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Move view {x,y,width,height} into container struct
This renames/moves the following properties:
* sway_view.{x,y,width,height} ->
sway_container.content_{x,y,width,height}
* This is required to support placeholder containers as they don't
have a view.
* sway_container_state.view_{x,y,width,height} ->
sway_container_state.content_{x,y,width,height}
* To remain consistent with the above.
* sway_container_state.con_{x,y,width,height} ->
sway_container_state.{x,y,width,height}
* The con prefix was there to give it contrast from the view
properties, and is no longer useful.
The function container_set_geometry_from_floating_view has also been
renamed to container_set_geometry_from_content.
This commit is contained in:
parent
cb63321de6
commit
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15 changed files with 156 additions and 160 deletions
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@ -160,12 +160,12 @@ void output_view_for_each_surface(struct sway_output *output,
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.user_iterator = iterator,
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.user_data = user_data,
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.output = output,
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.ox = view->container->current.view_x - output->wlr_output->lx
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.ox = view->container->current.content_x - output->wlr_output->lx
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- view->geometry.x,
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.oy = view->container->current.view_y - output->wlr_output->ly
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.oy = view->container->current.content_y - output->wlr_output->ly
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- view->geometry.y,
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.width = view->container->current.view_width,
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.height = view->container->current.view_height,
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.width = view->container->current.content_width,
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.height = view->container->current.content_height,
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.rotation = 0, // TODO
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};
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@ -179,12 +179,12 @@ void output_view_for_each_popup(struct sway_output *output,
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.user_iterator = iterator,
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.user_data = user_data,
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.output = output,
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.ox = view->container->current.view_x - output->wlr_output->lx
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.ox = view->container->current.content_x - output->wlr_output->lx
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- view->geometry.x,
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.oy = view->container->current.view_y - output->wlr_output->ly
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.oy = view->container->current.content_y - output->wlr_output->ly
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- view->geometry.y,
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.width = view->container->current.view_width,
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.height = view->container->current.view_height,
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.width = view->container->current.content_width,
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.height = view->container->current.content_height,
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.rotation = 0, // TODO
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};
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@ -473,10 +473,10 @@ void output_damage_whole_container(struct sway_output *output,
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struct sway_container *con) {
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// Pad the box by 1px, because the width is a double and might be a fraction
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struct wlr_box box = {
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.x = con->current.con_x - output->wlr_output->lx - 1,
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.y = con->current.con_y - output->wlr_output->ly - 1,
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.width = con->current.con_width + 2,
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.height = con->current.con_height + 2,
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.x = con->current.x - output->wlr_output->lx - 1,
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.y = con->current.y - output->wlr_output->ly - 1,
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.width = con->current.width + 2,
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.height = con->current.height + 2,
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};
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scale_box(&box, output->wlr_output->scale);
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wlr_output_damage_add_box(output->damage, &box);
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