Move view {x,y,width,height} into container struct

This renames/moves the following properties:

* sway_view.{x,y,width,height} ->
sway_container.content_{x,y,width,height}
    * This is required to support placeholder containers as they don't
    have a view.
* sway_container_state.view_{x,y,width,height} ->
sway_container_state.content_{x,y,width,height}
    * To remain consistent with the above.
* sway_container_state.con_{x,y,width,height} ->
sway_container_state.{x,y,width,height}
    * The con prefix was there to give it contrast from the view
    properties, and is no longer useful.

The function container_set_geometry_from_floating_view has also been
renamed to container_set_geometry_from_content.
This commit is contained in:
Ryan Dwyer 2018-11-17 18:32:03 +10:00
parent cb63321de6
commit be9348d25c
15 changed files with 156 additions and 160 deletions

View file

@ -160,12 +160,12 @@ void output_view_for_each_surface(struct sway_output *output,
.user_iterator = iterator,
.user_data = user_data,
.output = output,
.ox = view->container->current.view_x - output->wlr_output->lx
.ox = view->container->current.content_x - output->wlr_output->lx
- view->geometry.x,
.oy = view->container->current.view_y - output->wlr_output->ly
.oy = view->container->current.content_y - output->wlr_output->ly
- view->geometry.y,
.width = view->container->current.view_width,
.height = view->container->current.view_height,
.width = view->container->current.content_width,
.height = view->container->current.content_height,
.rotation = 0, // TODO
};
@ -179,12 +179,12 @@ void output_view_for_each_popup(struct sway_output *output,
.user_iterator = iterator,
.user_data = user_data,
.output = output,
.ox = view->container->current.view_x - output->wlr_output->lx
.ox = view->container->current.content_x - output->wlr_output->lx
- view->geometry.x,
.oy = view->container->current.view_y - output->wlr_output->ly
.oy = view->container->current.content_y - output->wlr_output->ly
- view->geometry.y,
.width = view->container->current.view_width,
.height = view->container->current.view_height,
.width = view->container->current.content_width,
.height = view->container->current.content_height,
.rotation = 0, // TODO
};
@ -473,10 +473,10 @@ void output_damage_whole_container(struct sway_output *output,
struct sway_container *con) {
// Pad the box by 1px, because the width is a double and might be a fraction
struct wlr_box box = {
.x = con->current.con_x - output->wlr_output->lx - 1,
.y = con->current.con_y - output->wlr_output->ly - 1,
.width = con->current.con_width + 2,
.height = con->current.con_height + 2,
.x = con->current.x - output->wlr_output->lx - 1,
.y = con->current.y - output->wlr_output->ly - 1,
.width = con->current.width + 2,
.height = con->current.height + 2,
};
scale_box(&box, output->wlr_output->scale);
wlr_output_damage_add_box(output->damage, &box);