add tabbed windows

This commit is contained in:
dudemanguy 2018-05-03 15:53:05 -05:00 committed by Dudemanguy911
parent a8d1b05bac
commit c7b3f9854f
5 changed files with 89 additions and 11 deletions

View file

@ -11,11 +11,13 @@ struct cmd_results *cmd_default_orientation(int argc, char **argv) {
config->default_orientation = L_HORIZ;
} else if (strcasecmp(argv[0], "vertical") == 0) {
config->default_orientation = L_VERT;
} else if (strcasecmp(argv[0], "tabbed") == 0) {
config->default_orientation = L_TABBED;
} else if (strcasecmp(argv[0], "auto") == 0) {
// Do nothing
} else {
return cmd_results_new(CMD_INVALID, "default_orientation",
"Expected 'orientation <horizontal|vertical|auto>'");
"Expected 'orientation <horizontal|vertical|tabbed|auto>'");
}
return cmd_results_new(CMD_SUCCESS, NULL, NULL);
}

View file

@ -25,6 +25,7 @@ struct cmd_results *cmd_layout(int argc, char **argv) {
// TODO: stacks and tabs
if (strcasecmp(argv[0], "default") == 0) {
parent->layout = parent->prev_layout;
if (parent->layout == L_NONE) {
@ -35,6 +36,10 @@ struct cmd_results *cmd_layout(int argc, char **argv) {
parent->prev_layout = parent->layout;
}
if (strcasecmp(argv[0], "tabbed") == 0) {
parent->layout = L_TABBED;
}
if (strcasecmp(argv[0], "splith") == 0) {
parent->layout = L_HORIZ;
} else if (strcasecmp(argv[0], "splitv") == 0) {

View file

@ -228,11 +228,19 @@ static void render_view(struct sway_view *view, struct sway_output *output) {
*/
static void render_container_simple_border_normal(struct sway_output *output,
struct sway_container *con, struct border_colors *colors,
struct wlr_texture *title_texture) {
struct wlr_texture *title_texture, int iteration) {
struct wlr_renderer *renderer =
wlr_backend_get_renderer(output->wlr_output->backend);
struct wlr_box box;
float color[4];
size_t num_tabs;
if (con->parent->layout == L_TABBED) {
num_tabs = con->parent->children->length;
}
else {
num_tabs = 1;
}
// Child border - left edge
memcpy(&color, colors->child_border, sizeof(float) * 4);
@ -278,18 +286,18 @@ static void render_container_simple_border_normal(struct sway_output *output,
// Single pixel bar above title
memcpy(&color, colors->border, sizeof(float) * 4);
color[3] *= con->alpha;
box.x = con->x;
box.x = con->x + iteration * (con->width / num_tabs);
box.y = con->y;
box.width = con->width;
box.width = con->width / num_tabs;
box.height = 1;
scale_box(&box, output->wlr_output->scale);
wlr_render_rect(renderer, &box, color,
output->wlr_output->transform_matrix);
// Single pixel bar below title
box.x = con->x + con->sway_view->border_thickness;
box.x = con->x + iteration * (con->width / num_tabs);
box.y = con->sway_view->y - 1;
box.width = con->width - con->sway_view->border_thickness * 2;
box.width = con->width / num_tabs;
box.height = 1;
scale_box(&box, output->wlr_output->scale);
wlr_render_rect(renderer, &box, color,
@ -298,9 +306,9 @@ static void render_container_simple_border_normal(struct sway_output *output,
// Title background
memcpy(&color, colors->background, sizeof(float) * 4);
color[3] *= con->alpha;
box.x = con->x + con->sway_view->border_thickness;
box.x = con->x + iteration * (con->width / num_tabs);
box.y = con->y + 1;
box.width = con->width - con->sway_view->border_thickness * 2;
box.width = con->width / num_tabs;
box.height = con->sway_view->y - con->y - 2;
scale_box(&box, output->wlr_output->scale);
wlr_render_rect(renderer, &box, color,
@ -325,7 +333,6 @@ static void render_container_simple_border_pixel(struct sway_output *output,
struct wlr_box box;
float color[4];
// Child border - left edge
memcpy(&color, colors->child_border, sizeof(float) * 4);
color[3] *= con->alpha;
box.x = con->x;
@ -410,7 +417,7 @@ static void render_container_simple(struct sway_output *output,
if (child->sway_view->border == B_NORMAL) {
render_container_simple_border_normal(output, child,
colors, title_texture);
colors, title_texture, 0);
} else {
render_container_simple_border_pixel(output, child, colors);
}
@ -427,7 +434,53 @@ static void render_container_simple(struct sway_output *output,
*/
static void render_container_tabbed(struct sway_output *output,
struct sway_container *con) {
// TODO
struct sway_seat *seat = input_manager_current_seat(input_manager);
struct sway_container *focus = seat_get_focus(seat);
for (int i = 0; i < con->children->length; ++i) {
struct sway_container *child = con->children->items[i];
if (child->type == C_VIEW) {
if (child->sway_view->border != B_NONE) {
struct border_colors *colors;
struct wlr_texture *title_texture;
if (focus == child) {
colors = &config->border_colors.focused;
title_texture = child->title_focused;
if (child->sway_view->border == B_NORMAL) {
render_container_simple_border_normal(output, child,
colors, title_texture, i);
} else {
render_container_simple_border_pixel(output, child, colors);
}
render_view(child->sway_view, output);
} else if (seat_get_focus_inactive(seat, con) == child) {
colors = &config->border_colors.focused_inactive;
title_texture = child->title_focused_inactive;
if (child->sway_view->border == B_NORMAL) {
render_container_simple_border_normal(output, child,
colors, title_texture, i);
} else {
render_container_simple_border_pixel(output, child, colors);
}
render_view(child->sway_view, output);
} else {
colors = &config->border_colors.unfocused;
title_texture = child->title_unfocused;
if (child->sway_view->border == B_NORMAL) {
render_container_simple_border_normal(output, child,
colors, title_texture, i);
} else {
render_container_simple_border_pixel(output, child, colors);
}
}
}
}
else {
render_container(output, child);
}
}
}
/**

View file

@ -159,6 +159,20 @@ static void apply_vert_layout(struct sway_container *parent) {
child->height = parent->y + parent->height - child->y;
}
static void apply_tabbed_layout(struct sway_container *parent) {
size_t num_children = parent->children->length;
if (!num_children) {
return;
}
for (size_t i=0; i < num_children; ++i) {
struct sway_container *child = parent->children->items[i];
child->x = parent->x;
child->y = parent->y;
child->width = parent->width;
child->height = parent->height;
}
}
void arrange_children_of(struct sway_container *parent) {
if (config->reloading) {
return;
@ -189,6 +203,9 @@ void arrange_children_of(struct sway_container *parent) {
case L_VERT:
apply_vert_layout(parent);
break;
case L_TABBED:
apply_tabbed_layout(parent);
break;
default:
wlr_log(L_DEBUG, "TODO: arrange layout type %d", parent->layout);
apply_horiz_layout(parent);

View file

@ -234,6 +234,7 @@ static bool is_parallel(enum sway_container_layout layout,
enum movement_direction dir) {
switch (layout) {
case L_TABBED:
return dir == MOVE_LEFT || dir == MOVE_RIGHT;
case L_STACKED:
case L_HORIZ:
return dir == MOVE_LEFT || dir == MOVE_RIGHT;