
 | 
				
			||||||
 | 
							&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
renderer_end:
 | 
					renderer_end:
 | 
				
			||||||
	if (root_container.sway_root->debug_tree) {
 | 
						if (root_container.sway_root->debug_tree) {
 | 
				
			||||||
| 
						 | 
					@ -534,6 +603,7 @@ renderer_end:
 | 
				
			||||||
			wlr_output->transform_matrix, 0, 0, 1);
 | 
								wlr_output->transform_matrix, 0, 0, 1);
 | 
				
			||||||
	}
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						wlr_renderer_scissor(renderer, NULL);
 | 
				
			||||||
	wlr_renderer_end(renderer);
 | 
						wlr_renderer_end(renderer);
 | 
				
			||||||
	if (!wlr_output_damage_swap_buffers(output->damage, when, damage)) {
 | 
						if (!wlr_output_damage_swap_buffers(output->damage, when, damage)) {
 | 
				
			||||||
		return;
 | 
							return;
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
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