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Minor refactor of input manager
The input manager is a singleton object. Passing the sway_input_manager argument to each of its functions is unnecessary, while removing the argument makes it obvious to the caller that it's a singleton. This patch removes the argument and makes the input manager use server.input instead. On a similar note: * sway_input_manager.server is removed in favour of using the server global. * seat.input is removed because it can get it from server.input. Due to a circular dependency, creating seat0 is now done directly in server_init rather than in input_manager_create. This is because creating seats must be done after server.input is set. Lastly, it now stores the default seat name using a constant and removes a second reference to seat0 (in input_manager_get_default_seat).
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parent
5b8257b88f
commit
c006717910
28 changed files with 116 additions and 149 deletions
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@ -67,7 +67,7 @@ void root_scratchpad_add_container(struct sway_container *con) {
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container_set_floating(con, true);
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container_detach(con);
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struct sway_seat *seat = input_manager_current_seat(input_manager);
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struct sway_seat *seat = input_manager_current_seat();
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if (parent) {
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arrange_container(parent);
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seat_set_focus(seat, seat_get_focus_inactive(seat, &parent->node));
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@ -89,7 +89,7 @@ void root_scratchpad_remove_container(struct sway_container *con) {
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}
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void root_scratchpad_show(struct sway_container *con) {
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struct sway_seat *seat = input_manager_current_seat(input_manager);
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struct sway_seat *seat = input_manager_current_seat();
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struct sway_workspace *ws = seat_get_focused_workspace(seat);
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// If the current con or any of its parents are in fullscreen mode, we
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@ -127,7 +127,7 @@ void root_scratchpad_show(struct sway_container *con) {
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}
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void root_scratchpad_hide(struct sway_container *con) {
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struct sway_seat *seat = input_manager_current_seat(input_manager);
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struct sway_seat *seat = input_manager_current_seat();
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struct sway_node *focus = seat_get_focus(seat);
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struct sway_workspace *ws = con->workspace;
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@ -210,7 +210,7 @@ void root_record_workspace_pid(pid_t pid) {
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wl_list_init(&pid_workspaces);
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}
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struct sway_seat *seat = input_manager_current_seat(input_manager);
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struct sway_seat *seat = input_manager_current_seat();
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struct sway_workspace *ws = seat_get_focused_workspace(seat);
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if (!ws) {
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wlr_log(WLR_DEBUG, "Bailing out, no workspace");
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