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Minor refactor of input manager
The input manager is a singleton object. Passing the sway_input_manager argument to each of its functions is unnecessary, while removing the argument makes it obvious to the caller that it's a singleton. This patch removes the argument and makes the input manager use server.input instead. On a similar note: * sway_input_manager.server is removed in favour of using the server global. * seat.input is removed because it can get it from server.input. Due to a circular dependency, creating seat0 is now done directly in server_init rather than in input_manager_create. This is because creating seats must be done after server.input is set. Lastly, it now stores the default seat name using a constant and removes a second reference to seat0 (in input_manager_get_default_seat).
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5b8257b88f
commit
c006717910
28 changed files with 116 additions and 149 deletions
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@ -95,8 +95,7 @@ static void seat_send_focus(struct sway_node *node, struct sway_seat *seat) {
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if (view && seat_is_input_allowed(seat, view->surface)) {
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#ifdef HAVE_XWAYLAND
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if (view->type == SWAY_VIEW_XWAYLAND) {
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struct wlr_xwayland *xwayland =
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seat->input->server->xwayland.wlr_xwayland;
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struct wlr_xwayland *xwayland = server.xwayland.wlr_xwayland;
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wlr_xwayland_set_seat(xwayland, seat->wlr_seat);
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}
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#endif
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@ -328,14 +327,13 @@ static void collect_focus_container_iter(struct sway_container *container,
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collect_focus_iter(&container->node, data);
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}
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struct sway_seat *seat_create(struct sway_input_manager *input,
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const char *seat_name) {
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struct sway_seat *seat_create(const char *seat_name) {
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struct sway_seat *seat = calloc(1, sizeof(struct sway_seat));
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if (!seat) {
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return NULL;
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}
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seat->wlr_seat = wlr_seat_create(input->server->wl_display, seat_name);
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seat->wlr_seat = wlr_seat_create(server.wl_display, seat_name);
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if (!sway_assert(seat->wlr_seat, "could not allocate seat")) {
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free(seat);
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return NULL;
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@ -361,10 +359,9 @@ struct sway_seat *seat_create(struct sway_input_manager *input,
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wl_signal_add(&seat->wlr_seat->events.new_drag_icon, &seat->new_drag_icon);
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seat->new_drag_icon.notify = handle_new_drag_icon;
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seat->input = input;
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wl_list_init(&seat->devices);
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wl_list_insert(&input->seats, &seat->link);
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wl_list_insert(&server.input->seats, &seat->link);
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return seat;
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}
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