Move view {x,y,width,height} into container struct

This renames/moves the following properties:

* sway_view.{x,y,width,height} ->
sway_container.content_{x,y,width,height}
    * This is required to support placeholder containers as they don't
    have a view.
* sway_container_state.view_{x,y,width,height} ->
sway_container_state.content_{x,y,width,height}
    * To remain consistent with the above.
* sway_container_state.con_{x,y,width,height} ->
sway_container_state.{x,y,width,height}
    * The con prefix was there to give it contrast from the view
    properties, and is no longer useful.

The function container_set_geometry_from_floating_view has also been
renamed to container_set_geometry_from_content.
This commit is contained in:
Ryan Dwyer 2018-11-17 18:32:03 +10:00
parent cb63321de6
commit be9348d25c
15 changed files with 156 additions and 160 deletions

View file

@ -130,10 +130,10 @@ static void copy_container_state(struct sway_container *container,
struct sway_container_state *state = &instruction->container_state;
state->layout = container->layout;
state->con_x = container->x;
state->con_y = container->y;
state->con_width = container->width;
state->con_height = container->height;
state->x = container->x;
state->y = container->y;
state->width = container->width;
state->height = container->height;
state->is_fullscreen = container->is_fullscreen;
state->parent = container->parent;
state->workspace = container->workspace;
@ -143,14 +143,12 @@ static void copy_container_state(struct sway_container *container,
state->border_left = container->border_left;
state->border_right = container->border_right;
state->border_bottom = container->border_bottom;
state->content_x = container->content_x;
state->content_y = container->content_y;
state->content_width = container->content_width;
state->content_height = container->content_height;
if (container->view) {
struct sway_view *view = container->view;
state->view_x = view->x;
state->view_y = view->y;
state->view_width = view->width;
state->view_height = view->height;
} else {
if (!container->view) {
state->children = create_list();
list_cat(state->children, container->children);
}
@ -217,8 +215,8 @@ static void apply_container_state(struct sway_container *container,
desktop_damage_whole_container(container);
if (view && view->saved_buffer) {
struct wlr_box box = {
.x = container->current.view_x - view->saved_geometry.x,
.y = container->current.view_y - view->saved_geometry.y,
.x = container->current.content_x - view->saved_geometry.x,
.y = container->current.content_y - view->saved_geometry.y,
.width = view->saved_buffer_width,
.height = view->saved_buffer_height,
};
@ -245,8 +243,8 @@ static void apply_container_state(struct sway_container *container,
if (view && view->surface) {
struct wlr_surface *surface = view->surface;
struct wlr_box box = {
.x = container->current.view_x - view->geometry.x,
.y = container->current.view_y - view->geometry.y,
.x = container->current.content_x - view->geometry.x,
.y = container->current.content_y - view->geometry.y,
.width = surface->current.width,
.height = surface->current.height,
};
@ -386,14 +384,14 @@ static bool should_configure(struct sway_node *node,
// Xwayland views are position-aware and need to be reconfigured
// when their position changes.
if (node->sway_container->view->type == SWAY_VIEW_XWAYLAND) {
if (cstate->view_x != istate->view_x ||
cstate->view_y != istate->view_y) {
if (cstate->content_x != istate->content_x ||
cstate->content_y != istate->content_y) {
return true;
}
}
#endif
if (cstate->view_width == istate->view_width &&
cstate->view_height == istate->view_height) {
if (cstate->content_width == istate->content_width &&
cstate->content_height == istate->content_height) {
return false;
}
return true;
@ -409,10 +407,10 @@ static void transaction_commit(struct sway_transaction *transaction) {
struct sway_node *node = instruction->node;
if (should_configure(node, instruction)) {
instruction->serial = view_configure(node->sway_container->view,
instruction->container_state.view_x,
instruction->container_state.view_y,
instruction->container_state.view_width,
instruction->container_state.view_height);
instruction->container_state.content_x,
instruction->container_state.content_y,
instruction->container_state.content_width,
instruction->container_state.content_height);
++transaction->num_waiting;
// From here on we are rendering a saved buffer of the view, which
@ -504,8 +502,8 @@ void transaction_notify_view_ready_by_size(struct sway_view *view,
int width, int height) {
struct sway_transaction_instruction *instruction =
view->container->node.instruction;
if (instruction->container_state.view_width == width &&
instruction->container_state.view_height == height) {
if (instruction->container_state.content_width == width &&
instruction->container_state.content_height == height) {
set_instruction_ready(instruction);
}
}