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https://github.com/swaywm/sway.git
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Merge 76938c3fdd into 3bab37858a
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commit
c182805755
11 changed files with 155 additions and 39 deletions
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@ -34,7 +34,6 @@ enum sway_container_layout {
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L_VERT,
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L_STACKED,
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L_TABBED,
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L_FLOATING,
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};
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enum sway_container_border {
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@ -70,6 +69,9 @@ struct sway_container {
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enum sway_container_layout layout;
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enum sway_container_layout prev_layout;
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// Saves us from searching the list of children/floating in the parent
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bool is_floating;
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// For C_ROOT, this has no meaning
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// For C_OUTPUT, this is the output position in layout coordinates
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// For other types, this is the position in output-local coordinates
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@ -46,6 +46,9 @@ struct sway_container *container_add_sibling(struct sway_container *parent,
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struct sway_container *container_remove_child(struct sway_container *child);
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void container_add_floating(struct sway_container *workspace,
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struct sway_container *child);
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struct sway_container *container_replace_child(struct sway_container *child,
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struct sway_container *new_child);
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@ -8,6 +8,7 @@ struct sway_view;
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struct sway_workspace {
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struct sway_container *swayc;
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struct sway_view *fullscreen;
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list_t *floating;
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};
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extern char *prev_workspace_name;
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@ -107,7 +107,6 @@ static struct cmd_handler handlers[] = {
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{ "focus_follows_mouse", cmd_focus_follows_mouse },
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{ "font", cmd_font },
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{ "for_window", cmd_for_window },
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{ "fullscreen", cmd_fullscreen },
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{ "include", cmd_include },
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{ "input", cmd_input },
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{ "mode", cmd_mode },
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@ -170,7 +169,9 @@ static struct cmd_handler config_handlers[] = {
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static struct cmd_handler command_handlers[] = {
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{ "border", cmd_border },
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{ "exit", cmd_exit },
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{ "floating", cmd_floating },
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{ "focus", cmd_focus },
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{ "fullscreen", cmd_fullscreen },
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{ "kill", cmd_kill },
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{ "layout", cmd_layout },
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{ "move", cmd_move },
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61
sway/commands/floating.c
Normal file
61
sway/commands/floating.c
Normal file
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@ -0,0 +1,61 @@
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#include <string.h>
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#include <strings.h>
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#include "sway/commands.h"
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#include "sway/input/seat.h"
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#include "sway/ipc-server.h"
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#include "sway/output.h"
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#include "sway/tree/arrange.h"
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#include "sway/tree/container.h"
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#include "sway/tree/layout.h"
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#include "sway/tree/view.h"
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#include "list.h"
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struct cmd_results *cmd_floating(int argc, char **argv) {
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struct cmd_results *error = NULL;
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if ((error = checkarg(argc, "floating", EXPECTED_EQUAL_TO, 1))) {
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return error;
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}
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struct sway_container *container =
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config->handler_context.current_container;
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if (container->type != C_VIEW) {
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// TODO: This doesn't strictly speaking have to be true
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return cmd_results_new(CMD_INVALID, "float", "Only views can float");
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}
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bool wants_floating;
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if (strcasecmp(argv[0], "enable") == 0) {
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wants_floating = true;
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} else if (strcasecmp(argv[0], "disable") == 0) {
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wants_floating = false;
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} else if (strcasecmp(argv[0], "toggle") == 0) {
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wants_floating = !container->is_floating;
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} else {
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return cmd_results_new(CMD_FAILURE, "floating",
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"Expected 'floating <enable|disable|toggle>");
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}
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// Change from tiled to floating
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if (!container->is_floating && wants_floating) {
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struct sway_container *workspace = container_parent(
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container, C_WORKSPACE);
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container_remove_child(container);
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container_add_floating(workspace, container);
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struct sway_output *output = workspace->parent->sway_output;
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output_damage_whole_container(output, container);
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// Reset to sane size and position
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container->width = 640;
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container->height = 480;
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container->x = workspace->width / 2 - container->width / 2;
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container->y = workspace->height / 2 - container->height / 2;
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view_autoconfigure(container->sway_view);
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output_damage_whole_container(output, container);
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seat_set_focus(config->handler_context.seat, container);
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arrange_workspace(workspace);
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} else if (container->is_floating && !wants_floating) {
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// TODO
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}
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return cmd_results_new(CMD_SUCCESS, NULL, NULL);
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}
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@ -22,8 +22,6 @@ static const char *layout_to_str(enum sway_container_layout layout) {
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return "L_STACKED";
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case L_TABBED:
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return "L_TABBED";
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case L_FLOATING:
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return "L_FLOATING";
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case L_NONE:
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default:
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return "L_NONE";
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@ -383,6 +383,34 @@ static void render_container_simple_border_pixel(struct sway_output *output,
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static void render_container(struct sway_output *output,
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struct sway_container *con);
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static void render_view_with_border(struct sway_output *output,
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struct sway_container *view) {
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struct sway_seat *seat = input_manager_current_seat(input_manager);
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struct sway_container *focus = seat_get_focus(seat);
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if (view->sway_view->border != B_NONE) {
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struct border_colors *colors;
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struct wlr_texture *title_texture;
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if (focus == view) {
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colors = &config->border_colors.focused;
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title_texture = view->title_focused;
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} else if (seat_get_focus_inactive(seat, view->parent) == view) {
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colors = &config->border_colors.focused_inactive;
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title_texture = view->title_focused_inactive;
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} else {
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colors = &config->border_colors.unfocused;
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title_texture = view->title_unfocused;
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}
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if (view->sway_view->border == B_NORMAL) {
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render_container_simple_border_normal(output, view,
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colors, title_texture);
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} else {
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render_container_simple_border_pixel(output, view, colors);
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}
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}
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render_view(view->sway_view, output);
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}
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/**
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* Render a container's children using a L_HORIZ or L_VERT layout.
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*
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@ -391,35 +419,10 @@ static void render_container(struct sway_output *output,
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*/
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static void render_container_simple(struct sway_output *output,
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struct sway_container *con) {
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struct sway_seat *seat = input_manager_current_seat(input_manager);
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struct sway_container *focus = seat_get_focus(seat);
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for (int i = 0; i < con->children->length; ++i) {
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struct sway_container *child = con->children->items[i];
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if (child->type == C_VIEW) {
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if (child->sway_view->border != B_NONE) {
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struct border_colors *colors;
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struct wlr_texture *title_texture;
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if (focus == child) {
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colors = &config->border_colors.focused;
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title_texture = child->title_focused;
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} else if (seat_get_focus_inactive(seat, con) == child) {
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colors = &config->border_colors.focused_inactive;
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title_texture = child->title_focused_inactive;
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} else {
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colors = &config->border_colors.unfocused;
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title_texture = child->title_unfocused;
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}
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if (child->sway_view->border == B_NORMAL) {
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render_container_simple_border_normal(output, child,
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colors, title_texture);
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} else {
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render_container_simple_border_pixel(output, child, colors);
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}
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}
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render_view(child->sway_view, output);
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render_view_with_border(output, child);
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} else {
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render_container(output, child);
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}
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@ -456,9 +459,6 @@ static void render_container(struct sway_output *output,
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case L_TABBED:
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render_container_tabbed(output, con);
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break;
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case L_FLOATING:
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// TODO
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break;
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}
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}
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@ -523,6 +523,14 @@ static void render_output(struct sway_output *output, struct timespec *when,
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render_container(output, workspace);
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// TODO: iterate over all floating views of all active workspaces and
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// render them in layout space
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for (int i = 0; i < workspace->sway_workspace->floating->length; ++i) {
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struct sway_container *c =
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workspace->sway_workspace->floating->items[0];
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render_view_with_border(output, c);
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}
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render_unmanaged(output, &root_container.sway_root->xwayland_unmanaged);
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render_layer(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]);
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}
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@ -600,6 +608,12 @@ static void send_frame_done(struct sway_output *output, struct timespec *when) {
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struct sway_container *workspace = output_get_active_workspace(output);
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send_frame_done_container(&data, workspace);
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for (int i = 0; i < workspace->sway_workspace->floating->length; ++i) {
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struct sway_container *c =
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workspace->sway_workspace->floating->items[0];
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send_frame_done_container_iterator(c, &data);
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}
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send_frame_done_unmanaged(&data,
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&root_container.sway_root->xwayland_unmanaged);
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@ -21,8 +21,6 @@ static const char *ipc_json_layout_description(enum sway_container_layout l) {
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return "tabbed";
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case L_STACKED:
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return "stacked";
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case L_FLOATING:
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return "floating";
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case L_NONE:
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break;
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}
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@ -40,6 +40,7 @@ sway_sources = files(
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'commands/focus_follows_mouse.c',
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'commands/font.c',
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'commands/for_window.c',
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'commands/floating.c',
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'commands/fullscreen.c',
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'commands/kill.c',
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'commands/opacity.c',
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@ -142,16 +142,51 @@ struct sway_container *container_remove_child(struct sway_container *child) {
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}
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struct sway_container *parent = child->parent;
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for (int i = 0; i < parent->children->length; ++i) {
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if (parent->children->items[i] == child) {
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list_del(parent->children, i);
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break;
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if (!child->is_floating) {
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for (int i = 0; i < parent->children->length; ++i) {
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if (parent->children->items[i] == child) {
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list_del(parent->children, i);
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break;
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}
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}
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} else {
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if (!sway_assert(parent->type == C_WORKSPACE && child->type == C_VIEW,
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"Found floating non-view and/or in non-workspace")) {
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return parent;
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}
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struct sway_workspace *ws = parent->sway_workspace;
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for (int i = 0; i < ws->floating->length; ++i) {
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if (ws->floating->items[i] == child) {
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list_del(ws->floating, i);
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break;
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}
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}
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child->is_floating = false;
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}
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child->parent = NULL;
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return parent;
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}
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void container_add_floating(struct sway_container *workspace,
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struct sway_container *child) {
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if (!sway_assert(workspace->type == C_WORKSPACE && child->type == C_VIEW,
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"Attempted to float non-view and/or in non-workspace")) {
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return;
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}
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if (!sway_assert(!child->parent,
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"child already has a parent (invalid call)")) {
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return;
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}
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if (!sway_assert(!child->is_floating,
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"child is already floating (invalid state)")) {
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return;
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}
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struct sway_workspace *ws = workspace->sway_workspace;
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list_add(ws->floating, child);
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child->parent = workspace;
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child->is_floating = true;
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}
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void container_move_to(struct sway_container *container,
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struct sway_container *destination) {
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if (container == destination
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@ -12,6 +12,7 @@
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#include "sway/tree/arrange.h"
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#include "sway/tree/container.h"
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#include "sway/tree/workspace.h"
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#include "list.h"
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#include "log.h"
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#include "util.h"
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@ -64,6 +65,7 @@ struct sway_container *workspace_create(struct sway_container *output,
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return NULL;
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}
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swayws->swayc = workspace;
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swayws->floating = create_list();
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workspace->sway_workspace = swayws;
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container_add_child(output, workspace);
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