Minor refactor of input manager

The input manager is a singleton object. Passing the sway_input_manager
argument to each of its functions is unnecessary, while removing the
argument makes it obvious to the caller that it's a singleton. This
patch removes the argument and makes the input manager use server.input
instead.

On a similar note:

* sway_input_manager.server is removed in favour of using the server
global.
* seat.input is removed because it can get it from server.input.

Due to a circular dependency, creating seat0 is now done directly in
server_init rather than in input_manager_create. This is because
creating seats must be done after server.input is set.

Lastly, it now stores the default seat name using a constant and removes
a second reference to seat0 (in input_manager_get_default_seat).
This commit is contained in:
Ryan Dwyer 2018-10-18 21:20:00 +10:00
parent 5b8257b88f
commit c006717910
28 changed files with 116 additions and 149 deletions

View file

@ -94,7 +94,7 @@ struct cmd_results *cmd_border(int argc, char **argv) {
arrange_container(view->container);
struct sway_seat *seat = input_manager_current_seat(input_manager);
struct sway_seat *seat = input_manager_current_seat();
if (seat->cursor) {
cursor_rebase(seat->cursor);
}

View file

@ -71,7 +71,7 @@ struct cmd_results *cmd_input(int argc, char **argv) {
struct input_config *ic =
store_input_config(config->handler_context.input_config);
input_manager_apply_input_config(input_manager, ic);
input_manager_apply_input_config(ic);
} else {
free_input_config(config->handler_context.input_config);
}

View file

@ -103,7 +103,7 @@ static void workspace_focus_fullscreen(struct sway_workspace *workspace) {
}
struct sway_seat *seat;
struct sway_workspace *focus_ws;
wl_list_for_each(seat, &input_manager->seats, link) {
wl_list_for_each(seat, &server.input->seats, link) {
focus_ws = seat_get_focused_workspace(seat);
if (focus_ws == workspace) {
struct sway_node *new_focus =

View file

@ -8,7 +8,7 @@
#include "sway/tree/workspace.h"
static void scratchpad_toggle_auto(void) {
struct sway_seat *seat = input_manager_current_seat(input_manager);
struct sway_seat *seat = input_manager_current_seat();
struct sway_container *focus = seat_get_focused_container(seat);
struct sway_workspace *ws = seat_get_focused_workspace(seat);

View file

@ -108,7 +108,7 @@ static void container_swap(struct sway_container *con1,
container_set_fullscreen(con2, false);
}
struct sway_seat *seat = input_manager_get_default_seat(input_manager);
struct sway_seat *seat = input_manager_get_default_seat();
struct sway_container *focus = seat_get_focused_container(seat);
struct sway_workspace *vis1 =
output_get_active_workspace(con1->workspace->output);