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Implement tab cycling using mouse wheel
Firstly, a change had to be made to the container_at functions. If you create layout `T[view H[view view]]` and hover the second tab, the container_at functions would return the focus_inactive child. They now return the split container itself. To compensate for this, dispatch_cursor_button has been adjusted to find the focus_inactive child before focusing it. The actual implementation of wheel scrolling is pretty straightforward. This uses handle_cursor_axis, so I took a similar approach to handle_cursor_button (ie. creating a dispatch_cursor_axis function).
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2 changed files with 47 additions and 8 deletions
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@ -215,8 +215,7 @@ static struct sway_container *container_at_tabbed(struct sway_node *parent,
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child_index = children->length - 1;
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}
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struct sway_container *child = children->items[child_index];
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struct sway_node *node = seat_get_focus_inactive(seat, &child->node);
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return node->sway_container;
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return child;
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}
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// Surfaces
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@ -243,8 +242,7 @@ static struct sway_container *container_at_stacked(struct sway_node *parent,
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int child_index = (ly - box.y) / title_height;
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if (child_index < children->length) {
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struct sway_container *child = children->items[child_index];
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struct sway_node *node = seat_get_focus_inactive(seat, &child->node);
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return node->sway_container;
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return child;
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}
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// Surfaces
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