mirror of
https://github.com/swaywm/sway.git
synced 2026-04-24 06:46:22 -04:00
Minor refactor of input manager
The input manager is a singleton object. Passing the sway_input_manager argument to each of its functions is unnecessary, while removing the argument makes it obvious to the caller that it's a singleton. This patch removes the argument and makes the input manager use server.input instead. On a similar note: * sway_input_manager.server is removed in favour of using the server global. * seat.input is removed because it can get it from server.input. Due to a circular dependency, creating seat0 is now done directly in server_init rather than in input_manager_create. This is because creating seats must be done after server.input is set. Lastly, it now stores the default seat name using a constant and removes a second reference to seat0 (in input_manager_get_default_seat).
This commit is contained in:
parent
5b8257b88f
commit
c006717910
28 changed files with 116 additions and 149 deletions
|
|
@ -211,7 +211,7 @@ void arrange_layers(struct sway_output *output) {
|
|||
}
|
||||
|
||||
struct sway_seat *seat;
|
||||
wl_list_for_each(seat, &input_manager->seats, link) {
|
||||
wl_list_for_each(seat, &server.input->seats, link) {
|
||||
seat_set_focus_layer(seat, topmost ? topmost->layer_surface : NULL);
|
||||
}
|
||||
}
|
||||
|
|
@ -241,7 +241,7 @@ static void handle_output_destroy(struct wl_listener *listener, void *data) {
|
|||
wl_container_of(listener, sway_layer, output_destroy);
|
||||
// Determine if this layer is being used by an exclusive client. If it is,
|
||||
// try and find another layer owned by this client to pass focus to.
|
||||
struct sway_seat *seat = input_manager_get_default_seat(input_manager);
|
||||
struct sway_seat *seat = input_manager_get_default_seat();
|
||||
struct wl_client *client =
|
||||
wl_resource_get_client(sway_layer->layer_surface->resource);
|
||||
bool set_focus = seat->exclusive_client == client;
|
||||
|
|
@ -299,7 +299,7 @@ static void unmap(struct sway_layer_surface *sway_layer) {
|
|||
output_damage_surface(output, sway_layer->geo.x, sway_layer->geo.y,
|
||||
sway_layer->layer_surface->surface, true);
|
||||
|
||||
struct sway_seat *seat = input_manager_current_seat(input_manager);
|
||||
struct sway_seat *seat = input_manager_current_seat();
|
||||
if (seat->focused_layer == sway_layer->layer_surface) {
|
||||
seat_set_focus_layer(seat, NULL);
|
||||
}
|
||||
|
|
@ -370,7 +370,7 @@ void handle_layer_shell_surface(struct wl_listener *listener, void *data) {
|
|||
if (!layer_surface->output) {
|
||||
// Assign last active output
|
||||
struct sway_output *output = NULL;
|
||||
struct sway_seat *seat = input_manager_get_default_seat(input_manager);
|
||||
struct sway_seat *seat = input_manager_get_default_seat();
|
||||
if (seat) {
|
||||
struct sway_workspace *ws = seat_get_focused_workspace(seat);
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue