Minor refactor of input manager

The input manager is a singleton object. Passing the sway_input_manager
argument to each of its functions is unnecessary, while removing the
argument makes it obvious to the caller that it's a singleton. This
patch removes the argument and makes the input manager use server.input
instead.

On a similar note:

* sway_input_manager.server is removed in favour of using the server
global.
* seat.input is removed because it can get it from server.input.

Due to a circular dependency, creating seat0 is now done directly in
server_init rather than in input_manager_create. This is because
creating seats must be done after server.input is set.

Lastly, it now stores the default seat name using a constant and removes
a second reference to seat0 (in input_manager_get_default_seat).
This commit is contained in:
Ryan Dwyer 2018-10-18 21:20:00 +10:00
parent 5b8257b88f
commit c006717910
28 changed files with 116 additions and 149 deletions

View file

@ -17,32 +17,28 @@
#include "list.h"
#include "log.h"
static const char *default_seat = "seat0";
// TODO make me not global
struct sway_input_manager *input_manager;
#define DEFAULT_SEAT "seat0"
struct input_config *current_input_config = NULL;
struct seat_config *current_seat_config = NULL;
struct sway_seat *input_manager_current_seat(struct sway_input_manager *input) {
struct sway_seat *input_manager_current_seat(void) {
struct sway_seat *seat = config->handler_context.seat;
if (!seat) {
seat = input_manager_get_default_seat(input_manager);
seat = input_manager_get_default_seat();
}
return seat;
}
struct sway_seat *input_manager_get_seat(
struct sway_input_manager *input, const char *seat_name) {
struct sway_seat *input_manager_get_seat(const char *seat_name) {
struct sway_seat *seat = NULL;
wl_list_for_each(seat, &input->seats, link) {
wl_list_for_each(seat, &server.input->seats, link) {
if (strcmp(seat->wlr_seat->name, seat_name) == 0) {
return seat;
}
}
return seat_create(input, seat_name);
return seat_create(seat_name);
}
char *input_device_get_identifier(struct wlr_input_device *device) {
@ -72,9 +68,9 @@ char *input_device_get_identifier(struct wlr_input_device *device) {
}
static struct sway_input_device *input_sway_device_from_wlr(
struct sway_input_manager *input, struct wlr_input_device *device) {
struct wlr_input_device *device) {
struct sway_input_device *input_device = NULL;
wl_list_for_each(input_device, &input->devices, link) {
wl_list_for_each(input_device, &server.input->devices, link) {
if (input_device->wlr_device == device) {
return input_device;
}
@ -82,9 +78,9 @@ static struct sway_input_device *input_sway_device_from_wlr(
return NULL;
}
static bool input_has_seat_configuration(struct sway_input_manager *input) {
static bool input_has_seat_configuration(void) {
struct sway_seat *seat = NULL;
wl_list_for_each(seat, &input->seats, link) {
wl_list_for_each(seat, &server.input->seats, link) {
struct seat_config *seat_config = seat_get_config(seat);
if (seat_config) {
return true;
@ -244,8 +240,7 @@ static void input_manager_libinput_config_pointer(
static void handle_device_destroy(struct wl_listener *listener, void *data) {
struct wlr_input_device *device = data;
struct sway_input_device *input_device =
input_sway_device_from_wlr(input_manager, device);
struct sway_input_device *input_device = input_sway_device_from_wlr(device);
if (!sway_assert(input_device, "could not find sway device")) {
return;
@ -255,7 +250,7 @@ static void handle_device_destroy(struct wl_listener *listener, void *data) {
input_device->identifier);
struct sway_seat *seat = NULL;
wl_list_for_each(seat, &input_manager->seats, link) {
wl_list_for_each(seat, &server.input->seats, link) {
seat_remove_device(seat, input_device);
}
@ -297,9 +292,9 @@ static void handle_new_input(struct wl_listener *listener, void *data) {
input_device->device_destroy.notify = handle_device_destroy;
struct sway_seat *seat = NULL;
if (!input_has_seat_configuration(input)) {
if (!input_has_seat_configuration()) {
wlr_log(WLR_DEBUG, "no seat configuration, using default seat");
seat = input_manager_get_seat(input, default_seat);
seat = input_manager_get_seat(DEFAULT_SEAT);
seat_add_device(seat, input_device);
return;
}
@ -364,7 +359,7 @@ void handle_virtual_keyboard(struct wl_listener *listener, void *data) {
struct wlr_virtual_keyboard_v1 *keyboard = data;
struct wlr_input_device *device = &keyboard->input_device;
struct sway_seat *seat = input_manager_get_default_seat(input_manager);
struct sway_seat *seat = input_manager_get_default_seat();
// TODO: The user might want this on a different seat
struct sway_input_device *input_device =
@ -387,21 +382,16 @@ void handle_virtual_keyboard(struct wl_listener *listener, void *data) {
seat_add_device(seat, input_device);
}
struct sway_input_manager *input_manager_create(
struct sway_server *server) {
struct sway_input_manager *input_manager_create(struct sway_server *server) {
struct sway_input_manager *input =
calloc(1, sizeof(struct sway_input_manager));
if (!input) {
return NULL;
}
input->server = server;
wl_list_init(&input->devices);
wl_list_init(&input->seats);
// create the default seat
input_manager_get_seat(input, default_seat);
input->new_input.notify = handle_new_input;
wl_signal_add(&server->backend->events.new_input, &input->new_input);
@ -422,10 +412,9 @@ struct sway_input_manager *input_manager_create(
return input;
}
bool input_manager_has_focus(struct sway_input_manager *input,
struct sway_node *node) {
bool input_manager_has_focus(struct sway_node *node) {
struct sway_seat *seat = NULL;
wl_list_for_each(seat, &input->seats, link) {
wl_list_for_each(seat, &server.input->seats, link) {
if (seat_get_focus(seat) == node) {
return true;
}
@ -434,19 +423,17 @@ bool input_manager_has_focus(struct sway_input_manager *input,
return false;
}
void input_manager_set_focus(struct sway_input_manager *input,
struct sway_node *node) {
void input_manager_set_focus(struct sway_node *node) {
struct sway_seat *seat;
wl_list_for_each(seat, &input->seats, link) {
wl_list_for_each(seat, &server.input->seats, link) {
seat_set_focus(seat, node);
}
}
void input_manager_apply_input_config(struct sway_input_manager *input,
struct input_config *input_config) {
void input_manager_apply_input_config(struct input_config *input_config) {
struct sway_input_device *input_device = NULL;
bool wildcard = strcmp(input_config->identifier, "*") == 0;
wl_list_for_each(input_device, &input->devices, link) {
wl_list_for_each(input_device, &server.input->devices, link) {
if (strcmp(input_device->identifier, input_config->identifier) == 0
|| wildcard) {
if (input_device->wlr_device->type == WLR_INPUT_DEVICE_POINTER ||
@ -459,18 +446,17 @@ void input_manager_apply_input_config(struct sway_input_manager *input,
}
struct sway_seat *seat = NULL;
wl_list_for_each(seat, &input->seats, link) {
wl_list_for_each(seat, &server.input->seats, link) {
seat_configure_device(seat, input_device);
}
}
}
}
void input_manager_apply_seat_config(struct sway_input_manager *input,
struct seat_config *seat_config) {
void input_manager_apply_seat_config(struct seat_config *seat_config) {
wlr_log(WLR_DEBUG, "applying new seat config for seat %s",
seat_config->name);
struct sway_seat *seat = input_manager_get_seat(input, seat_config->name);
struct sway_seat *seat = input_manager_get_seat(seat_config->name);
if (!seat) {
return;
}
@ -480,10 +466,10 @@ void input_manager_apply_seat_config(struct sway_input_manager *input,
// for every device, try to add it to a seat and if no seat has it
// attached, add it to the fallback seats.
struct sway_input_device *input_device = NULL;
wl_list_for_each(input_device, &input->devices, link) {
wl_list_for_each(input_device, &server.input->devices, link) {
list_t *seat_list = create_list();
struct sway_seat *seat = NULL;
wl_list_for_each(seat, &input->seats, link) {
wl_list_for_each(seat, &server.input->seats, link) {
struct seat_config *seat_config = seat_get_config(seat);
if (!seat_config) {
continue;
@ -496,7 +482,7 @@ void input_manager_apply_seat_config(struct sway_input_manager *input,
}
if (seat_list->length) {
wl_list_for_each(seat, &input->seats, link) {
wl_list_for_each(seat, &server.input->seats, link) {
bool attached = false;
for (int i = 0; i < seat_list->length; ++i) {
if (seat == seat_list->items[i]) {
@ -511,7 +497,7 @@ void input_manager_apply_seat_config(struct sway_input_manager *input,
}
}
} else {
wl_list_for_each(seat, &input->seats, link) {
wl_list_for_each(seat, &server.input->seats, link) {
struct seat_config *seat_config = seat_get_config(seat);
if (seat_config && seat_config->fallback == 1) {
seat_add_device(seat, input_device);
@ -524,18 +510,17 @@ void input_manager_apply_seat_config(struct sway_input_manager *input,
}
}
void input_manager_configure_xcursor(struct sway_input_manager *input) {
void input_manager_configure_xcursor(void) {
struct sway_seat *seat = NULL;
wl_list_for_each(seat, &input->seats, link) {
wl_list_for_each(seat, &server.input->seats, link) {
seat_configure_xcursor(seat);
}
}
struct sway_seat *input_manager_get_default_seat(
struct sway_input_manager *input) {
struct sway_seat *input_manager_get_default_seat(void) {
struct sway_seat *seat = NULL;
wl_list_for_each(seat, &input->seats, link) {
if (strcmp(seat->wlr_seat->name, "seat0") == 0) {
wl_list_for_each(seat, &server.input->seats, link) {
if (strcmp(seat->wlr_seat->name, DEFAULT_SEAT) == 0) {
return seat;
}
}