Make workspace back_and_forth seat-specific

* When using multiple seats, each seat has its own prev_workspace_name
for the purpose of workspace back_and_forth.
* Removes prev_workspace_name global variable.
* Removes unused next_name_map function in tree/workspace.c.
* Fixes memory leak in seat_destroy (seat was not freed).
This commit is contained in:
Ryan Dwyer 2018-10-21 11:26:22 +10:00
parent 3f02218b54
commit c5a6c37275
8 changed files with 32 additions and 33 deletions

View file

@ -465,8 +465,8 @@ static struct sway_workspace *select_workspace(struct sway_view *view) {
if (!ws) {
if (strcasecmp(criteria->target, "back_and_forth") == 0) {
if (prev_workspace_name) {
ws = workspace_create(NULL, prev_workspace_name);
if (seat->prev_workspace_name) {
ws = workspace_create(NULL, seat->prev_workspace_name);
}
} else {
ws = workspace_create(NULL, criteria->target);

View file

@ -140,13 +140,6 @@ void workspace_consider_destroy(struct sway_workspace *ws) {
workspace_begin_destroy(ws);
}
char *prev_workspace_name = NULL;
void next_name_map(struct sway_container *ws, void *data) {
int *count = data;
++count;
}
static bool workspace_valid_on_output(const char *output_name,
const char *ws_name) {
struct workspace_config *wsc = workspace_find_config(ws_name);
@ -309,9 +302,12 @@ struct sway_workspace *workspace_by_name(const char *name) {
} else if (strcmp(name, "current") == 0) {
return current;
} else if (strcasecmp(name, "back_and_forth") == 0) {
return prev_workspace_name ?
root_find_workspace(_workspace_by_name, (void*)prev_workspace_name)
: NULL;
struct sway_seat *seat = input_manager_current_seat();
if (!seat->prev_workspace_name) {
return NULL;
}
return root_find_workspace(_workspace_by_name,
(void*)seat->prev_workspace_name);
} else {
return root_find_workspace(_workspace_by_name, (void*)name);
}
@ -380,23 +376,24 @@ bool workspace_switch(struct sway_workspace *workspace,
struct sway_workspace *active_ws = seat_get_focused_workspace(seat);
if (!no_auto_back_and_forth && config->auto_back_and_forth
&& active_ws == workspace
&& prev_workspace_name) {
struct sway_workspace *new_ws = workspace_by_name(prev_workspace_name);
&& active_ws == workspace && seat->prev_workspace_name) {
struct sway_workspace *new_ws =
workspace_by_name(seat->prev_workspace_name);
workspace = new_ws ?
new_ws :
workspace_create(NULL, prev_workspace_name);
workspace_create(NULL, seat->prev_workspace_name);
}
if (!prev_workspace_name || (strcmp(prev_workspace_name, active_ws->name)
if (!seat->prev_workspace_name ||
(strcmp(seat->prev_workspace_name, active_ws->name)
&& active_ws != workspace)) {
free(prev_workspace_name);
prev_workspace_name = malloc(strlen(active_ws->name) + 1);
if (!prev_workspace_name) {
free(seat->prev_workspace_name);
seat->prev_workspace_name = malloc(strlen(active_ws->name) + 1);
if (!seat->prev_workspace_name) {
wlr_log(WLR_ERROR, "Unable to allocate previous workspace name");
return false;
}
strcpy(prev_workspace_name, active_ws->name);
strcpy(seat->prev_workspace_name, active_ws->name);
}
wlr_log(WLR_DEBUG, "Switching to workspace %p:%s",